Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Cindersmella
Neith
Level 129
God Stats
4W - 4L
1,724 SR
Queue Stats
51W - 29L
1,722 Elo+
Party 2
Ix Chel
Ix Chel
Poocahontas
Ix Chel
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 22L
1,746 Elo+
Party 2
Thor
Thor
Rixhh
Thor
Level 141
God Stats
12W - 11L
1,716 SR
Queue Stats
332W - 322L
1,501 Elo+
Solo
Geb
Geb
VpS Raiden
Geb
Level 103
God Stats
17W - 7L
1,751 SR
Queue Stats
102W - 92L
1,588 Elo+
Solo
Team Averages
Level 112
1,638 SR
1,611 Elo+

VS

Team Averages
Level 129
1,681 SR
1,533 Elo+
Bacchus
Bacchus
GloomiRS
Bacchus
Level 147
God Stats
103W - 60L
1,644 SR
Queue Stats
179W - 158L
1,536 Elo+
Party 1
Arachne
Arachne
PREDAKINGtfp
Arachne
Level 107
God Stats
9W - 4L
1,577 SR
Queue Stats
58W - 52L
1,549 Elo+
Solo
Nox
Nox
StopKissingFrogs
Nox
Level 157
God Stats
7W - 0L
1,731 SR
Queue Stats
172W - 183L
1,519 Elo+
Party 1
Erlang Shen
Erlang Shen
Suf4c8
Erlang Shen
Level 148
God Stats
5W - 3L
1,621 SR
Queue Stats
510W - 507L
1,476 Elo+
Solo
Hachiman
Hachiman
ValkyrieIProfile
Hachiman
Level 88
God Stats
7W - 5L
1,834 SR
Queue Stats
268W - 240L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 3 / 3
5,491
1,098
3,937
6,714
2,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 3
5,665
1,133
5,468
5,715
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
Poocahontas
Ix Chel
11
2 / 4 / 2
6,319
1,264
5,243
7,123
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
Rixhh
Thor
10
1 / 3 / 2
5,794
1,159
3,752
6,847
2,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 5 / 2
6,412
1,282
4,380
11,641
11,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

292

VS

Team 2 Tickets

379

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GloomiRS
Bacchus
12
1 / 1 / 14
7,091
1,418
4,858
8,063
8,335
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
PREDAKINGtfp
Arachne
11
1 / 0 / 10
6,214
1,243
3,442
3,961
2,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
3 / 1 / 13
6,912
1,382
9,072
4,175
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
Suf4c8
Erlang Shen
12
4 / 1 / 10
7,006
1,401
7,204
6,156
4,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
8 / 1 / 7
8,105
1,621
9,851
4,453
1,722
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
71
4
Kills
17
17
Deaths
4
12
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
3
3
0.5
L
0
2
3
0.75
W
Bacchus
GloomiRS
Bacchus
1
1
14
8
W
Arachne
PREDAKINGtfp
Arachne
1
0
10
6
L
Ix Chel
Poocahontas
Ix Chel
2
4
2
0.75
L
Thor
Rixhh
Thor
1
3
2
0.67
W
3
1
13
9.5
W
Erlang Shen
Suf4c8
Erlang Shen
4
1
10
9
W
8
1
7
11.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,780
Damage
34,427
38,040
Taken
26,808
22,039
Mitigated
18,660
4,670
Healing
3,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,937
182
488
602
6,714
2,470
0
1,965
4,710
9,318
0
L
5,468
2,339
0
833
5,715
2,336
0
2,354
3,237
0
16,305
W
Bacchus
GloomiRS
Bacchus
4,858
826
0
1,551
8,063
8,335
0
3,179
4,740
11,347
0
W
Arachne
PREDAKINGtfp
Arachne
3,442
2,495
0
766
3,961
2,212
0
1,924
2,037
0
12,786
L
Ix Chel
Poocahontas
Ix Chel
5,243
542
954
800
7,123
2,949
0
3,295
3,697
14,647
0
L
Thor
Rixhh
Thor
3,752
612
0
0
6,847
2,910
0
2,764
3,947
0
12,411
W
9,072
187
0
0
4,175
1,842
0
2,707
1,468
18,469
0
W
Erlang Shen
Suf4c8
Erlang Shen
7,204
3,012
0
1,250
6,156
4,549
0
3,281
2,820
0
11,798
W
9,851
5,982
0
253
4,453
1,722
0
2,469
1,984
0
21,321
L
4,380
509
0
993
11,641
11,374
0
3,718
7,642
15,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,681
Gold Earned
35,328
109
Minions Killed
106
3
Camps Cleared
3
417,294
Distance Traveled
557,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,491
1,098
7
1
0
63,490
0
L
Neith
5,665
1,133
30
6
1
82,659
0
W
Bacchus
7,091
1,418
12
2
0
114,807
0
W
Arachne
6,214
1,243
24
5
0
113,531
0
L
Ix Chel
6,319
1,264
24
5
1
95,837
0
L
Thor
5,794
1,159
31
6
0
81,297
0
W
Nox
6,912
1,382
22
4
2
109,562
0
W
Erlang Shen
7,006
1,401
12
2
0
114,768
0
W
Hachiman
8,105
1,621
36
7
1
104,747
0
L
Geb
6,412
1,282
17
3
1
94,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role