Player Matchup

Janus
Janus
 
Janus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Hlance425
Neith
Level 140
God Stats
1W - 1L
1,684 SR
Queue Stats
170W - 171L
1,461 Elo+
Party 1
Sobek
Sobek
UchihaVengence4
Sobek
Level 157
God Stats
1W - 2L
1,293 SR
Queue Stats
367W - 370L
1,503 Elo+
Party 1
Team Averages
Level 140
1,492 SR
1,488 Elo+

VS

Team Averages
Level 140
1,612 SR
1,557 Elo+
Charon
Charon
AMoistFishy
Charon
Level 155
God Stats
6W - 3L
1,763 SR
Queue Stats
41W - 45L
1,529 Elo+
Solo
Cernunnos
Cernunnos
Papoose225
Cernunnos
Level 145
God Stats
2W - 0L
1,438 SR
Queue Stats
21W - 16L
1,596 Elo+
Solo
Ix Chel
Ix Chel
Tokimitsu
Ix Chel
Level 119
God Stats
27W - 26L
1,636 SR
Queue Stats
107W - 110L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 4 / 1
8,784
732
13,508
8,081
3,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Hlance425
Neith
9
1 / 5 / 0
8,098
675
6,379
10,737
4,661
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 6 / 1
7,526
627
4,024
16,132
18,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
13
4 / 0 / 11
9,645
804
7,573
8,398
8,280
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Papoose225
Cernunnos
12
5 / 0 / 9
9,811
818
13,305
12,898
5,576
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ix Chel
Tokimitsu
Ix Chel
12
6 / 1 / 9
9,899
825
10,164
7,847
3,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
1
Kills
15
15
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
1
0.13
W
Charon
4
0
11
9.5
L
Neith
Hlance425
Neith
1
5
0
0.2
W
Cernunnos
Papoose225
Cernunnos
5
0
9
9.5
W
Ix Chel
Tokimitsu
Ix Chel
6
1
9
10.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,911
Damage
31,042
34,950
Taken
29,143
26,601
Mitigated
17,405
4,340
Healing
11,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
13,508
419
0
125
8,081
3,610
0
5,029
3,052
50,265
0
W
Charon
7,573
1,231
0
1,186
8,398
8,280
285
4,214
4,088
18,589
503
L
Neith
Hlance425
Neith
6,379
982
0
1,471
10,737
4,661
0
5,286
5,451
0
27,232
W
Cernunnos
Papoose225
Cernunnos
13,305
7,268
0
3,195
12,898
5,576
1,779
8,015
4,883
0
45,718
W
Ix Chel
Tokimitsu
Ix Chel
10,164
1,638
4,610
2,856
7,847
3,549
320
5,408
2,439
33,461
0
L
4,024
85
0
2,744
16,132
18,330
0
7,506
8,626
13,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,408
Gold Earned
29,355
129
Minions Killed
113
0
Camps Cleared
0
662,093
Distance Traveled
690,526
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,784
732
66
6
0
230,826
5
W
Charon
9,645
804
22
2
0
228,290
0
L
Neith
8,098
675
50
4
0
209,601
0
W
Cernunnos
9,811
818
56
5
0
214,174
0
W
Ix Chel
9,899
825
35
3
0
248,062
1
L
Sobek
7,526
627
13
1
0
221,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role