Player Matchup

Charon
Charon
Goldenranger313
Charon
Level 119
God Stats
25W - 7L
1,937 SR
Queue Stats
134W - 131L
1,599 Elo+
Party 1
Guan Yu
Guan Yu
PirateJones
Guan Yu
Level 125
God Stats
2W - 3L
1,455 SR
Queue Stats
288W - 325L
1,465 Elo+
Party 1
Neith
Neith
SumoNick
Neith
Level 26
God Stats
0W - 2L
1,327 SR
Queue Stats
15W - 29L
1,415 Elo+
Party 1
Geb
Geb
Thigma
Geb
Level 147
God Stats
5W - 4L
1,500 SR
Queue Stats
422W - 438L
1,537 Elo+
Party 1
Kukulkan
Kukulkan
VVRVVX
Kukulkan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,883 Elo+
Party 1
Team Averages
Level 86
1,544 SR
1,580 Elo+

VS

Team Averages
Level 154
1,518 SR
1,558 Elo+
Cliodhna
Cliodhna
Durvurkiin
Cliodhna
Level 158
God Stats
7W - 6L
1,538 SR
Queue Stats
158W - 129L
1,617 Elo+
Party 2
Chang'e
Chang'e
danielvivancoc
Chang'e
Level 147
God Stats
2W - 2L
1,282 SR
Queue Stats
91W - 71L
1,543 Elo+
Solo
Anhur
Anhur
iSampai
Anhur
Level 168
God Stats
46W - 29L
1,500 SR
Queue Stats
389W - 317L
1,564 Elo+
Party 3
Awilix
Awilix
thunderinghrdz
Awilix
Level 153
God Stats
2W - 3L
1,549 SR
Queue Stats
159W - 130L
1,617 Elo+
Party 2
Bacchus
Bacchus
ultramike6
Bacchus
Level 146
God Stats
3W - 1L
1,719 SR
Queue Stats
117W - 110L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,347
423
2,865
9,154
5,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
PirateJones
Guan Yu
13
1 / 4 / 2
7,315
488
6,699
13,059
10,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
SumoNick
Neith
10
0 / 7 / 0
6,444
430
5,887
11,799
2,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
Thigma
Geb
11
0 / 3 / 3
6,513
434
3,576
15,581
7,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
VVRVVX
Kukulkan
12
4 / 3 / 0
7,386
492
7,344
7,908
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Durvurkiin
Cliodhna
17
7 / 1 / 0
10,619
708
10,552
11,649
6,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 2 / 0
8,084
539
5,838
7,434
3,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
iSampai
Anhur
16
5 / 0 / 3
9,872
658
11,566
11,313
5,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 2 / 3
8,336
556
5,295
10,528
4,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
ultramike6
Bacchus
12
1 / 0 / 6
8,100
540
4,455
7,180
8,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
19
19
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Durvurkiin
Cliodhna
7
1
0
7
L
0
2
0
0
L
Guan Yu
PirateJones
Guan Yu
1
4
2
0.5
L
Neith
SumoNick
Neith
0
7
0
0
L
Geb
Thigma
Geb
0
3
3
0.5
L
Kukulkan
VVRVVX
Kukulkan
4
3
0
1.33
W
3
2
0
1.5
W
Anhur
iSampai
Anhur
5
0
3
6.5
W
3
2
3
2.25
W
Bacchus
ultramike6
Bacchus
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,371
Damage
37,706
57,501
Taken
48,104
29,386
Mitigated
27,228
10,622
Healing
18,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Durvurkiin
Cliodhna
10,552
1,903
0
4,905
11,649
6,185
0
1,571
9,966
0
90,313
L
2,865
897
970
1,111
9,154
5,678
0
3,108
5,964
26,009
0
L
Guan Yu
PirateJones
Guan Yu
6,699
607
102
1,979
13,059
10,819
0
686
12,353
0
48,503
L
Neith
SumoNick
Neith
5,887
1,222
0
400
11,799
2,665
0
1,041
10,758
0
40,456
L
Geb
Thigma
Geb
3,576
633
0
5,537
15,581
7,672
0
3,735
11,686
45,508
0
L
Kukulkan
VVRVVX
Kukulkan
7,344
1,598
0
523
7,908
2,552
0
1,510
6,358
46,267
0
W
5,838
638
735
3,151
7,434
3,001
492
4,622
2,692
68,387
0
W
Anhur
iSampai
Anhur
11,566
6,958
0
5,907
11,313
5,626
2,228
2,559
8,693
0
92,297
W
5,295
1,812
0
750
10,528
4,325
269
3,068
7,334
0
61,622
W
Bacchus
ultramike6
Bacchus
4,455
380
0
2,616
7,180
8,091
103
1,647
5,487
22,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,005
Gold Earned
45,011
353
Minions Killed
557
0
Camps Cleared
0
1,473,658
Distance Traveled
1,545,585
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,619
708
164
11
0
331,251
0
L
Charon
6,347
423
39
3
0
278,704
4
L
Guan Yu
7,315
488
83
6
0
292,942
6
L
Neith
6,444
430
67
4
0
265,897
0
L
Geb
6,513
434
71
5
0
326,335
0
L
Kukulkan
7,386
492
93
6
0
309,780
5
W
Chang'e
8,084
539
116
8
0
303,821
2
W
Anhur
9,872
658
137
9
0
264,671
0
W
Awilix
8,336
556
110
7
0
356,604
0
W
Bacchus
8,100
540
30
2
0
289,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role