Player Matchup

Lancelot
Lancelot
Platinum V
IsseiHyudo
Lancelot
Platinum V
Level 154
God Stats
4W - 4L
1,602 SR
Queue Stats
147W - 139L
1,638 MMR
Solo
Apollo
Apollo
Platinum IV
JustD3xx
Apollo
Platinum IV
Level 156
God Stats
2W - 3L
1,780 SR
Queue Stats
564W - 553L
1,591 MMR
Party 1
Chaac
Chaac
Gold II
Reap3r0939
Chaac
Gold II
Level 123
God Stats
1W - 2L
1,242 SR
Queue Stats
90W - 97L
1,716 MMR
Party 2
Scylla
Scylla
Platinum IV
SliMi OD
Scylla
Platinum IV
Level 158
God Stats
9W - 19L
1,440 SR
Queue Stats
374W - 378L
1,637 MMR
Party 1
Cerberus
Cerberus
Silver II
Turtlezzs-
Cerberus
Silver II
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 34L
1,452 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,513 SR
1,607 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,525 SR
1,605 MMR
Baron Samedi
Baron Samedi
Gold V
 
Baron Samedi
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sun Wukong
Sun Wukong
Gold IV
ItsBullMoose
Sun Wukong
Gold IV
Level 141
God Stats
4W - 2L
1,612 SR
Queue Stats
23W - 12L
1,613 MMR
Solo
Hera
Hera
Gold I
Nergalsito
Hera
Gold I
Level 128
God Stats
3W - 1L
1,606 SR
Queue Stats
361W - 369L
1,716 MMR
Party 3
Anhur
Anhur
Platinum V
TheDriizzy
Anhur
Platinum V
Level 143
God Stats
7W - 9L
1,409 SR
Queue Stats
169W - 165L
1,583 MMR
Solo
Hun Batz
Hun Batz
Silver II
fourj123
Hun Batz
Silver II
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 52L
1,612 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
IsseiHyudo
Lancelot
7
0 / 2 / 0
4,504
409
2,338
6,896
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
JustD3xx
Apollo
9
0 / 2 / 0
4,740
431
1,658
6,272
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
12
0 / 0 / 0
6,603
600
6,361
10,334
6,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
SliMi OD
Scylla
11
1 / 0 / 0
5,450
495
1,857
5,143
1,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Turtlezzs-
Cerberus
10
0 / 2 / 1
5,500
500
1,474
9,247
5,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
MartichorasThorSusanoBakasura

VS

Bans
SurtrThanatosLokiKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
0 / 1 / 2
5,421
493
5,192
4,580
1,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
ItsBullMoose
Sun Wukong
12
1 / 0 / 0
6,800
618
6,189
10,173
6,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 0 / 2
6,693
608
3,005
3,365
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
13
3 / 0 / 0
6,924
629
4,266
5,137
1,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hun Batz
fourj123
Hun Batz
11
2 / 0 / 1
6,394
581
6,705
7,599
2,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
6
6
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
1
2
1
L
Lancelot
IsseiHyudo
Lancelot
0
2
0
0
W
Sun Wukong
ItsBullMoose
Sun Wukong
1
0
0
1
L
Apollo
JustD3xx
Apollo
0
2
0
0
W
0
0
2
1
L
Chaac
0
0
0
0
L
Scylla
SliMi OD
Scylla
1
0
0
1
W
Anhur
3
0
0
3
L
Cerberus
Turtlezzs-
Cerberus
0
2
1
0.25
W
Hun Batz
fourj123
Hun Batz
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,688
Damage
25,357
37,892
Taken
30,854
17,742
Mitigated
13,793
11,601
Healing
15,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,192
717
224
2,128
4,580
1,970
440
1,660
2,920
32,732
0
L
Lancelot
IsseiHyudo
Lancelot
2,338
817
0
2,637
6,896
2,344
0
853
6,043
0
19,607
W
Sun Wukong
ItsBullMoose
Sun Wukong
6,189
1,491
0
4,137
10,173
6,064
0
0
10,173
0
59,408
L
Apollo
JustD3xx
Apollo
1,658
1,063
0
2,336
6,272
1,745
0
665
5,607
0
28,165
W
3,005
1,068
0
1,000
3,365
1,162
352
823
2,300
53,505
0
L
Chaac
6,361
1,589
0
2,913
10,334
6,700
0
0
10,334
0
60,881
L
Scylla
SliMi OD
Scylla
1,857
362
0
1,000
5,143
1,584
0
1,504
3,597
37,197
0
W
Anhur
4,266
2,375
0
3,557
5,137
1,919
350
275
4,862
0
54,889
L
Cerberus
Turtlezzs-
Cerberus
1,474
92
0
2,715
9,247
5,369
0
5,175
4,072
25,640
0
W
Hun Batz
fourj123
Hun Batz
6,705
2,290
0
4,835
7,599
2,678
0
436
7,163
0
46,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,797
Gold Earned
32,232
318
Minions Killed
427
0
Camps Cleared
0
1,013,417
Distance Traveled
1,091,891
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,421
493
41
4
0
197,033
4
L
Lancelot
4,504
409
42
4
0
218,610
1
W
Sun Wukong
6,800
618
114
10
0
248,628
0
L
Apollo
4,740
431
54
5
0
160,696
0
W
Hera
6,693
608
96
9
0
206,124
3
L
Chaac
6,603
600
109
10
0
214,971
1
L
Scylla
5,450
495
67
6
0
200,015
0
W
Anhur
6,924
629
95
9
0
178,189
2
L
Cerberus
5,500
500
46
4
0
219,125
0
W
Hun Batz
6,394
581
81
7
0
261,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role