Player Matchup

Kuzenbo
Kuzenbo
Avemaster
Kuzenbo
Level 38
God Stats
30W - 31L
1,454 SR
Queue Stats
46W - 62L
1,412 Elo+
Party 1
Thanatos
Thanatos
CrazyCya
Thanatos
Level 28
God Stats
36W - 41L
1,556 SR
Queue Stats
51W - 57L
1,485 Elo+
Party 1
Kukulkan
Kukulkan
ErMichael94
Kukulkan
Level 35
God Stats
2W - 5L
1,526 SR
Queue Stats
12W - 16L
1,433 Elo+
Solo
Cernunnos
Cernunnos
HMNIC
Cernunnos
Level 29
God Stats
11W - 9L
1,630 SR
Queue Stats
107W - 124L
1,497 Elo+
Party 1
Tyr
Tyr
YouBigMad
Tyr
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
155W - 163L
1,411 Elo+
Party 1
Team Averages
Level 34
1,533 SR
1,448 Elo+

VS

Team Averages
Level 62
1,609 SR
1,546 Elo+
Atlas
Atlas
 
Atlas
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
PanduhTea
Thanatos
Level 126
God Stats
2W - 3L
1,661 SR
Queue Stats
111W - 101L
1,522 Elo+
Party 2
Cupid
Cupid
Payt22x
Cupid
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 79L
1,596 Elo+
Party 2
Scylla
Scylla
anahgee
Scylla
Level 47
God Stats
26W - 21L
1,667 SR
Queue Stats
363W - 322L
1,535 Elo+
Solo
Chaac
Chaac
manfried666army
Chaac
Level 15
God Stats
10W - 12L
1,714 SR
Queue Stats
27W - 42L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Avemaster
Kuzenbo
12
0 / 5 / 6
7,968
498
8,541
16,496
16,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
CrazyCya
Thanatos
14
7 / 5 / 2
9,691
606
11,050
16,990
5,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
ErMichael94
Kukulkan
12
1 / 7 / 1
7,723
483
8,389
12,839
4,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
HMNIC
Cernunnos
15
1 / 5 / 1
8,476
530
9,627
11,494
4,079
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 2 / 0
9,049
566
6,224
14,915
13,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
3 / 1 / 11
9,229
577
4,946
17,848
14,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
PanduhTea
Thanatos
17
13 / 2 / 6
10,127
633
19,513
16,028
7,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
Payt22x
Cupid
15
4 / 3 / 9
8,830
552
6,192
10,627
3,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
anahgee
Scylla
16
4 / 3 / 8
8,908
557
12,630
13,367
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 0 / 0
6,687
418
4,307
11,023
10,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
58
9
Kills
24
24
Deaths
9
10
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
1
11
8.5
L
Kuzenbo
Avemaster
Kuzenbo
0
5
6
0.6
L
Thanatos
CrazyCya
Thanatos
7
5
2
1.6
L
Kukulkan
ErMichael94
Kukulkan
1
7
1
0.21
L
Cernunnos
HMNIC
Cernunnos
1
5
1
0.3
W
Thanatos
PanduhTea
Thanatos
13
2
6
8
W
Cupid
Payt22x
Cupid
4
3
9
2.83
L
0
2
0
0
W
Scylla
anahgee
Scylla
4
3
8
2.67
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,831
Damage
47,588
72,734
Taken
68,893
44,452
Mitigated
40,401
19,333
Healing
34,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,946
1,910
2,568
4,005
17,848
14,213
0
6,417
10,876
23,688
0
L
Kuzenbo
Avemaster
Kuzenbo
8,541
2,813
0
2,563
16,496
16,900
270
4,981
11,515
36,913
0
L
Thanatos
CrazyCya
Thanatos
11,050
3,879
0
8,868
16,990
5,888
290
4,308
12,682
0
62,862
L
Kukulkan
ErMichael94
Kukulkan
8,389
925
0
500
12,839
4,287
232
4,607
8,232
47,665
0
L
Cernunnos
HMNIC
Cernunnos
9,627
4,099
0
3,285
11,494
4,079
1,415
1,907
9,587
0
75,628
W
Thanatos
PanduhTea
Thanatos
19,513
6,184
0
16,760
16,028
7,084
0
2,799
12,991
0
81,151
W
Cupid
Payt22x
Cupid
6,192
3,256
566
4,120
10,627
3,867
0
2,527
8,100
0
52,828
L
6,224
1,082
0
4,117
14,915
13,298
336
2,427
12,488
114
67,006
W
Scylla
anahgee
Scylla
12,630
1,421
0
1,135
13,367
4,685
689
4,235
8,745
71,403
0
W
4,307
654
0
5,669
11,023
10,552
0
1,133
9,890
0
31,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,907
Gold Earned
43,781
411
Minions Killed
394
0
Camps Cleared
0
1,554,226
Distance Traveled
1,603,159
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,229
577
32
2
0
337,630
1
L
Kuzenbo
7,968
498
36
2
0
324,883
2
L
Thanatos
9,691
606
79
5
0
359,678
0
L
Kukulkan
7,723
483
72
5
0
285,260
0
L
Cernunnos
8,476
530
107
7
0
295,084
0
W
Thanatos
10,127
633
98
6
0
382,904
0
W
Cupid
8,830
552
105
7
0
289,578
0
L
Tyr
9,049
566
117
7
0
289,321
0
W
Scylla
8,908
557
121
8
0
309,299
3
W
Chaac
6,687
418
38
2
0
283,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role