Player Matchup

Mulan
Mulan
 
Mulan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
N0vacado
Bacchus
Level 147
God Stats
12W - 3L
1,671 SR
Queue Stats
126W - 135L
1,460 Elo+
Party 3
Chang'e
Chang'e
THICCYPLATTY
Chang'e
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,615 Elo+
Solo
Tiamat
Tiamat
Warriors Blade
Tiamat
Level 121
God Stats
7W - 4L
1,584 SR
Queue Stats
132W - 109L
1,525 Elo+
Party 3
Ares
Ares
krizllys
Ares
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 93L
1,524 Elo+
Party 3
Team Averages
Level 121
1,551 SR
1,525 Elo+

VS

Team Averages
Level 96
1,474 SR
1,508 Elo+
Ah Puch
Ah Puch
Dr Buttslam MD
Ah Puch
Level 88
God Stats
0W - 2L
1,277 SR
Queue Stats
24W - 27L
1,497 Elo+
Party 1
Ullr
Ullr
Herbermenjenkin
Ullr
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
198W - 188L
1,520 Elo+
Party 1
Discordia
Discordia
JERRYL1997
Discordia
Level 112
God Stats
2W - 1L
1,595 SR
Queue Stats
155W - 112L
1,528 Elo+
Solo
Terra
Terra
W0LFA_W4LLSTREET
Terra
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 64L
1,447 Elo+
Party 2
Mercury
Mercury
krxvyy_
Mercury
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 134L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
4 / 1 / 12
8,068
807
4,613
9,916
9,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
N0vacado
Bacchus
14
4 / 1 / 14
8,340
834
8,880
9,474
9,859
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
THICCYPLATTY
Chang'e
16
5 / 0 / 16
8,959
896
8,823
9,995
5,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
4 / 0 / 16
8,594
859
14,161
9,744
9,727
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ares
15
5 / 1 / 15
9,128
913
8,456
14,691
17,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 0
7,245
725
13,207
7,705
4,134
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
1 / 2 / 1
7,431
743
8,194
7,278
3,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
JERRYL1997
Discordia
13
0 / 5 / 2
6,980
698
9,040
8,399
3,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 4 / 0
6,350
635
2,710
12,090
13,089
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
krxvyy_
Mercury
11
1 / 8 / 1
6,893
689
4,173
11,743
5,428
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
6
22
Kills
2
3
Deaths
22
73
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
1
12
10
L
0
3
0
0
L
1
2
1
0.75
L
Discordia
JERRYL1997
Discordia
0
5
2
0.2
W
Bacchus
N0vacado
Bacchus
4
1
14
11
W
Chang'e
THICCYPLATTY
Chang'e
5
0
16
13
L
0
4
0
0
W
4
0
16
12
W
Ares
5
1
15
12.5
L
Mercury
krxvyy_
Mercury
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,933
Damage
37,324
53,820
Taken
47,215
51,903
Mitigated
30,128
30,826
Healing
8,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,613
139
917
977
9,916
9,033
315
4,581
5,212
0
11,579
L
13,207
105
364
1,309
7,705
4,134
0
7,098
607
31,320
0
L
8,194
2,611
115
462
7,278
3,617
0
6,486
700
0
14,335
L
Discordia
JERRYL1997
Discordia
9,040
120
835
1,959
8,399
3,860
0
7,333
1,002
22,942
0
W
Bacchus
N0vacado
Bacchus
8,880
138
2,518
2,006
9,474
9,859
174
3,286
6,112
15,718
20
W
Chang'e
THICCYPLATTY
Chang'e
8,823
1,026
11,306
6,418
9,995
5,984
468
5,653
4,342
20,753
0
L
2,710
229
886
1,435
12,090
13,089
0
9,995
2,079
3,408
0
W
14,161
753
1,492
1,934
9,744
9,727
398
4,736
5,008
36,001
0
W
Ares
8,456
138
1,006
2,252
14,691
17,300
220
6,426
8,113
10,727
0
L
Mercury
krxvyy_
Mercury
4,173
1,531
293
1,270
11,743
5,428
0
9,272
2,407
0
7,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,089
Gold Earned
34,899
127
Minions Killed
97
0
Camps Cleared
0
1,004,934
Distance Traveled
929,973
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,068
807
24
2
0
207,535
0
L
Ah Puch
7,245
725
51
5
0
176,065
0
L
Ullr
7,431
743
17
2
0
187,237
0
L
Discordia
6,980
698
24
2
0
197,330
0
W
Bacchus
8,340
834
15
2
0
213,082
0
W
Chang'e
8,959
896
45
5
0
186,546
0
L
Terra
6,350
635
3
0
0
185,197
0
W
Tiamat
8,594
859
34
3
0
202,926
0
W
Ares
9,128
913
9
1
0
194,845
0
L
Mercury
6,893
689
2
0
0
184,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role