Player Matchup

Geb
Geb
 
Geb
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Cybernet1cTiger
Artemis
Level 177
God Stats
3W - 1L
1,777 SR
Queue Stats
552W - 547L
1,544 Elo+
Party 4
Mulan
Mulan
ProTurdHerder
Mulan
Level 121
God Stats
9W - 11L
1,550 SR
Queue Stats
75W - 88L
1,478 Elo+
Party 4
Lancelot
Lancelot
xGobx
Lancelot
Level 123
God Stats
7W - 5L
1,562 SR
Queue Stats
453W - 469L
1,613 Elo+
Party 2
Anubis
Anubis
ŖεαLΠεgrö
Anubis
Level 146
God Stats
13W - 6L
1,617 SR
Queue Stats
199W - 215L
1,518 Elo+
Party 4
Team Averages
Level 131
1,601 SR
1,531 Elo+

VS

Team Averages
Level 85
1,533 SR
1,553 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
AceShmeat
Pele
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 27L
1,606 Elo+
Party 1
Thor
Thor
Flashy30
Thor
Level 34
God Stats
2W - 4L
1,294 SR
Queue Stats
107W - 107L
1,503 Elo+
Solo
Heimdallr
Heimdallr
Sheistyy
Heimdallr
Level 40
God Stats
2W - 4L
1,617 SR
Queue Stats
76W - 46L
1,637 Elo+
Party 1
Charon
Charon
xENRAGEMENTx
Charon
Level 145
God Stats
1W - 1L
1,752 SR
Queue Stats
14W - 14L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
5
0 / 0 / 0
3,634
727
637
3,119
1,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 0 / 0
3,700
740
2,112
2,612
841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
1 / 1 / 1
3,979
796
3,096
4,302
1,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Lancelot
xGobx
Lancelot
6
0 / 1 / 1
3,598
720
2,202
4,098
1,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
1 / 1 / 1
4,300
860
1,657
2,319
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
6
1 / 0 / 2
3,756
751
2,334
2,929
684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pele
6
0 / 2 / 1
3,527
705
1,613
5,193
1,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
6
2 / 1 / 0
3,714
743
2,317
4,789
2,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Sheistyy
Heimdallr
1
0 / 0 / 0
1,071
214
0
0
0
Charon
6
0 / 0 / 0
3,147
629
1,561
2,866
1,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
3
Kills
3
3
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
0
0
L
Kukulkan
 
Kukulkan
1
0
2
2
L
Pele
0
2
1
0.25
W
1
0
0
1
L
Thor
2
1
0
2
W
1
1
1
1.5
L
Heimdallr
Sheistyy
Heimdallr
0
0
0
0
L
Charon
0
0
0
0
W
Lancelot
xGobx
Lancelot
0
1
1
0.5
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,704
Damage
7,825
16,450
Taken
15,777
6,236
Mitigated
6,222
4,643
Healing
3,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
637
145
0
1,112
3,119
1,467
0
696
2,423
8,518
0
L
Kukulkan
 
Kukulkan
2,334
498
0
370
2,929
684
0
1,452
1,427
13,563
0
L
Pele
1,613
284
0
592
5,193
1,417
0
527
4,666
0
16,457
W
2,112
882
0
1,084
2,612
841
0
865
1,747
0
19,812
L
Thor
2,317
397
0
1,231
4,789
2,380
0
104
4,673
0
17,870
W
3,096
715
0
1,312
4,302
1,590
0
697
3,558
0
17,320
L
Heimdallr
Sheistyy
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Charon
1,561
386
0
1,269
2,866
1,741
0
260
2,606
10,780
0
W
Lancelot
xGobx
Lancelot
2,202
850
0
635
4,098
1,354
0
404
3,598
0
20,118
W
1,657
0
0
500
2,319
984
0
1,046
1,185
25,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,211
Gold Earned
15,215
158
Minions Killed
108
0
Camps Cleared
0
550,772
Distance Traveled
451,528
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
3,634
727
12
2
0
105,601
0
L
Kukulkan
3,756
751
37
7
0
109,192
0
L
Pele
3,527
705
37
7
0
118,968
0
W
Artemis
3,700
740
31
6
0
91,142
0
L
Thor
3,714
743
20
4
0
108,176
1
W
Mulan
3,979
796
29
6
0
123,629
0
L
Heimdallr
1,071
214
0
0
0
0
0
L
Charon
3,147
629
14
3
0
115,192
0
W
Lancelot
3,598
720
32
6
0
118,795
0
W
Anubis
4,300
860
54
11
0
111,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role