Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
SuperWarrior
Mercury
Level 155
God Stats
19W - 7L
1,682 SR
Queue Stats
265W - 109L
1,637 Elo+
Solo
Persephone
Persephone
TinFoilCat
Persephone
Level 34
God Stats
3W - 6L
1,365 SR
Queue Stats
10W - 13L
1,386 Elo+
Solo
Nox
Nox
baltukha
Nox
Level 144
God Stats
45W - 30L
1,571 SR
Queue Stats
282W - 273L
1,550 Elo+
Solo
Team Averages
Level 106
1,524 SR
1,515 Elo+

VS

Team Averages
Level 85
1,600 SR
1,467 Elo+
Cupid
Cupid
 
Cupid
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
akssc
Thanatos
Level 46
God Stats
3W - 5L
1,623 SR
Queue Stats
107W - 127L
1,383 Elo+
Party 1
Hel
Hel
Фрэки
Hel
Level 121
God Stats
1W - 1L
1,725 SR
Queue Stats
14W - 18L
1,427 Elo+
Solo
Vulcan
Vulcan
吾即是天道
Vulcan
Level 69
God Stats
13W - 8L
1,651 SR
Queue Stats
369W - 402L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
6 / 0 / 5
9,357
1,560
6,861
9,665
13,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
 
Danzaburou
13
3 / 0 / 8
7,944
1,324
6,747
5,061
2,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
SuperWarrior
Mercury
13
2 / 0 / 11
7,585
1,264
5,367
4,307
2,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
TinFoilCat
Persephone
13
1 / 0 / 9
7,404
1,234
7,127
4,973
1,652
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 1 / 10
7,074
1,179
4,315
5,996
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

366

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
2 / 1 / 0
7,361
1,227
8,370
8,114
3,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
 
Geb
7
0 / 2 / 0
6,102
1,017
1,420
3,920
2,702
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
akssc
Thanatos
11
0 / 4 / 0
6,485
1,081
3,363
7,929
3,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 5 / 2
7,150
1,192
5,658
8,942
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 0
7,506
1,251
8,055
4,390
2,223
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
4
13
Kills
2
1
Deaths
13
43
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
6
0
5
8.5
W
Danzaburou
 
Danzaburou
3
0
8
7
L
Cupid
 
Cupid
2
1
0
2
L
Geb
 
Geb
0
2
0
0
W
Mercury
SuperWarrior
Mercury
2
0
11
7.5
W
Persephone
TinFoilCat
Persephone
1
0
9
5.5
L
Thanatos
akssc
Thanatos
0
4
0
0
W
1
1
10
6
L
0
5
2
0.2
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,417
Damage
26,866
30,002
Taken
33,295
22,014
Mitigated
15,219
4,821
Healing
9,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,861
2,431
0
2,726
9,665
13,428
0
4,743
4,767
14,952
261
W
Danzaburou
 
Danzaburou
6,747
2,825
0
1,128
5,061
2,199
0
2,320
2,741
0
16,401
L
Cupid
 
Cupid
8,370
5,367
56
1,747
8,114
3,302
0
4,428
3,570
0
31,372
L
Geb
 
Geb
1,420
112
0
0
3,920
2,702
0
1,922
1,878
1,843
0
W
Mercury
SuperWarrior
Mercury
5,367
1,777
0
113
4,307
2,042
0
2,879
1,428
0
14,875
W
Persephone
TinFoilCat
Persephone
7,127
721
0
854
4,973
1,652
0
2,070
2,903
21,963
0
L
Thanatos
akssc
Thanatos
3,363
157
0
1,786
7,929
3,609
0
3,951
3,978
0
8,564
W
4,315
699
0
0
5,996
2,693
0
3,092
2,904
17,825
0
L
5,658
160
2,382
2,455
8,942
3,383
0
4,590
4,247
16,374
0
L
8,055
2,487
0
599
4,390
2,223
0
3,022
1,368
23,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,364
Gold Earned
34,604
126
Minions Killed
132
8
Camps Cleared
4
699,302
Distance Traveled
587,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,357
1,560
10
2
4
151,156
0
W
Danzaburou
7,944
1,324
27
5
1
136,019
0
L
Cupid
7,361
1,227
57
10
0
129,854
0
L
Geb
6,102
1,017
1
0
0
32,871
0
W
Mercury
7,585
1,264
21
4
1
150,150
0
W
Persephone
7,404
1,234
41
7
1
121,912
0
L
Thanatos
6,485
1,081
14
2
1
140,921
0
W
Nox
7,074
1,179
27
5
1
140,065
0
L
Hel
7,150
1,192
41
7
2
130,202
0
L
Vulcan
7,506
1,251
19
3
1
153,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role