Player Matchup

Charon
Charon
 
Charon
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
ElNoba
Ix Chel
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,805 Elo+
Party 2
Ra
Ra
Fiivee
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
ItsFenixD
Achilles
Level 220
God Stats
1W - 0L
1,751 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
arturo25612
Artemis
Level 153
God Stats
1W - 0L
1,861 SR
Queue Stats
16W - 4L
1,796 Elo+
Party 2
Team Averages
Level 145
1,623 SR
1,620 Elo+

VS

Team Averages
Level 50
1,516 SR
1,542 Elo+
Nemesis
Nemesis
 
Nemesis
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Kios_ks
Serqet
Level 46
God Stats
62W - 79L
1,469 SR
Queue Stats
189W - 216L
1,426 Elo+
Solo
Cthulhu
Cthulhu
SmashBabies
Cthulhu
Level 38
God Stats
1W - 2L
1,495 SR
Queue Stats
35W - 21L
1,620 Elo+
Solo
Danzaburou
Danzaburou
frenziedkaos
Danzaburou
Level 120
God Stats
14W - 17L
1,615 SR
Queue Stats
171W - 156L
1,583 Elo+
Party 1
Thoth
Thoth
jaidenxxo
Thoth
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 87L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
2 / 0 / 7
6,627
1,325
4,263
5,380
3,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
ElNoba
Ix Chel
12
6 / 0 / 4
7,212
1,442
7,375
3,821
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ra
11
0 / 2 / 9
5,943
1,189
2,311
2,732
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
ItsFenixD
Achilles
11
1 / 0 / 7
6,083
1,217
4,174
3,981
2,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Artemis
arturo25612
Artemis
11
2 / 0 / 7
6,437
1,287
6,160
3,405
1,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

409

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
0 / 0 / 0
5,010
1,002
0
280
99
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
Kios_ks
Serqet
10
0 / 5 / 1
5,707
1,141
2,896
8,938
4,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
SmashBabies
Cthulhu
10
0 / 1 / 0
5,930
1,186
3,849
6,819
4,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
frenziedkaos
Danzaburou
10
2 / 3 / 0
6,224
1,245
5,393
8,515
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
jaidenxxo
Thoth
10
0 / 2 / 2
5,815
1,163
5,365
4,465
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
11
Kills
2
2
Deaths
11
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
0
7
5.5
L
Nemesis
 
Nemesis
0
0
0
0
W
Ix Chel
ElNoba
Ix Chel
6
0
4
8
W
Ra
0
2
9
2.25
W
Achilles
ItsFenixD
Achilles
1
0
7
4.5
L
Serqet
Kios_ks
Serqet
0
5
1
0.1
L
Cthulhu
SmashBabies
Cthulhu
0
1
0
0
W
Artemis
arturo25612
Artemis
2
0
7
5.5
L
Danzaburou
frenziedkaos
Danzaburou
2
3
0
0.67
L
Thoth
jaidenxxo
Thoth
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,283
Damage
17,503
19,319
Taken
29,017
10,080
Mitigated
14,666
3,826
Healing
1,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
4,263
698
0
370
5,380
3,919
0
2,402
2,646
10,724
0
L
Nemesis
 
Nemesis
0
0
0
0
280
99
0
280
0
0
0
W
Ix Chel
ElNoba
Ix Chel
7,375
1,820
180
237
3,821
1,461
0
1,878
1,837
20,779
0
W
Ra
2,311
648
1,063
417
2,732
1,011
0
1,242
1,398
8,094
0
W
Achilles
ItsFenixD
Achilles
4,174
828
0
948
3,981
2,581
0
1,381
2,403
0
10,046
L
Serqet
Kios_ks
Serqet
2,896
379
0
125
8,938
4,784
0
3,751
5,187
0
14,049
L
Cthulhu
SmashBabies
Cthulhu
3,849
114
0
724
6,819
4,561
0
2,851
3,968
9,497
0
W
Artemis
arturo25612
Artemis
6,160
3,248
0
611
3,405
1,108
0
1,780
1,315
0
13,429
L
Danzaburou
frenziedkaos
Danzaburou
5,393
1,992
0
431
8,515
3,544
0
4,498
4,017
0
12,855
L
Thoth
jaidenxxo
Thoth
5,365
254
0
20
4,465
1,678
0
2,639
1,826
14,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,302
Gold Earned
28,686
102
Minions Killed
81
4
Camps Cleared
6
524,149
Distance Traveled
426,062
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,627
1,325
15
3
0
116,109
0
L
Nemesis
5,010
1,002
0
0
0
3,248
0
W
Ix Chel
7,212
1,442
28
6
0
114,630
0
W
Ra
5,943
1,189
19
4
1
99,823
0
W
Achilles
6,083
1,217
17
3
1
106,809
0
L
Serqet
5,707
1,141
21
4
1
110,882
0
L
Cthulhu
5,930
1,186
18
4
0
111,927
0
W
Artemis
6,437
1,287
23
5
2
86,778
0
L
Danzaburou
6,224
1,245
14
3
3
92,483
0
L
Thoth
5,815
1,163
28
6
2
107,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role