Player Matchup

Maui
Maui
ESS3NTIALLY
Maui
Level 88
God Stats
0W - 1L
1,261 SR
Queue Stats
0W - 3L
1,220 Elo+
Party 2
Cthulhu
Cthulhu
SpaceCityP
Cthulhu
Level 154
God Stats
3W - 3L
1,421 SR
Queue Stats
42W - 50L
1,467 Elo+
Party 2
Ishtar
Ishtar
XPeacexWalkerX
Ishtar
Level 136
God Stats
1W - 4L
1,520 SR
Queue Stats
14W - 17L
1,526 Elo+
Party 2
Team Averages
Level 126
1,400 SR
1,404 Elo+

VS

Team Averages
Level 91
1,468 SR
1,430 Elo+
Thor
Thor
ITZMIGUELL
Thor
Level 120
God Stats
5W - 1L
1,487 SR
Queue Stats
66W - 77L
1,355 Elo+
Solo
Ra
Ra
IllusionTian
Ra
Level 120
God Stats
1W - 0L
1,369 SR
Queue Stats
34W - 31L
1,479 Elo+
Party 1
Bellona
Bellona
Kill3rRockstar
Bellona
Level 34
God Stats
3W - 1L
1,548 SR
Queue Stats
23W - 22L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 5
10,578
705
5,619
20,063
16,966
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
SpaceCityP
Cthulhu
11
1 / 8 / 4
9,850
657
8,885
19,812
20,108
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
5 / 7 / 2
11,146
743
16,350
17,328
6,886
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 7
12,054
804
7,090
15,429
6,943
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
9 / 1 / 11
13,638
909
23,523
9,857
4,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
6 / 0 / 12
12,751
850
19,522
15,522
16,519
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
7
Kills
21
21
Deaths
7
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
6
6
7
1.58
W
9
1
11
14.5
W
6
0
12
12
L
Cthulhu
SpaceCityP
Cthulhu
1
8
4
0.38
L
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,854
Damage
50,135
57,203
Taken
40,808
43,960
Mitigated
28,388
5,347
Healing
13,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,619
1,752
679
766
20,063
16,966
0
7,196
12,514
22,439
0
W
7,090
1,916
73
2,119
15,429
6,943
0
4,247
11,182
0
31,652
W
23,523
2,265
3,212
4,462
9,857
4,926
1,457
4,657
5,068
88,018
0
W
19,522
10,005
0
4,095
15,522
16,519
544
5,520
9,872
0
37,568
L
Cthulhu
SpaceCityP
Cthulhu
8,885
541
528
399
19,812
20,108
0
9,085
10,266
24,244
988
L
16,350
11,213
517
2,458
17,328
6,886
0
6,604
10,408
0
44,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,574
Gold Earned
38,443
106
Minions Killed
164
0
Camps Cleared
0
669,227
Distance Traveled
801,255
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
10,578
705
34
2
0
243,839
0
W
Thor
12,054
804
39
3
0
225,567
0
W
Ra
13,638
909
109
7
0
290,846
0
W
Bellona
12,751
850
16
1
0
284,842
0
L
Cthulhu
9,850
657
29
2
0
201,067
2
L
Ishtar
11,146
743
43
3
0
224,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role