Player Matchup

Awilix
Awilix
ImmortalSet
Awilix
Level 61
God Stats
3W - 12L
1,196 SR
Queue Stats
244W - 257L
1,494 Elo+
Solo
Heimdallr
Heimdallr
NegroNeck
Heimdallr
Level 57
God Stats
1W - 2L
1,311 SR
Queue Stats
173W - 188L
1,445 Elo+
Party 2
Hades
Hades
SaudGod
Hades
Level 104
God Stats
12W - 5L
1,655 SR
Queue Stats
209W - 206L
1,546 Elo+
Party 2
Ah Puch
Ah Puch
TBP_Lust
Ah Puch
Level 148
God Stats
9W - 8L
1,450 SR
Queue Stats
477W - 482L
1,479 Elo+
Solo
Danzaburou
Danzaburou
wonju
Danzaburou
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,442 Elo+
Solo
Team Averages
Level 85
1,423 SR
1,481 Elo+

VS

Team Averages
Level 98
1,477 SR
1,442 Elo+
Mercury
Mercury
Chinesehua
Mercury
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
102W - 145L
1,405 Elo+
Party 1
Serqet
Serqet
GOD OF MOBN
Serqet
Level 139
God Stats
2W - 4L
1,387 SR
Queue Stats
841W - 853L
1,423 Elo+
Solo
Chronos
Chronos
Murphy1996
Chronos
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 89L
1,393 Elo+
Party 1
Maui
Maui
Strngr2Dngr
Maui
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 120L
1,483 Elo+
Solo
Ishtar
Ishtar
burrozebra_gamo
Ishtar
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
272W - 293L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
19
7 / 4 / 21
12,447
778
15,243
14,505
7,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
NegroNeck
Heimdallr
18
7 / 4 / 26
12,243
765
9,952
10,968
6,157
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
SaudGod
Hades
20
13 / 9 / 17
12,769
798
25,966
23,146
14,026
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
TBP_Lust
Ah Puch
20
5 / 1 / 27
13,926
870
22,947
7,259
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
wonju
Danzaburou
20
8 / 2 / 25
13,855
866
18,237
11,944
6,832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chinesehua
Mercury
18
2 / 9 / 9
10,345
647
8,136
22,993
15,467
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Serqet
18
2 / 8 / 11
10,805
675
4,871
20,151
29,761
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Murphy1996
Chronos
19
3 / 6 / 5
10,643
665
10,216
18,238
10,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
6 / 7 / 9
12,217
764
9,743
21,290
28,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
4 / 10 / 5
10,038
627
7,954
17,763
8,151
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
56
40
Kills
17
20
Deaths
40
116
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Mercury
Chinesehua
Mercury
2
9
9
0.72
L
Serqet
2
8
11
0.94
W
Awilix
7
4
21
4.38
L
Chronos
Murphy1996
Chronos
3
6
5
0.92
W
Heimdallr
NegroNeck
Heimdallr
7
4
26
5
W
Hades
SaudGod
Hades
13
9
17
2.39
L
6
7
9
1.5
W
Ah Puch
TBP_Lust
Ah Puch
5
1
27
18.5
L
4
10
5
0.65
W
Danzaburou
wonju
Danzaburou
8
2
25
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,345
Damage
40,920
67,822
Taken
100,435
38,492
Mitigated
93,064
21,057
Healing
12,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Chinesehua
Mercury
8,136
2,123
1,328
1,192
22,993
15,467
0
10,196
12,509
0
19,966
L
Serqet
4,871
335
1,367
2,744
20,151
29,761
0
10,889
9,129
1,291
8,179
W
Awilix
15,243
6,145
2,203
2,593
14,505
7,373
0
4,363
9,810
0
20,057
L
Chronos
Murphy1996
Chronos
10,216
982
289
1,493
18,238
10,911
0
10,505
7,733
28,979
0
W
Heimdallr
NegroNeck
Heimdallr
9,952
6,230
1,012
1,205
10,968
6,157
1,319
3,298
7,550
0
15,501
W
Hades
SaudGod
Hades
25,966
3,246
1,574
5,572
23,146
14,026
1,362
5,916
16,838
35,301
0
L
9,743
1,247
517
2,297
21,290
28,774
0
7,095
13,667
23,334
0
W
Ah Puch
TBP_Lust
Ah Puch
22,947
472
732
2,191
7,259
4,104
1,234
2,588
4,631
70,651
0
L
7,954
4,276
308
749
17,763
8,151
0
9,726
8,037
0
28,216
W
Danzaburou
wonju
Danzaburou
18,237
11,687
339
3,636
11,944
6,832
4,994
4,548
6,916
0
39,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,240
Gold Earned
54,048
193
Minions Killed
151
0
Camps Cleared
0
1,456,267
Distance Traveled
1,384,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,345
647
16
1
0
295,073
0
L
Serqet
10,805
675
7
0
0
324,489
0
W
Awilix
12,447
778
8
1
0
319,651
0
L
Chronos
10,643
665
58
4
0
260,848
0
W
Heimdallr
12,243
765
7
0
0
286,063
0
W
Hades
12,769
798
16
1
0
253,239
0
L
Maui
12,217
764
26
2
0
321,851
0
W
Ah Puch
13,926
870
114
7
0
312,953
0
L
Ishtar
10,038
627
44
3
0
182,394
0
W
Danzaburou
13,855
866
48
3
0
284,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role