Player Matchup

Danzaburou
Danzaburou
LittleQuackhead
Danzaburou
Level 34
God Stats
8W - 16L
1,497 SR
Queue Stats
8W - 16L
1,224 Elo+
Solo
Sylvanus
Sylvanus
just8dessert1
Sylvanus
Level 67
God Stats
10W - 16L
1,404 SR
Queue Stats
77W - 106L
1,349 Elo+
Solo
Tiamat
Tiamat
k3nobyy212
Tiamat
Level 44
God Stats
2W - 2L
1,521 SR
Queue Stats
54W - 69L
1,265 Elo+
Solo
Team Averages
Level 48
1,474 SR
1,279 Elo+

VS

Team Averages
Level 62
1,496 SR
1,318 Elo+
Chaac
Chaac
Captainmcgrubin
Chaac
Level 111
God Stats
13W - 11L
1,484 SR
Queue Stats
97W - 107L
1,353 Elo+
Party 1
Ra
Ra
Lord_Nixx6
Ra
Level 62
God Stats
18W - 13L
1,557 SR
Queue Stats
124W - 129L
1,338 Elo+
Solo
Danzaburou
Danzaburou
MIKILL687
Danzaburou
Level 13
God Stats
7W - 5L
1,447 SR
Queue Stats
20W - 26L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LittleQuackhead
Danzaburou
11
1 / 5 / 2
7,950
723
6,665
11,568
4,800
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
just8dessert1
Sylvanus
12
2 / 2 / 1
8,194
745
3,536
13,988
10,329
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tiamat
k3nobyy212
Tiamat
6
0 / 1 / 1
6,709
610
1,190
3,071
1,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 6
8,784
799
9,871
10,230
8,713
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
5 / 2 / 2
9,333
848
8,262
6,331
2,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
MIKILL687
Danzaburou
10
1 / 0 / 4
7,901
718
5,400
5,305
1,775
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
8
8
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
Danzaburou
LittleQuackhead
Danzaburou
1
5
2
0.4
W
5
2
2
3
W
Danzaburou
MIKILL687
Danzaburou
1
0
4
3
L
Sylvanus
just8dessert1
Sylvanus
2
2
1
1.25
L
Tiamat
k3nobyy212
Tiamat
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,391
Damage
23,533
28,627
Taken
21,866
16,415
Mitigated
13,098
7,116
Healing
4,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,871
1,541
0
2,833
10,230
8,713
292
2,547
7,683
0
28,108
L
Danzaburou
LittleQuackhead
Danzaburou
6,665
2,608
0
1,660
11,568
4,800
0
2,801
8,687
0
27,525
W
8,262
584
672
1,130
6,331
2,610
508
1,733
4,562
53,125
0
W
Danzaburou
MIKILL687
Danzaburou
5,400
1,889
0
60
5,305
1,775
1,622
1,287
4,018
0
22,148
L
Sylvanus
just8dessert1
Sylvanus
3,536
650
1,652
3,292
13,988
10,329
0
4,201
9,654
15,456
0
L
Tiamat
k3nobyy212
Tiamat
1,190
244
0
512
3,071
1,286
0
1,015
1,972
9,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,853
Gold Earned
26,018
61
Minions Killed
148
0
Camps Cleared
0
380,046
Distance Traveled
556,529
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,784
799
36
3
0
200,181
0
L
Danzaburou
7,950
723
31
3
0
127,411
0
W
Ra
9,333
848
84
8
0
179,482
0
W
Danzaburou
7,901
718
28
3
0
176,866
0
L
Sylvanus
8,194
745
17
2
0
181,978
2
L
Tiamat
6,709
610
13
1
0
70,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role