Player Matchup

Morgan Le Fay
Morgan Le Fay
FuzzyVessel8080
Morgan Le Fay
Level 84
God Stats
3W - 1L
1,432 SR
Queue Stats
17W - 24L
1,361 Elo+
Party 1
Martichoras
Martichoras
Generic_Joee
Martichoras
Level 110
God Stats
7W - 8L
1,470 SR
Queue Stats
137W - 138L
1,453 Elo+
Party 3
Charon
Charon
GhostPredator69
Charon
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,434 Elo+
Party 1
Shiva
Shiva
MadTristBeast
Shiva
Level 80
God Stats
3W - 2L
1,535 SR
Queue Stats
27W - 33L
1,382 Elo+
Party 1
Thor
Thor
kushLaFlare216
Thor
Level 18
God Stats
1W - 0L
1,769 SR
Queue Stats
15W - 13L
1,278 Elo+
Party 3
Team Averages
Level 76
1,541 SR
1,382 Elo+

VS

Team Averages
Level 79
1,548 SR
1,457 Elo+
Thor
Thor
JakobTheGallant
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
Padriino
Ares
Level 108
God Stats
4W - 6L
1,407 SR
Queue Stats
266W - 258L
1,445 Elo+
Party 4
Bakasura
Bakasura
VictorGamer9508
Bakasura
Level 124
God Stats
11W - 7L
1,611 SR
Queue Stats
356W - 350L
1,448 Elo+
Party 4
Scylla
Scylla
YourStupidity60
Scylla
Level 82
God Stats
0W - 2L
1,715 SR
Queue Stats
3W - 9L
1,449 Elo+
Party 2
Sol
Sol
offbeat-cup24
Sol
Level 62
God Stats
311W - 301L
1,506 SR
Queue Stats
346W - 346L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FuzzyVessel8080
Morgan Le Fay
11
0 / 2 / 2
6,405
493
4,715
7,552
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
Generic_Joee
Martichoras
13
10 / 0 / 1
8,453
650
13,072
5,918
2,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 2 / 6
7,030
541
3,430
9,348
6,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 0 / 0
7,644
588
3,915
6,330
4,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
0 / 1 / 6
6,601
508
5,279
8,368
2,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,418
417
1,218
6,122
3,691
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ares
10
0 / 4 / 2
5,636
434
2,414
12,092
9,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
13
5 / 1 / 0
7,345
565
6,145
14,257
6,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 1 / 1
6,460
497
3,426
5,232
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 3
5,863
451
6,169
11,517
3,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
12
Kills
5
5
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
FuzzyVessel8080
Morgan Le Fay
0
2
2
0.5
W
Martichoras
Generic_Joee
Martichoras
10
0
1
10.5
W
1
2
6
2
L
0
1
0
0
W
1
0
0
1
L
Ares
0
4
2
0.25
L
Bakasura
5
1
0
5
L
0
1
1
0.5
W
0
1
6
3
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,411
Damage
19,372
37,516
Taken
49,220
19,427
Mitigated
25,318
8,615
Healing
12,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
FuzzyVessel8080
Morgan Le Fay
4,715
556
0
1,948
7,552
2,557
0
2,575
4,240
44,109
0
W
Martichoras
Generic_Joee
Martichoras
13,072
4,608
0
2,700
5,918
2,809
356
2,717
2,961
0
57,314
W
3,430
1,044
0
1,522
9,348
6,674
184
4,637
4,606
22,967
0
L
1,218
204
0
250
6,122
3,691
0
0
6,122
0
25,103
W
3,915
88
0
1,570
6,330
4,524
283
319
5,624
0
51,913
L
Ares
2,414
158
0
2,992
12,092
9,516
155
1,611
10,481
18,278
0
L
Bakasura
6,145
4,138
0
2,656
14,257
6,517
0
2,186
12,071
0
56,586
L
3,426
269
0
1,635
5,232
1,839
0
2,544
2,688
43,274
0
W
5,279
1,046
0
875
8,368
2,863
333
1,594
6,545
0
44,809
L
6,169
2,584
0
4,612
11,517
3,755
690
1,825
9,692
47,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,133
Gold Earned
30,722
348
Minions Killed
323
0
Camps Cleared
0
1,287,427
Distance Traveled
1,279,131
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,405
493
74
6
0
248,523
0
W
Martichoras
8,453
650
97
7
0
245,713
2
W
Charon
7,030
541
31
2
0
264,055
4
L
Thor
5,418
417
32
2
0
240,760
0
W
Shiva
7,644
588
91
7
0
225,598
0
L
Ares
5,636
434
22
2
0
253,041
0
L
Bakasura
7,345
565
103
8
0
304,564
0
L
Scylla
6,460
497
86
7
0
251,518
0
W
Thor
6,601
508
55
4
0
303,538
0
L
Sol
5,863
451
80
6
0
229,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role