Player Matchup

Artemis
Artemis
BepisDrinker
Artemis
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,462 Elo+
Party 1
Janus
Janus
WeJokerJ
Janus
Level 29
God Stats
0W - 3L
1,469 SR
Queue Stats
1W - 6L
1,328 Elo+
Party 1
Horus
Horus
finitehorizons
Horus
Level 107
God Stats
0W - 2L
1,937 SR
Queue Stats
10W - 13L
1,479 Elo+
Party 1
Team Averages
Level 60
1,635 SR
1,423 Elo+

VS

Team Averages
Level 112
1,468 SR
1,444 Elo+
Charon
Charon
AryarieI
Charon
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,466 Elo+
Party 2
Discordia
Discordia
P1NCH3Prro
Discordia
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,442 Elo+
Party 2
Thor
Thor
Sylvicen
Thor
Level 114
God Stats
2W - 1L
1,404 SR
Queue Stats
25W - 27L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BepisDrinker
Artemis
10
0 / 2 / 0
7,538
685
5,260
6,531
3,025
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
WeJokerJ
Janus
10
0 / 3 / 0
7,550
686
6,255
6,504
3,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 0
7,349
668
4,613
11,262
9,999
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AryarieI
Charon
11
1 / 0 / 5
8,337
758
5,032
10,479
10,430
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
P1NCH3Prro
Discordia
13
4 / 0 / 3
9,308
846
12,577
3,497
1,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
12
2 / 0 / 3
8,487
772
2,914
6,839
3,145
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
7
7
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Charon
AryarieI
Charon
1
0
5
3.5
L
Artemis
BepisDrinker
Artemis
0
2
0
0
W
Discordia
P1NCH3Prro
Discordia
4
0
3
5.5
W
Thor
2
0
3
3.5
L
Janus
WeJokerJ
Janus
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,128
Damage
20,523
24,297
Taken
20,815
16,413
Mitigated
14,895
3,930
Healing
4,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
AryarieI
Charon
5,032
783
0
500
10,479
10,430
0
3,561
6,918
17,019
267
L
Artemis
BepisDrinker
Artemis
5,260
1,565
0
481
6,531
3,025
0
4,640
1,891
0
21,547
W
Discordia
P1NCH3Prro
Discordia
12,577
244
0
1,401
3,497
1,320
68
1,028
2,425
55,520
0
W
Thor
2,914
391
0
2,113
6,839
3,145
0
2,022
4,785
0
27,204
L
Janus
WeJokerJ
Janus
6,255
215
0
250
6,504
3,389
0
5,866
638
36,187
0
L
4,613
2,047
1,056
2,143
11,262
9,999
0
6,802
4,376
0
15,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,437
Gold Earned
26,132
105
Minions Killed
133
0
Camps Cleared
0
679,554
Distance Traveled
632,512
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,337
758
20
2
0
210,091
0
L
Artemis
7,538
685
39
4
0
219,288
0
W
Discordia
9,308
846
88
8
0
208,297
0
W
Thor
8,487
772
25
2
0
214,124
0
L
Janus
7,550
686
57
5
0
207,415
0
L
Horus
7,349
668
9
1
0
252,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role