Player Matchup

Chiron
Chiron
CROSSCAPN
Chiron
Level 145
God Stats
2W - 3L
1,487 SR
Queue Stats
70W - 70L
1,443 Elo+
Party 1
Charon
Charon
Hardy Kong
Charon
Level 129
God Stats
4W - 1L
1,836 SR
Queue Stats
312W - 278L
1,561 Elo+
Party 3
Chaac
Chaac
MehTierBiscuit
Chaac
Level 65
God Stats
2W - 0L
1,688 SR
Queue Stats
176W - 155L
1,524 Elo+
Party 3
Raijin
Raijin
RainbowSmokes
Raijin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,377 Elo+
Party 3
Nike
Nike
Wathavudone
Nike
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,342 Elo+
Party 1
Team Averages
Level 77
1,602 SR
1,449 Elo+

VS

Team Averages
Level 74
1,500 SR
1,468 Elo+
Awilix
Awilix
AlwaysTjay
Awilix
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,504 Elo+
Party 2
Bacchus
Bacchus
Austinu29
Bacchus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
Cleb t boy
Scylla
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,454 Elo+
Party 2
Jing Wei
Jing Wei
Garnel15
Jing Wei
Level 95
God Stats
2W - 3L
1,500 SR
Queue Stats
221W - 206L
1,450 Elo+
Solo
Agni
Agni
Jortboy
Agni
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CROSSCAPN
Chiron
16
6 / 2 / 15
9,810
892
10,629
10,288
4,729
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

Charon
Hardy Kong
Charon
16
9 / 3 / 12
9,898
900
12,437
13,622
15,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
6 / 3 / 15
10,019
911
19,474
15,378
20,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

14
2 / 5 / 10
8,175
743
3,321
9,771
3,836
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 2 / 13
9,013
819
4,531
11,222
11,668
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AlwaysTjay
Awilix
14
1 / 6 / 8
7,686
699
7,583
11,729
5,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
Austinu29
Bacchus
14
0 / 4 / 5
7,981
726
2,728
12,023
12,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Scylla
Cleb t boy
Scylla
17
5 / 6 / 6
9,399
854
10,622
9,868
4,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Garnel15
Jing Wei
16
2 / 4 / 6
8,593
781
8,425
8,940
4,185
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
Jortboy
Agni
15
4 / 7 / 5
8,866
806
10,584
11,964
5,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
42
27
Kills
12
15
Deaths
27
65
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Awilix
AlwaysTjay
Awilix
1
6
8
0.83
L
Bacchus
Austinu29
Bacchus
0
4
5
0.63
W
Chiron
CROSSCAPN
Chiron
6
2
15
6.75
L
Scylla
Cleb t boy
Scylla
5
6
6
1.33
L
Jing Wei
Garnel15
Jing Wei
2
4
6
1.25
W
Charon
Hardy Kong
Charon
9
3
12
5
L
Agni
Jortboy
Agni
4
7
5
0.93
W
6
3
15
4.5
W
2
5
10
1.4
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,392
Damage
39,942
60,281
Taken
54,524
56,123
Mitigated
32,161
23,101
Healing
4,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AlwaysTjay
Awilix
7,583
2,630
0
0
11,729
5,467
0
4,064
7,067
0
16,796
L
Bacchus
Austinu29
Bacchus
2,728
301
241
1,752
12,023
12,967
13
2,404
8,952
5,945
0
W
Chiron
CROSSCAPN
Chiron
10,629
2,451
2,786
5,032
10,288
4,729
3,709
5,913
4,290
0
26,308
L
Scylla
Cleb t boy
Scylla
10,622
618
0
500
9,868
4,086
0
2,626
6,820
18,335
0
L
Jing Wei
Garnel15
Jing Wei
8,425
6,197
1,040
1,157
8,940
4,185
540
2,270
6,109
0
25,393
W
Charon
Hardy Kong
Charon
12,437
1,418
2,343
3,567
13,622
15,281
561
3,680
9,867
20,795
1,569
L
Agni
Jortboy
Agni
10,584
1,058
0
211
11,964
5,456
324
1,915
9,411
16,366
0
W
19,474
1,869
648
4,196
15,378
20,609
120
5,820
9,330
429
33,763
W
3,321
996
0
676
9,771
3,836
437
4,190
5,581
5,118
0
W
4,531
831
240
3,613
11,222
11,668
559
4,078
7,144
0
7,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,915
Gold Earned
42,525
105
Minions Killed
106
0
Camps Cleared
0
1,078,379
Distance Traveled
1,011,997
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,686
699
17
2
0
221,287
0
L
Bacchus
7,981
726
8
1
0
212,829
0
W
Chiron
9,810
892
34
3
0
241,233
0
L
Scylla
9,399
854
25
2
0
191,398
4
L
Jing Wei
8,593
781
43
4
0
199,468
0
W
Charon
9,898
900
19
2
0
222,235
0
L
Agni
8,866
806
13
1
0
187,015
0
W
Chaac
10,019
911
34
3
0
235,875
0
W
Raijin
8,175
743
7
1
0
165,978
0
W
Nike
9,013
819
11
1
0
213,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role