Player Matchup

Bellona
Bellona
Asura_World
Bellona
Level 77
God Stats
1W - 2L
1,302 SR
Queue Stats
46W - 46L
1,527 Elo+
Party 1
Nemesis
Nemesis
LeNix_Tweak
Nemesis
Level 89
God Stats
0W - 4L
1,116 SR
Queue Stats
68W - 65L
1,553 Elo+
Party 1
Ix Chel
Ix Chel
MexicanScouser
Ix Chel
Level 162
God Stats
18W - 13L
1,558 SR
Queue Stats
157W - 136L
1,489 Elo+
Solo
Ullr
Ullr
SpiderMonky2003
Ullr
Level 92
God Stats
8W - 3L
1,665 SR
Queue Stats
53W - 52L
1,531 Elo+
Party 1
Charon
Charon
ThamusAsegaroth
Charon
Level 68
God Stats
7W - 7L
1,340 SR
Queue Stats
44W - 34L
1,431 Elo+
Solo
Team Averages
Level 98
1,396 SR
1,506 Elo+

VS

Team Averages
Level 131
1,592 SR
1,529 Elo+
Artemis
Artemis
BjornirTheAesir
Artemis
Level 129
God Stats
15W - 11L
1,770 SR
Queue Stats
105W - 87L
1,658 Elo+
Party 2
Charon
Charon
JaiiSinn
Charon
Level 125
God Stats
1W - 0L
1,814 SR
Queue Stats
24W - 20L
1,521 Elo+
Solo
Ix Chel
Ix Chel
KawaiiiPrincessx
Ix Chel
Level 148
God Stats
28W - 16L
1,496 SR
Queue Stats
227W - 206L
1,448 Elo+
Party 2
He Bo
He Bo
VOTV_Tobi08
He Bo
Level 126
God Stats
4W - 7L
1,459 SR
Queue Stats
297W - 307L
1,479 Elo+
Solo
Horus
Horus
bluefiveone
Horus
Level 127
God Stats
2W - 2L
1,423 SR
Queue Stats
720W - 670L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Asura_World
Bellona
10
0 / 0 / 0
5,841
531
3,999
7,138
6,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
LeNix_Tweak
Nemesis
10
0 / 1 / 0
5,390
490
4,600
8,134
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 1 / 0
6,463
588
4,497
6,128
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

1
0 / 0 / 0
3,635
330
0
0
0
10
0 / 1 / 0
5,196
472
2,785
9,329
5,645
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
5,571
506
6,726
6,162
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charon
JaiiSinn
Charon
9
1 / 0 / 0
6,015
547
3,140
6,929
4,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
1 / 0 / 0
6,544
595
1,560
5,026
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
1 / 0 / 1
6,645
604
5,141
7,336
2,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 0 / 1
6,812
619
4,118
7,864
7,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
3
3
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
Asura_World
Bellona
0
0
0
0
W
0
0
1
0.5
W
Charon
JaiiSinn
Charon
1
0
0
1
W
1
0
0
1
L
Nemesis
LeNix_Tweak
Nemesis
0
1
0
0
L
0
1
0
0
L
0
0
0
0
L
0
1
0
0
W
1
0
1
1.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,881
Damage
20,685
30,729
Taken
33,317
17,494
Mitigated
18,282
7,237
Healing
13,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Asura_World
Bellona
3,999
1,126
0
1,190
7,138
6,407
0
1,490
5,432
0
37,993
W
6,726
3,583
0
2,171
6,162
2,377
419
1,316
4,846
0
40,693
W
Charon
JaiiSinn
Charon
3,140
1,089
1,297
2,533
6,929
4,166
247
1,469
5,460
25,554
0
W
1,560
191
185
856
5,026
2,022
0
3,126
1,900
54,628
0
L
Nemesis
LeNix_Tweak
Nemesis
4,600
1,790
0
1,623
8,134
3,180
0
2,273
5,861
0
38,907
L
4,497
119
50
730
6,128
2,262
0
3,829
2,299
52,968
0
L
0
0
0
0
0
0
0
0
0
0
0
L
2,785
592
709
2,935
9,329
5,645
0
2,249
7,080
29,116
0
W
5,141
482
0
3,673
7,336
2,300
0
1,371
5,965
51,009
0
W
4,118
1,811
120
3,067
7,864
7,417
0
0
7,864
0
43,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,525
Gold Earned
31,587
283
Minions Killed
356
0
Camps Cleared
0
908,101
Distance Traveled
1,063,573
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,841
531
75
7
0
218,199
1
W
Artemis
5,571
506
63
6
0
175,797
0
W
Charon
6,015
547
33
3
0
199,505
3
W
Ix Chel
6,544
595
104
9
0
235,118
6
L
Nemesis
5,390
490
76
7
0
265,049
0
L
Ix Chel
6,463
588
110
10
0
216,978
0
L
Ullr
3,635
330
0
0
0
0
0
L
Charon
5,196
472
22
2
0
207,875
0
W
He Bo
6,645
604
76
7
0
246,744
2
W
Horus
6,812
619
80
7
0
206,409
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role