Player Matchup

Fenrir
Fenrir
Nekonuin
Fenrir
Level 13
God Stats
3W - 0L
1,730 SR
Queue Stats
6W - 9L
1,349 Elo+
Party 2
Ishtar
Ishtar
Pand41789
Ishtar
Level 107
God Stats
9W - 3L
1,537 SR
Queue Stats
130W - 124L
1,414 Elo+
Party 2
Gilgamesh
Gilgamesh
Toastywaffle416
Gilgamesh
Level 53
God Stats
6W - 4L
1,410 SR
Queue Stats
43W - 38L
1,363 Elo+
Party 2
Team Averages
Level 58
1,559 SR
1,375 Elo+

VS

Team Averages
Level 58
1,529 SR
1,401 Elo+
Ao Kuang
Ao Kuang
Jax420-
Ao Kuang
Level 79
God Stats
6W - 4L
1,662 SR
Queue Stats
87W - 76L
1,484 Elo+
Party 1
Discordia
Discordia
Near413
Discordia
Level 69
God Stats
11W - 15L
1,518 SR
Queue Stats
16W - 30L
1,230 Elo+
Solo
Mulan
Mulan
inkboii214
Mulan
Level 26
God Stats
6W - 11L
1,407 SR
Queue Stats
41W - 31L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Nekonuin
Fenrir
14
2 / 2 / 11
11,810
787
8,954
11,948
7,996
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ishtar
Pand41789
Ishtar
16
6 / 4 / 7
13,319
888
13,531
15,006
5,611
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
Toastywaffle416
Gilgamesh
14
7 / 1 / 6
12,425
828
14,835
15,061
9,777
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Jax420-
Ao Kuang
13
7 / 5 / 0
11,566
771
20,143
20,221
10,296
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Discordia
Near413
Discordia
10
0 / 4 / 3
9,682
645
4,872
6,595
2,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
13
0 / 6 / 4
10,585
706
8,251
16,641
16,612
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
15
Kills
7
7
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Jax420-
Ao Kuang
7
5
0
1.4
L
Discordia
Near413
Discordia
0
4
3
0.38
W
Fenrir
Nekonuin
Fenrir
2
2
11
3.75
W
Ishtar
Pand41789
Ishtar
6
4
7
2.38
W
Gilgamesh
Toastywaffle416
Gilgamesh
7
1
6
10
L
Mulan
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,320
Damage
33,266
42,015
Taken
43,457
23,384
Mitigated
29,082
6,020
Healing
4,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Jax420-
Ao Kuang
20,143
6,250
0
2,949
20,221
10,296
0
147
20,074
41,134
0
L
Discordia
Near413
Discordia
4,872
106
0
0
6,595
2,174
0
186
6,409
22,706
0
W
Fenrir
Nekonuin
Fenrir
8,954
4,091
0
832
11,948
7,996
748
7,674
4,274
0
12,263
W
Ishtar
Pand41789
Ishtar
13,531
9,060
0
1,930
15,006
5,611
1,570
7,966
6,932
0
80,684
W
Gilgamesh
Toastywaffle416
Gilgamesh
14,835
5,498
215
3,043
15,061
9,777
652
10,755
4,306
162
34,012
L
Mulan
8,251
973
0
1,382
16,641
16,612
0
101
16,540
0
33,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,554
Gold Earned
31,833
133
Minions Killed
115
0
Camps Cleared
0
856,942
Distance Traveled
716,390
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,566
771
43
3
0
265,905
2
L
Discordia
9,682
645
25
2
0
191,915
6
W
Fenrir
11,810
787
6
0
0
296,939
0
W
Ishtar
13,319
888
100
7
0
261,396
0
W
Gilgamesh
12,425
828
27
2
0
298,607
0
L
Mulan
10,585
706
47
3
0
258,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role