Player Matchup

Charon
Charon
BlossomSpeyes
Charon
Level 67
God Stats
2W - 2L
1,722 SR
Queue Stats
234W - 236L
1,447 Elo+
Party 2
Amaterasu
Amaterasu
D4twasn4sty
Amaterasu
Level 144
God Stats
2W - 0L
1,709 SR
Queue Stats
119W - 113L
1,516 Elo+
Solo
Athena
Athena
Endlesswalts
Athena
Level 119
God Stats
2W - 3L
1,067 SR
Queue Stats
68W - 86L
1,433 Elo+
Party 2
Artemis
Artemis
SoggyWafflezx
Artemis
Level 157
God Stats
8W - 6L
1,526 SR
Queue Stats
407W - 432L
1,526 Elo+
Solo
Hou Yi
Hou Yi
chris2014tofer
Hou Yi
Level 128
God Stats
1W - 0L
1,358 SR
Queue Stats
11W - 19L
1,336 Elo+
Solo
Team Averages
Level 123
1,476 SR
1,452 Elo+

VS

Team Averages
Level 132
1,426 SR
1,456 Elo+
Sun Wukong
Sun Wukong
CityFoxx9054
Sun Wukong
Level 97
God Stats
22W - 23L
1,391 SR
Queue Stats
516W - 492L
1,480 Elo+
Solo
Nu Wa
Nu Wa
Giraud
Nu Wa
Level 148
God Stats
13W - 7L
1,432 SR
Queue Stats
744W - 746L
1,449 Elo+
Party 1
Cabrakan
Cabrakan
THETBONEKILLA
Cabrakan
Level 142
God Stats
2W - 3L
1,138 SR
Queue Stats
171W - 170L
1,446 Elo+
Solo
Merlin
Merlin
ashura28
Merlin
Level 121
God Stats
5W - 5L
1,524 SR
Queue Stats
417W - 412L
1,449 Elo+
Party 1
Cernunnos
Cernunnos
el_av
Cernunnos
Level 154
God Stats
4W - 4L
1,647 SR
Queue Stats
243W - 258L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 7 / 13
15,340
697
16,791
27,960
37,765
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
D4twasn4sty
Amaterasu
8
0 / 6 / 1
10,039
456
267
9,737
3,077
Athena
20
3 / 5 / 13
15,552
707
10,655
36,556
49,901
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
20
12 / 6 / 6
17,783
808
26,160
23,456
14,002
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

20
5 / 4 / 12
15,790
718
15,738
18,835
8,936
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CityFoxx9054
Sun Wukong
2
0 / 1 / 1
5,950
270
0
1,722
751
Nu Wa
Giraud
Nu Wa
20
15 / 8 / 7
17,246
784
40,845
21,213
14,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cabrakan
THETBONEKILLA
Cabrakan
11
0 / 3 / 4
10,341
470
3,516
8,214
11,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
ashura28
Merlin
20
4 / 5 / 8
16,334
742
19,219
16,876
15,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
el_av
Cernunnos
20
5 / 10 / 6
14,187
645
20,323
29,313
18,627
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
50
26
Kills
24
28
Deaths
27
45
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
7
13
1.79
L
Sun Wukong
CityFoxx9054
Sun Wukong
0
1
1
0.5
W
Amaterasu
D4twasn4sty
Amaterasu
0
6
1
0.08
W
Athena
3
5
13
1.9
L
Nu Wa
Giraud
Nu Wa
15
8
7
2.31
W
Artemis
12
6
6
2.5
L
Cabrakan
THETBONEKILLA
Cabrakan
0
3
4
0.67
L
Merlin
ashura28
Merlin
4
5
8
1.6
W
5
4
12
2.75
L
Cernunnos
el_av
Cernunnos
5
10
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,611
Damage
83,903
116,544
Taken
77,338
113,681
Mitigated
60,541
31,421
Healing
15,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,791
2,156
934
3,628
27,960
37,765
865
12,675
15,189
47,493
0
L
Sun Wukong
CityFoxx9054
Sun Wukong
0
0
0
0
1,722
751
0
1,150
572
0
0
W
Amaterasu
D4twasn4sty
Amaterasu
267
48
0
144
9,737
3,077
0
7,582
2,155
0
580
W
Athena
10,655
2,510
6,219
7,177
36,556
49,901
1,383
15,807
20,749
35,098
0
L
Nu Wa
Giraud
Nu Wa
40,845
8,655
973
5,023
21,213
14,050
667
10,284
10,765
85,214
0
W
Artemis
26,160
11,579
404
5,236
23,456
14,002
5,189
14,175
9,090
0
80,628
L
Cabrakan
THETBONEKILLA
Cabrakan
3,516
170
244
798
8,214
11,714
270
2,623
5,591
6,944
0
L
Merlin
ashura28
Merlin
19,219
1,200
335
2,294
16,876
15,399
645
6,233
10,643
57,359
0
W
15,738
8,120
1,310
6,369
18,835
8,936
2,827
13,304
5,531
0
58,907
L
Cernunnos
el_av
Cernunnos
20,323
8,551
590
4,788
29,313
18,627
651
7,033
21,974
0
41,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,504
Gold Earned
64,058
242
Minions Killed
219
0
Camps Cleared
0
1,494,649
Distance Traveled
1,065,778
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
15,340
697
30
1
0
358,344
0
L
Sun Wukong
5,950
270
0
0
0
289
0
W
Amaterasu
10,039
456
0
0
0
122,587
0
W
Athena
15,552
707
33
2
0
407,629
0
L
Nu Wa
17,246
784
74
3
0
333,731
0
W
Artemis
17,783
808
104
5
0
356,483
0
L
Cabrakan
10,341
470
10
0
0
109,247
0
L
Merlin
16,334
742
83
4
0
338,827
0
W
Hou Yi
15,790
718
75
3
0
249,606
0
L
Cernunnos
14,187
645
52
2
0
283,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role