Player Matchup

Kuzenbo
Kuzenbo
HikingFiend
Kuzenbo
Level 28
God Stats
0W - 1L
1,655 SR
Queue Stats
6W - 4L
1,603 Elo+
Party 1
Danzaburou
Danzaburou
Quicksilver6710
Danzaburou
Level 145
God Stats
4W - 4L
1,623 SR
Queue Stats
189W - 191L
1,472 Elo+
Solo
Ao Kuang
Ao Kuang
SheWantMe
Ao Kuang
Level 84
God Stats
0W - 2L
1,602 SR
Queue Stats
3W - 4L
1,354 Elo+
Party 1
Athena
Athena
jubjub1123
Athena
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
oCueo
Baron Samedi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 68
1,576 SR
1,486 Elo+

VS

Team Averages
Level 140
1,497 SR
1,527 Elo+
Chiron
Chiron
OhDamnJosh
Chiron
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 101L
1,574 Elo+
Party 2
Ne Zha
Ne Zha
SunGolan
Ne Zha
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 60L
1,447 Elo+
Solo
Eset
Eset
Zen Cheshire
Eset
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,519 Elo+
Party 2
Hun Batz
Hun Batz
luisillo05
Hun Batz
Level 159
God Stats
6W - 3L
1,467 SR
Queue Stats
348W - 342L
1,492 Elo+
Solo
Shiva
Shiva
toxicomiraojete
Shiva
Level 126
God Stats
2W - 2L
1,518 SR
Queue Stats
134W - 115L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
HikingFiend
Kuzenbo
15
3 / 6 / 9
8,861
738
10,468
22,419
32,128
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Quicksilver6710
Danzaburou
16
1 / 5 / 9
9,569
797
10,866
17,167
7,850
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
SheWantMe
Ao Kuang
17
8 / 5 / 7
10,983
915
15,722
17,890
9,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
jubjub1123
Athena
17
2 / 5 / 13
10,503
875
6,172
22,774
20,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
oCueo
Baron Samedi
16
4 / 6 / 3
8,828
736
11,716
12,747
6,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
OhDamnJosh
Chiron
20
15 / 2 / 10
12,123
1,010
24,091
14,480
7,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
SunGolan
Ne Zha
14
0 / 5 / 15
8,901
742
7,143
11,027
5,329
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 2 / 13
10,774
898
18,998
9,829
4,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
luisillo05
Hun Batz
16
3 / 5 / 15
9,916
826
15,139
14,181
6,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 5 / 20
10,151
846
14,766
19,155
23,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
100
18
Kills
27
27
Deaths
19
41
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
HikingFiend
Kuzenbo
3
6
9
1.25
W
Chiron
OhDamnJosh
Chiron
15
2
10
10
L
Danzaburou
Quicksilver6710
Danzaburou
1
5
9
1.1
L
Ao Kuang
SheWantMe
Ao Kuang
8
5
7
2.3
W
Ne Zha
SunGolan
Ne Zha
0
5
15
1.5
W
6
2
13
6.25
L
Athena
jubjub1123
Athena
2
5
13
1.7
W
Hun Batz
luisillo05
Hun Batz
3
5
15
2.1
L
Baron Samedi
oCueo
Baron Samedi
4
6
3
0.92
W
3
5
20
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,944
Damage
80,137
92,997
Taken
68,672
77,475
Mitigated
47,143
31,617
Healing
18,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
HikingFiend
Kuzenbo
10,468
2,693
1,237
3,445
22,419
32,128
0
5,922
16,007
17,695
0
W
Chiron
OhDamnJosh
Chiron
24,091
8,220
3,935
3,335
14,480
7,434
2,775
7,484
6,664
0
42,345
L
Danzaburou
Quicksilver6710
Danzaburou
10,866
2,064
1,908
3,881
17,167
7,850
1,416
2,305
14,477
0
34,218
L
Ao Kuang
SheWantMe
Ao Kuang
15,722
1,876
666
6,384
17,890
9,827
0
4,015
13,603
28,948
0
W
Ne Zha
SunGolan
Ne Zha
7,143
2,886
0
1,180
11,027
5,329
1,201
6,957
4,042
0
12,812
W
18,998
1,922
2,377
2,109
9,829
4,989
1,694
7,337
2,264
37,280
0
L
Athena
jubjub1123
Athena
6,172
1,409
4,927
4,250
22,774
20,919
25
3,470
18,869
8,037
0
W
Hun Batz
luisillo05
Hun Batz
15,139
3,697
22
1,197
14,181
6,171
1,060
9,051
4,929
0
32,581
L
Baron Samedi
oCueo
Baron Samedi
11,716
1,925
3,378
1,541
12,747
6,751
491
2,384
10,183
21,939
0
W
14,766
1,407
1,433
2,643
19,155
23,220
765
12,330
6,567
0
26,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,744
Gold Earned
51,865
122
Minions Killed
156
0
Camps Cleared
0
1,141,254
Distance Traveled
1,126,520
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,861
738
20
2
0
228,901
0
W
Chiron
12,123
1,010
43
4
0
212,054
0
L
Danzaburou
9,569
797
45
4
0
240,865
0
L
Ao Kuang
10,983
915
27
2
0
222,593
0
W
Ne Zha
8,901
742
6
1
0
215,607
0
W
Eset
10,774
898
55
5
0
224,500
0
L
Athena
10,503
875
6
1
0
264,283
0
W
Hun Batz
9,916
826
34
3
0
245,182
0
L
Baron Samedi
8,828
736
24
2
0
184,612
0
W
Shiva
10,151
846
18
2
0
229,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role