Player Matchup

Chaac
Chaac
Babysatan
Chaac
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 38L
1,532 Elo+
Solo
Achilles
Achilles
GainsGretzky99
Achilles
Level 172
God Stats
3W - 0L
1,739 SR
Queue Stats
127W - 117L
1,498 Elo+
Party 2
Atlas
Atlas
Horkerborn
Atlas
Level 123
God Stats
3W - 2L
1,834 SR
Queue Stats
134W - 120L
1,557 Elo+
Party 2
Ix Chel
Ix Chel
jenifry
Ix Chel
Level 122
God Stats
1W - 0L
1,462 SR
Queue Stats
90W - 67L
1,555 Elo+
Solo
Kukulkan
Kukulkan
zer0zero0
Kukulkan
Level 123
God Stats
2W - 3L
1,122 SR
Queue Stats
138W - 133L
1,479 Elo+
Party 2
Team Averages
Level 136
1,531 SR
1,524 Elo+

VS

Team Averages
Level 129
1,451 SR
1,435 Elo+
Anubis
Anubis
FearProvider
Anubis
Level 163
God Stats
0W - 4L
1,338 SR
Queue Stats
47W - 91L
1,398 Elo+
Party 1
Mercury
Mercury
Har4mJutsu
Mercury
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,516 Elo+
Party 1
Ix Chel
Ix Chel
NinjaSage414
Ix Chel
Level 171
God Stats
0W - 3L
1,272 SR
Queue Stats
49W - 83L
1,391 Elo+
Party 1
Charon
Charon
cleraka
Charon
Level 151
God Stats
0W - 1L
1,647 SR
Queue Stats
17W - 27L
1,470 Elo+
Party 1
Chronos
Chronos
mishkaironlung
Chronos
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Babysatan
Chaac
10
2 / 1 / 6
5,560
1,112
5,460
7,086
4,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
10
2 / 1 / 6
5,496
1,099
3,180
5,771
5,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
10
1 / 0 / 7
5,730
1,146
3,506
4,228
2,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ix Chel
jenifry
Ix Chel
10
1 / 1 / 7
5,482
1,096
3,268
3,368
1,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Kukulkan
zer0zero0
Kukulkan
11
3 / 0 / 4
5,951
1,190
4,202
2,162
823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 2 / 0
5,670
1,134
3,088
5,307
3,080
Magic Focus

Magic Focus

+20
Magical Power

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mercury
Har4mJutsu
Mercury
9
1 / 3 / 0
5,128
1,026
1,760
4,067
2,020
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
NinjaSage414
Ix Chel
10
0 / 2 / 2
4,873
975
2,222
4,722
2,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Charon
cleraka
Charon
10
0 / 2 / 1
4,899
980
2,710
6,830
5,969
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 0 / 0
4,272
854
0
0
0

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
9
Kills
2
3
Deaths
9
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
Babysatan
Chaac
2
1
6
5
L
Anubis
1
2
0
0.5
W
Achilles
2
1
6
5
L
Mercury
Har4mJutsu
Mercury
1
3
0
0.33
W
Atlas
1
0
7
4.5
L
Ix Chel
NinjaSage414
Ix Chel
0
2
2
0.5
L
Charon
cleraka
Charon
0
2
1
0.25
W
Ix Chel
jenifry
Ix Chel
1
1
7
4.5
L
0
0
0
0
W
Kukulkan
zer0zero0
Kukulkan
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,616
Damage
9,780
22,615
Taken
20,926
15,007
Mitigated
13,200
12,421
Healing
7,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Babysatan
Chaac
5,460
202
1,168
2,582
7,086
4,058
24
1,693
5,159
0
9,987
L
Anubis
3,088
0
266
1,921
5,307
3,080
0
2,516
2,509
18,197
0
W
Achilles
3,180
523
522
1,089
5,771
5,987
117
2,707
2,980
0
5,011
L
Mercury
Har4mJutsu
Mercury
1,760
614
206
89
4,067
2,020
0
1,455
2,448
0
3,362
W
Atlas
3,506
1,186
2,832
2,244
4,228
2,871
196
1,141
3,087
6,973
0
L
Ix Chel
NinjaSage414
Ix Chel
2,222
274
1,555
1,366
4,722
2,131
0
3,062
1,444
3,376
0
L
Charon
cleraka
Charon
2,710
34
319
1,462
6,830
5,969
0
3,145
3,238
3,679
0
W
Ix Chel
jenifry
Ix Chel
3,268
208
588
750
3,368
1,268
0
1,691
1,617
6,662
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
zer0zero0
Kukulkan
4,202
86
483
163
2,162
823
771
661
1,501
12,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,219
Gold Earned
24,842
57
Minions Killed
48
0
Camps Cleared
0
574,388
Distance Traveled
384,807
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,560
1,112
7
1
0
131,384
0
L
Anubis
5,670
1,134
33
7
0
85,842
0
W
Achilles
5,496
1,099
3
1
0
117,451
0
L
Mercury
5,128
1,026
8
2
0
96,034
0
W
Atlas
5,730
1,146
7
1
0
116,480
0
L
Ix Chel
4,873
975
4
1
0
104,266
0
L
Charon
4,899
980
3
1
0
98,665
0
W
Ix Chel
5,482
1,096
14
3
0
98,115
0
L
Chronos
4,272
854
0
0
0
0
0
W
Kukulkan
5,951
1,190
26
5
0
110,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role