Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Daze_The_Casual
Cu Chulainn
Level 115
God Stats
1W - 2L
1,488 SR
Queue Stats
136W - 139L
1,474 Elo+
Party 1
Ullr
Ullr
GoblinPrince320
Ullr
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,436 Elo+
Solo
Cthulhu
Cthulhu
Neko_King16
Cthulhu
Level 112
God Stats
1W - 2L
1,257 SR
Queue Stats
81W - 79L
1,548 Elo+
Party 1
Kali
Kali
ohyoukn0w
Kali
Level 146
God Stats
1W - 3L
1,841 SR
Queue Stats
645W - 684L
1,470 Elo+
Solo
Team Averages
Level 123
1,517 SR
1,486 Elo+

VS

Team Averages
Level 110
1,470 SR
1,392 Elo+
Bastet
Bastet
BLACpower1
Bastet
Level 121
God Stats
2W - 1L
1,494 SR
Queue Stats
20W - 21L
1,438 Elo+
Party 2
Hachiman
Hachiman
Madhoney420
Hachiman
Level 18
God Stats
3W - 1L
1,202 SR
Queue Stats
51W - 63L
1,025 Elo+
Solo
Raijin
Raijin
R3p0rt-4ga1n
Raijin
Level 161
God Stats
3W - 0L
1,500 SR
Queue Stats
115W - 112L
1,488 Elo+
Party 2
Bellona
Bellona
The_Goat_of_3000
Bellona
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 62L
1,535 Elo+
Party 2
Ymir
Ymir
knighthand
Ymir
Level 127
God Stats
3W - 1L
1,654 SR
Queue Stats
134W - 154L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 4 / 3
7,449
745
7,615
10,646
7,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Daze_The_Casual
Cu Chulainn
13
2 / 5 / 4
7,366
737
8,261
14,864
12,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 3 / 4
7,263
726
6,613
8,857
3,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Neko_King16
Cthulhu
13
4 / 4 / 4
7,597
760
11,611
12,465
13,454
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kali
12
2 / 6 / 6
7,484
748
9,252
12,518
5,747
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BLACpower1
Bastet
14
2 / 3 / 13
8,158
816
11,282
10,030
4,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Mace

Mace

+10
Physical Power

Hachiman
Madhoney420
Hachiman
16
3 / 2 / 13
8,746
875
9,095
7,332
3,600
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
16
10 / 2 / 8
9,990
999
14,911
8,850
4,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 3 / 17
9,036
904
7,589
12,917
16,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 2 / 16
8,784
878
10,457
16,857
17,794
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
89
12
Kills
22
22
Deaths
12
21
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
4
3
0.88
W
Bastet
BLACpower1
Bastet
2
3
13
2.83
L
Cu Chulainn
Daze_The_Casual
Cu Chulainn
2
5
4
0.8
L
2
3
4
1.33
W
Hachiman
Madhoney420
Hachiman
3
2
13
4.75
L
Cthulhu
Neko_King16
Cthulhu
4
4
4
1.5
W
Raijin
10
2
8
7
W
3
3
17
3.83
W
4
2
16
6
L
Kali
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,352
Damage
53,334
59,350
Taken
55,986
42,412
Mitigated
46,851
13,129
Healing
15,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,615
1,132
636
1,814
10,646
7,171
0
3,143
7,279
0
14,634
W
Bastet
BLACpower1
Bastet
11,282
2,652
1,441
2,295
10,030
4,557
394
1,737
7,778
0
17,524
L
Cu Chulainn
Daze_The_Casual
Cu Chulainn
8,261
1,633
1,249
1,821
14,864
12,543
0
6,972
6,673
425
13,570
L
6,613
2,790
422
1,309
8,857
3,497
0
3,550
5,018
0
15,162
W
Hachiman
Madhoney420
Hachiman
9,095
5,846
431
204
7,332
3,600
2,113
1,774
4,940
0
20,707
L
Cthulhu
Neko_King16
Cthulhu
11,611
953
604
1,084
12,465
13,454
0
5,409
6,773
18,020
0
W
Raijin
14,911
1,547
414
1,135
8,850
4,701
471
1,557
7,044
24,276
0
W
7,589
1,054
1,601
2,118
12,917
16,199
667
2,831
9,436
0
21,916
W
10,457
2,340
1,078
4,981
16,857
17,794
594
3,866
12,266
15,752
0
L
Kali
9,252
3,130
1,265
2,925
12,518
5,747
0
5,070
7,249
0
15,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,159
Gold Earned
44,714
86
Minions Killed
122
0
Camps Cleared
0
899,178
Distance Traveled
965,280
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,449
745
21
2
0
178,106
0
W
Bastet
8,158
816
16
2
0
225,142
0
L
Cu Chulainn
7,366
737
19
2
0
178,528
0
L
Ullr
7,263
726
19
2
0
174,975
0
W
Hachiman
8,746
875
36
4
0
188,066
0
L
Cthulhu
7,597
760
8
1
0
191,528
0
W
Raijin
9,990
999
25
3
0
178,685
0
W
Bellona
9,036
904
29
3
0
205,937
0
W
Ymir
8,784
878
16
2
0
167,450
0
L
Kali
7,484
748
19
2
0
176,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role