Player Matchup

Kuzenbo
Kuzenbo
Fear TurtL
Kuzenbo
Level 67
God Stats
1W - 0L
1,367 SR
Queue Stats
115W - 120L
1,543 Elo+
Party 2
Ishtar
Ishtar
ForestDragonSK
Ishtar
Level 69
God Stats
19W - 12L
1,630 SR
Queue Stats
119W - 105L
1,466 Elo+
Solo
Thanatos
Thanatos
GLX M4F4
Thanatos
Level 85
God Stats
64W - 44L
1,476 SR
Queue Stats
133W - 140L
1,403 Elo+
Solo
Atlas
Atlas
GOD_Okami5
Atlas
Level 63
God Stats
6W - 3L
1,670 SR
Queue Stats
372W - 426L
1,400 Elo+
Solo
Chronos
Chronos
pqcrz
Chronos
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 68L
1,471 Elo+
Party 2
Team Averages
Level 63
1,529 SR
1,457 Elo+

VS

Team Averages
Level 66
1,503 SR
1,470 Elo+
Ishtar
Ishtar
 
Ishtar
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
CaptBourbonBelly
Ganesha
Level 96
God Stats
13W - 11L
1,505 SR
Queue Stats
273W - 273L
1,467 Elo+
Solo
Nu Wa
Nu Wa
DownbeatHawk180
Nu Wa
Level 28
God Stats
10W - 7L
1,500 SR
Queue Stats
107W - 92L
1,510 Elo+
Party 1
Bastet
Bastet
EvilSquirrell666
Bastet
Level 48
God Stats
12W - 17L
1,508 SR
Queue Stats
87W - 118L
1,415 Elo+
Solo
Horus
Horus
IuvChop
Horus
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
64W - 53L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Fear TurtL
Kuzenbo
11
1 / 0 / 9
7,423
530
6,142
12,539
16,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
4 / 0 / 0
7,648
546
6,499
5,932
2,527
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
GLX M4F4
Thanatos
14
7 / 2 / 1
8,282
592
7,367
13,818
5,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
13
1 / 3 / 2
7,924
566
7,614
15,425
13,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chronos
pqcrz
Chronos
12
0 / 0 / 8
7,198
514
8,341
10,392
4,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
0 / 2 / 0
6,736
481
4,008
9,349
3,950
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 3 / 0
6,518
466
3,718
12,081
8,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 4 / 1
6,047
432
8,573
9,046
3,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 2 / 0
7,190
514
10,606
12,463
4,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
IuvChop
Horus
13
1 / 2 / 2
7,657
547
9,037
11,276
6,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
13
Kills
4
5
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
2
0
0
L
0
3
0
0
L
0
4
1
0.13
L
3
2
0
1.5
W
Kuzenbo
Fear TurtL
Kuzenbo
1
0
9
5.5
W
4
0
0
4
W
Thanatos
GLX M4F4
Thanatos
7
2
1
3.75
W
Atlas
1
3
2
0.67
L
Horus
IuvChop
Horus
1
2
2
1
W
Chronos
pqcrz
Chronos
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,963
Damage
35,942
58,106
Taken
54,215
43,368
Mitigated
26,964
18,344
Healing
15,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
4,008
2,372
0
3,279
9,349
3,950
144
3,137
6,006
0
57,611
L
3,718
519
2,209
2,960
12,081
8,876
0
5,006
6,953
23,043
0
L
8,573
2,020
0
862
9,046
3,035
0
3,907
4,945
38,572
0
L
10,606
2,587
0
2,612
12,463
4,246
0
3,357
8,880
0
60,580
W
Kuzenbo
Fear TurtL
Kuzenbo
6,142
3,161
0
2,704
12,539
16,597
0
3,844
8,695
24,031
0
W
6,499
3,983
0
1,641
5,932
2,527
77
1,917
3,979
0
54,753
W
Thanatos
GLX M4F4
Thanatos
7,367
1,346
0
9,734
13,818
5,895
0
2,695
11,123
0
66,840
W
Atlas
7,614
2,144
0
2,470
15,425
13,634
0
520
13,874
48,677
556
L
Horus
IuvChop
Horus
9,037
3,694
110
3,878
11,276
6,857
0
4,722
5,764
0
53,302
W
Chronos
pqcrz
Chronos
8,341
1,972
0
1,795
10,392
4,715
0
3,915
6,428
48,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,475
Gold Earned
34,148
382
Minions Killed
363
0
Camps Cleared
0
1,375,419
Distance Traveled
1,355,937
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,736
481
119
9
0
264,843
0
L
Ganesha
6,518
466
6
0
0
260,857
2
L
Nu Wa
6,047
432
59
4
0
239,780
0
L
Bastet
7,190
514
78
6
0
314,574
0
W
Kuzenbo
7,423
530
19
1
0
283,224
3
W
Ishtar
7,648
546
97
7
0
265,271
0
W
Thanatos
8,282
592
99
7
0
321,282
0
W
Atlas
7,924
566
92
7
0
232,937
0
L
Horus
7,657
547
101
7
0
275,883
2
W
Chronos
7,198
514
75
5
0
272,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role