Player Matchup

Atlas
Atlas
KICKINW1NGx
Atlas
Level 59
God Stats
6W - 4L
1,618 SR
Queue Stats
118W - 138L
1,440 Elo+
Party 1
Heimdallr
Heimdallr
Sekitangara
Heimdallr
Level 74
God Stats
2W - 3L
1,500 SR
Queue Stats
193W - 226L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Xavkal
Sun Wukong
Level 64
God Stats
47W - 29L
1,588 SR
Queue Stats
133W - 157L
1,493 Elo+
Party 1
Team Averages
Level 66
1,569 SR
1,478 Elo+

VS

Team Averages
Level 75
1,392 SR
1,484 Elo+
Thanatos
Thanatos
Andrewplay12
Thanatos
Level 85
God Stats
0W - 1L
1,102 SR
Queue Stats
2W - 6L
1,407 Elo+
Solo
Martichoras
Martichoras
ConvertibleBurt4
Martichoras
Level 62
God Stats
78W - 43L
1,573 SR
Queue Stats
204W - 178L
1,521 Elo+
Solo
Agni
Agni
Sambraninj22
Agni
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 12
13,146
822
16,621
19,940
25,614
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Sekitangara
Heimdallr
16
6 / 3 / 8
12,739
796
11,805
14,170
6,117
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Xavkal
Sun Wukong
15
8 / 1 / 9
12,928
808
13,447
21,250
25,407
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Andrewplay12
Thanatos
13
2 / 11 / 2
11,158
697
8,760
17,145
9,451
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
ConvertibleBurt4
Martichoras
14
0 / 6 / 2
10,575
661
9,463
16,274
7,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 4 / 2
11,314
707
24,426
12,943
5,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
21
Kills
4
4
Deaths
21
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Andrewplay12
Thanatos
2
11
2
0.27
L
Martichoras
ConvertibleBurt4
Martichoras
0
6
2
0.17
W
7
0
12
13
L
2
4
2
0.75
W
Heimdallr
Sekitangara
Heimdallr
6
3
8
3.33
W
Sun Wukong
Xavkal
Sun Wukong
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,873
Damage
42,649
55,360
Taken
46,362
57,138
Mitigated
21,970
13,473
Healing
7,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Andrewplay12
Thanatos
8,760
1,488
0
5,971
17,145
9,451
0
7,939
9,206
0
26,897
L
Martichoras
ConvertibleBurt4
Martichoras
9,463
2,375
0
1,894
16,274
7,493
331
4,797
11,473
0
50,781
W
16,621
5,486
0
3,394
19,940
25,614
0
9,652
10,288
45,175
2,083
L
24,426
329
0
0
12,943
5,026
0
3,945
8,938
48,477
0
W
Heimdallr
Sekitangara
Heimdallr
11,805
5,752
0
4,547
14,170
6,117
720
6,281
7,877
0
55,165
W
Sun Wukong
Xavkal
Sun Wukong
13,447
1,582
205
5,327
21,250
25,407
323
8,888
12,036
1,973
37,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,813
Gold Earned
33,047
167
Minions Killed
144
0
Camps Cleared
0
912,451
Distance Traveled
885,766
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,158
697
40
3
0
305,901
0
L
Martichoras
10,575
661
65
4
0
283,448
0
W
Atlas
13,146
822
42
3
0
326,026
0
L
Agni
11,314
707
39
2
0
296,417
0
W
Heimdallr
12,739
796
84
5
0
256,606
2
W
Sun Wukong
12,928
808
41
3
0
329,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role