Player Matchup

Shiva
Shiva
AcidicBeholder
Shiva
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,444 Elo+
Solo
Erlang Shen
Erlang Shen
DatHotShhi
Erlang Shen
Level 86
God Stats
1W - 2L
1,264 SR
Queue Stats
555W - 563L
1,350 Elo+
Party 2
Chernobog
Chernobog
Leggless
Chernobog
Level 101
God Stats
4W - 2L
1,463 SR
Queue Stats
108W - 129L
1,461 Elo+
Solo
Baron Samedi
Baron Samedi
Xxdissipated
Baron Samedi
Level 81
God Stats
2W - 4L
1,239 SR
Queue Stats
322W - 401L
1,316 Elo+
Party 2
Cthulhu
Cthulhu
xxElykillerxx
Cthulhu
Level 126
God Stats
2W - 1L
1,688 SR
Queue Stats
134W - 132L
1,464 Elo+
Solo
Team Averages
Level 100
1,431 SR
1,407 Elo+

VS

Team Averages
Level 87
1,491 SR
1,407 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Khosimersion
Rama
Level 122
God Stats
1W - 2L
1,221 SR
Queue Stats
179W - 182L
1,460 Elo+
Party 1
Ix Chel
Ix Chel
OkamiLuna
Ix Chel
Level 148
God Stats
1W - 0L
1,733 SR
Queue Stats
1W - 1L
1,268 Elo+
Solo
Mulan
Mulan
SSJCzarak
Mulan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,379 Elo+
Solo
Kuzenbo
Kuzenbo
SVG Icarus
Kuzenbo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 14
10,773
634
19,802
26,412
31,732
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
DatHotShhi
Erlang Shen
16
3 / 9 / 3
10,714
630
9,380
22,648
18,372
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chernobog
Leggless
Chernobog
20
7 / 3 / 7
12,504
736
21,289
16,840
9,964
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Xxdissipated
Baron Samedi
18
5 / 7 / 5
10,961
645
21,128
20,949
13,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
18
1 / 6 / 14
11,028
649
22,283
25,007
22,783
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
5 / 3 / 18
12,270
722
26,044
19,052
10,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 4 / 18
13,047
767
32,148
24,086
13,126
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
OkamiLuna
Ix Chel
20
7 / 1 / 19
12,428
731
15,289
18,642
9,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mulan
SSJCzarak
Mulan
18
6 / 5 / 12
12,114
713
15,182
22,110
23,064
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
SVG Icarus
Kuzenbo
18
3 / 5 / 20
12,421
731
10,579
27,187
40,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
117
17
Kills
30
30
Deaths
18
43
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
3
18
4.67
L
1
5
14
1.6
L
Erlang Shen
DatHotShhi
Erlang Shen
3
9
3
0.5
W
9
4
18
4.5
L
Chernobog
Leggless
Chernobog
7
3
7
3.5
W
Ix Chel
OkamiLuna
Ix Chel
7
1
19
16.5
W
Mulan
SSJCzarak
Mulan
6
5
12
2.4
W
Kuzenbo
SVG Icarus
Kuzenbo
3
5
20
2.6
L
Baron Samedi
Xxdissipated
Baron Samedi
5
7
5
1.07
L
Cthulhu
1
6
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,882
Damage
99,242
111,856
Taken
111,077
96,756
Mitigated
96,657
39,466
Healing
39,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
26,044
10,168
796
1,617
19,052
10,613
1,721
8,628
10,274
0
58,172
L
19,802
522
2,149
5,949
26,412
31,732
37
6,637
18,718
3,978
26,665
L
Erlang Shen
DatHotShhi
Erlang Shen
9,380
4,496
956
4,505
22,648
18,372
0
4,851
17,543
0
13,122
W
32,148
23,748
1,052
4,077
24,086
13,126
5,064
10,215
13,585
0
57,809
L
Chernobog
Leggless
Chernobog
21,289
9,963
4,388
5,015
16,840
9,964
0
3,400
13,152
0
58,092
W
Ix Chel
OkamiLuna
Ix Chel
15,289
2,640
13,506
10,238
18,642
9,834
1,307
7,698
10,566
33,675
0
W
Mulan
SSJCzarak
Mulan
15,182
2,555
320
1,397
22,110
23,064
532
7,163
14,667
0
23,624
W
Kuzenbo
SVG Icarus
Kuzenbo
10,579
3,325
2,945
3,054
27,187
40,020
573
12,462
14,577
15,333
97
L
Baron Samedi
Xxdissipated
Baron Samedi
21,128
1,400
3,749
4,528
20,949
13,905
209
4,355
16,354
37,905
0
L
Cthulhu
22,283
603
3,071
5,156
25,007
22,783
0
5,499
19,060
39,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,980
Gold Earned
62,280
203
Minions Killed
179
0
Camps Cleared
0
1,401,661
Distance Traveled
1,474,055
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,270
722
62
4
0
270,688
0
L
Shiva
10,773
634
38
2
0
317,895
0
L
Erlang Shen
10,714
630
9
1
0
241,392
0
W
Rama
13,047
767
64
4
0
261,286
0
L
Chernobog
12,504
736
79
5
0
299,062
0
W
Ix Chel
12,428
731
32
2
0
351,868
0
W
Mulan
12,114
713
9
1
0
281,411
0
W
Kuzenbo
12,421
731
12
1
0
308,802
0
L
Baron Samedi
10,961
645
32
2
0
243,692
0
L
Cthulhu
11,028
649
45
3
0
299,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role