Player Matchup

Vulcan
Vulcan
Bronze III
El Mighty Baldo
Vulcan
Bronze III
Level 141
God Stats
48W - 46L
1,490 SR
Queue Stats
166W - 187L
1,555 MMR
Party 2
Atlas
Atlas
Bronze III
Flyqpy
Atlas
Bronze III
Level 128
God Stats
0W - 1L
1,753 SR
Queue Stats
4W - 3L
1,600 MMR
Party 4
Gilgamesh
Gilgamesh
Bronze III
GatsGee
Gilgamesh
Bronze III
Level 109
God Stats
0W - 1L
1,588 SR
Queue Stats
5W - 4L
1,555 MMR
Party 2
Bastet
Bastet
Bronze III
Pyyrha
Bastet
Bronze III
Level 125
God Stats
1W - 1L
1,462 SR
Queue Stats
1W - 1L
1,500 MMR
Party 4
Anhur
Anhur
Platinum II
xVTxx
Anhur
Platinum II
Level 100
God Stats
3W - 3L
1,743 SR
Queue Stats
54W - 46L
1,903 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 121
1,607 SR
1,622 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 142
1,542 SR
1,659 MMR
Kali
Kali
Platinum V
Bigg Uzi Vert
Kali
Platinum V
Level 124
God Stats
4W - 4L
1,628 SR
Queue Stats
506W - 502L
1,641 MMR
Party 1
Kuzenbo
Kuzenbo
Gold IV
MrSIaughterGang
Kuzenbo
Gold IV
Level 121
God Stats
23W - 24L
1,577 SR
Queue Stats
415W - 405L
1,383 MMR
Party 1
Scylla
Scylla
Platinum I
T3LERiot
Scylla
Platinum I
Level 151
God Stats
3W - 0L
1,649 SR
Queue Stats
91W - 57L
2,083 MMR
Party 3
Tyr
Tyr
Gold III
fantas144
Tyr
Gold III
Level 155
God Stats
10W - 18L
1,494 SR
Queue Stats
239W - 247L
1,502 MMR
Solo
Xbalanque
Xbalanque
Gold I
lExtiinctionl
Xbalanque
Gold I
Level 159
God Stats
8W - 9L
1,361 SR
Queue Stats
195W - 191L
1,687 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,589
508
6,676
6,709
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Flyqpy
Atlas
9
0 / 1 / 1
5,581
507
3,512
9,268
7,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gilgamesh
GatsGee
Gilgamesh
9
0 / 4 / 0
5,539
504
3,564
9,395
6,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Pyyrha
Bastet
11
1 / 0 / 0
6,054
550
3,148
5,333
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
xVTxx
Anhur
10
0 / 2 / 0
5,814
529
2,351
8,614
2,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
ThanatosMartichorasBakasuraSusano

VS

Bans
Ao KuangPoseidonRavanaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
7,288
663
4,308
9,446
4,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
1 / 0 / 2
6,115
556
3,715
8,250
8,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
T3LERiot
Scylla
13
2 / 0 / 2
7,189
654
2,312
4,702
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 0 / 0
7,853
714
8,593
9,972
8,889
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xbalanque
lExtiinctionl
Xbalanque
12
0 / 0 / 2
6,688
608
6,849
6,561
2,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
11
11
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
0
4
1
0.13
L
Atlas
Flyqpy
Atlas
0
1
1
0.5
L
Gilgamesh
GatsGee
Gilgamesh
0
4
0
0
W
1
0
2
2
L
Bastet
Pyyrha
Bastet
1
0
0
1
W
Scylla
T3LERiot
Scylla
2
0
2
3
W
4
0
0
4
W
Xbalanque
lExtiinctionl
Xbalanque
0
0
2
1
L
Anhur
xVTxx
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,251
Damage
25,777
39,319
Taken
38,931
20,456
Mitigated
25,887
12,341
Healing
15,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,308
2,098
0
2,020
9,446
4,837
0
1,694
7,752
0
60,213
L
6,676
3,456
0
1,801
6,709
2,508
0
2,845
3,864
43,264
0
L
Atlas
Flyqpy
Atlas
3,512
1,403
0
2,326
9,268
7,202
0
1,697
7,571
22,869
0
L
Gilgamesh
GatsGee
Gilgamesh
3,564
1,648
0
1,340
9,395
6,106
84
503
8,892
0
28,890
W
3,715
1,601
0
2,285
8,250
8,233
0
4,137
4,113
17,320
0
L
Bastet
Pyyrha
Bastet
3,148
464
0
2,999
5,333
1,926
0
414
4,919
0
36,432
W
Scylla
T3LERiot
Scylla
2,312
225
0
927
4,702
1,618
0
1,849
2,853
59,831
0
W
8,593
542
0
6,311
9,972
8,889
27
1,662
7,690
133
48,276
W
Xbalanque
lExtiinctionl
Xbalanque
6,849
1,661
0
4,001
6,561
2,310
1,032
871
5,667
0
59,551
L
Anhur
xVTxx
Anhur
2,351
1,322
0
3,875
8,614
2,714
0
708
7,906
0
44,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,577
Gold Earned
35,133
320
Minions Killed
400
0
Camps Cleared
0
1,133,699
Distance Traveled
1,220,436
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,288
663
92
8
0
242,800
0
L
Vulcan
5,589
508
74
7
0
228,925
0
L
Atlas
5,581
507
27
2
0
223,558
3
L
Gilgamesh
5,539
504
56
5
0
200,219
0
W
Kuzenbo
6,115
556
23
2
0
249,462
1
L
Bastet
6,054
550
66
6
0
281,258
2
W
Scylla
7,189
654
123
11
0
239,996
2
W
Tyr
7,853
714
66
6
0
271,503
0
W
Xbalanque
6,688
608
96
9
0
216,675
3
L
Anhur
5,814
529
97
9
0
199,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role