Player Matchup

Hun Batz
Hun Batz
BigBrainTime186
Hun Batz
Level 66
God Stats
7W - 6L
1,591 SR
Queue Stats
186W - 177L
1,454 Elo+
Solo
Artemis
Artemis
FilosofoKIng
Artemis
Level 65
God Stats
22W - 21L
1,546 SR
Queue Stats
320W - 323L
1,470 Elo+
Solo
Chaac
Chaac
PrettyPablo
Chaac
Level 107
God Stats
18W - 14L
1,596 SR
Queue Stats
291W - 300L
1,502 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tommypolakovich
Morgan Le Fay
Level 106
God Stats
26W - 13L
1,626 SR
Queue Stats
79W - 66L
1,537 Elo+
Party 1
Ix Chel
Ix Chel
ZanetheBane_06
Ix Chel
Level 114
God Stats
0W - 2L
1,651 SR
Queue Stats
23W - 25L
1,446 Elo+
Solo
Team Averages
Level 92
1,602 SR
1,482 Elo+

VS

Team Averages
Level 101
1,654 SR
1,544 Elo+
Thanatos
Thanatos
HOH HYDRO
Thanatos
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 67L
1,631 Elo+
Solo
Kukulkan
Kukulkan
HXUSEWO1F
Kukulkan
Level 109
God Stats
3W - 1L
1,546 SR
Queue Stats
49W - 40L
1,459 Elo+
Solo
Cu Chulainn
Cu Chulainn
NukeyPooky
Cu Chulainn
Level 75
God Stats
3W - 0L
1,776 SR
Queue Stats
36W - 22L
1,570 Elo+
Solo
Martichoras
Martichoras
SmithNWesson17
Martichoras
Level 115
God Stats
4W - 5L
1,641 SR
Queue Stats
24W - 17L
1,524 Elo+
Solo
Ares
Ares
Sy-Tao-Mah
Ares
Level 100
God Stats
7W - 1L
1,805 SR
Queue Stats
14W - 9L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
5 / 5 / 3
7,405
529
8,335
13,059
5,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
FilosofoKIng
Artemis
3
0 / 1 / 0
4,573
327
793
2,004
607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 3 / 1
6,966
498
3,857
13,379
11,159
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Tommypolakovich
Morgan Le Fay
12
0 / 1 / 0
6,745
482
7,230
7,767
4,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

14
2 / 2 / 1
8,045
575
7,087
6,928
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HOH HYDRO
Thanatos
11
3 / 3 / 2
7,002
500
1,764
8,710
2,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
HXUSEWO1F
Kukulkan
13
1 / 5 / 2
7,364
526
4,060
9,615
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
NukeyPooky
Cu Chulainn
12
1 / 0 / 0
7,023
502
6,180
11,585
8,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Martichoras
SmithNWesson17
Martichoras
12
3 / 2 / 3
7,634
545
7,934
9,161
3,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 2 / 5
7,105
508
4,601
10,784
7,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
9
Kills
10
12
Deaths
12
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
5
5
3
1.3
L
Artemis
FilosofoKIng
Artemis
0
1
0
0
W
Thanatos
HOH HYDRO
Thanatos
3
3
2
1.33
W
Kukulkan
HXUSEWO1F
Kukulkan
1
5
2
0.4
W
Cu Chulainn
NukeyPooky
Cu Chulainn
1
0
0
1
L
2
3
1
0.83
W
Martichoras
SmithNWesson17
Martichoras
3
2
3
2.25
W
2
2
5
2.25
L
Morgan Le Fay
Tommypolakovich
Morgan Le Fay
0
1
0
0
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,302
Damage
24,539
43,137
Taken
49,855
24,313
Mitigated
26,218
7,203
Healing
13,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
8,335
2,640
0
1,551
13,059
5,097
0
2,734
10,235
0
42,086
L
Artemis
FilosofoKIng
Artemis
793
213
0
810
2,004
607
0
948
1,056
0
8,923
W
Thanatos
HOH HYDRO
Thanatos
1,764
251
135
4,719
8,710
2,997
0
670
8,040
0
33,289
W
Kukulkan
HXUSEWO1F
Kukulkan
4,060
726
0
886
9,615
3,208
0
5,102
4,513
54,049
0
W
Cu Chulainn
NukeyPooky
Cu Chulainn
6,180
704
0
2,187
11,585
8,879
0
6,748
4,837
0
46,314
L
3,857
452
0
2,687
13,379
11,159
0
1,375
12,004
0
33,334
W
Martichoras
SmithNWesson17
Martichoras
7,934
3,141
0
2,535
9,161
3,969
207
14
9,147
0
59,489
W
4,601
375
0
3,356
10,784
7,165
61
1,797
8,987
18,069
0
L
Morgan Le Fay
Tommypolakovich
Morgan Le Fay
7,230
543
0
1,570
7,767
4,816
0
72
6,982
45,382
0
L
7,087
315
100
485
6,928
2,634
0
3,582
3,346
67,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,734
Gold Earned
36,128
316
Minions Killed
348
0
Camps Cleared
0
1,183,989
Distance Traveled
1,276,873
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,405
529
55
4
0
297,656
0
L
Artemis
4,573
327
20
1
0
59,855
0
W
Thanatos
7,002
500
49
4
0
220,504
0
W
Kukulkan
7,364
526
101
7
0
241,160
1
W
Cu Chulainn
7,023
502
70
5
0
291,762
3
L
Chaac
6,966
498
48
3
0
303,159
3
W
Martichoras
7,634
545
112
8
0
240,406
0
W
Ares
7,105
508
16
1
0
283,041
2
L
Morgan Le Fay
6,745
482
71
5
0
261,448
0
L
Ix Chel
8,045
575
122
9
0
261,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role