Player Matchup

Hachiman
Hachiman
CamAB17
Hachiman
Level 18
God Stats
1W - 5L
1,539 SR
Queue Stats
4W - 9L
1,287 Elo+
Party 1
Loki
Loki
Cambam2256353
Loki
Level 26
God Stats
3W - 4L
1,687 SR
Queue Stats
17W - 30L
1,160 Elo+
Party 1
Sun Wukong
Sun Wukong
Lepreiy
Sun Wukong
Level 43
God Stats
30W - 22L
1,462 SR
Queue Stats
44W - 44L
1,376 Elo+
Party 1
Sol
Sol
Noakie
Sol
Level 29
God Stats
39W - 35L
1,444 SR
Queue Stats
54W - 65L
1,374 Elo+
Party 1
Cthulhu
Cthulhu
unlikely_cure-_-
Cthulhu
Level 34
God Stats
10W - 7L
1,522 SR
Queue Stats
131W - 141L
1,426 Elo+
Solo
Team Averages
Level 30
1,531 SR
1,325 Elo+

VS

Team Averages
Level 47
1,405 SR
1,408 Elo+
Bellona
Bellona
HayPapaya3209
Bellona
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 115L
1,422 Elo+
Party 2
Tyr
Tyr
Jonathan2518
Tyr
Level 47
God Stats
6W - 7L
1,376 SR
Queue Stats
61W - 59L
1,444 Elo+
Party 3
Terra
Terra
antrewwa
Terra
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,326 Elo+
Solo
Artemis
Artemis
tumberrante2515
Artemis
Level 45
God Stats
1W - 1L
1,351 SR
Queue Stats
28W - 34L
1,413 Elo+
Party 3
Nu Wa
Nu Wa
vENgaDoR CGO
Nu Wa
Level 81
God Stats
7W - 11L
1,297 SR
Queue Stats
79W - 67L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CamAB17
Hachiman
10
0 / 6 / 0
6,476
381
6,380
12,716
4,136
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 2 / 1
6,725
396
4,196
9,661
3,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Lepreiy
Sun Wukong
14
1 / 2 / 0
8,278
487
5,312
17,743
17,013
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
Noakie
Sol
15
1 / 0 / 0
8,007
471
8,263
10,258
3,778
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 3 / 0
7,239
426
9,659
14,179
10,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
3 / 0 / 3
9,186
540
5,798
15,034
9,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 1 / 1
10,818
636
13,372
15,289
14,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Terra
antrewwa
Terra
12
1 / 0 / 4
8,602
506
3,192
16,178
14,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

16
6 / 0 / 2
10,168
598
12,326
13,931
6,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 2
9,386
552
9,275
8,545
3,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
3
Kills
13
13
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CamAB17
Hachiman
0
6
0
0
L
1
2
1
0.75
W
Bellona
3
0
3
4.5
W
1
1
1
1.5
L
Sun Wukong
Lepreiy
Sun Wukong
1
2
0
0.5
L
Sol
Noakie
Sol
1
0
0
1
W
Terra
antrewwa
Terra
1
0
4
3
W
6
0
2
7
L
0
3
0
0
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,810
Damage
43,963
64,557
Taken
68,977
38,722
Mitigated
47,237
14,934
Healing
23,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CamAB17
Hachiman
6,380
3,552
0
1,730
12,716
4,136
0
1,042
11,674
0
41,543
L
4,196
636
0
2,290
9,661
3,212
0
2,513
7,148
0
41,115
W
Bellona
5,798
1,577
0
1,546
15,034
9,489
864
3,033
11,945
0
78,240
W
13,372
1,531
0
8,279
15,289
14,175
353
28
15,261
323
88,391
L
Sun Wukong
Lepreiy
Sun Wukong
5,312
1,734
0
4,347
17,743
17,013
0
1,307
16,436
0
65,090
L
Sol
Noakie
Sol
8,263
1,851
0
3,190
10,258
3,778
0
4,516
5,742
79,591
0
W
Terra
antrewwa
Terra
3,192
1,141
3,075
3,866
16,178
14,052
118
7,453
8,725
16,658
0
W
12,326
4,848
0
5,443
13,931
6,150
2,951
4,375
9,556
0
104,867
L
9,659
986
1,661
1,716
14,179
10,583
0
3,379
10,800
33,017
0
W
9,275
3,552
90
1,353
8,545
3,371
1,111
4,403
4,142
68,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,725
Gold Earned
48,160
384
Minions Killed
509
0
Camps Cleared
0
1,530,801
Distance Traveled
1,640,302
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,476
381
47
3
0
293,060
0
L
Loki
6,725
396
52
3
0
253,924
0
W
Bellona
9,186
540
99
6
0
403,106
0
W
Tyr
10,818
636
134
8
0
306,989
2
L
Sun Wukong
8,278
487
126
7
0
320,278
0
L
Sol
8,007
471
112
7
0
306,372
0
W
Terra
8,602
506
19
1
0
341,687
0
W
Artemis
10,168
598
138
8
0
284,271
0
L
Cthulhu
7,239
426
47
3
0
357,167
0
W
Nu Wa
9,386
552
119
7
0
304,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role