Player Matchup

Set
Set
DarkPhoenix356
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,424 Elo+
Party 1
Aphrodite
Aphrodite
Lord_Kako26
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,344 Elo+
Solo
Anhur
Anhur
Thesuckygamer
Anhur
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 122L
1,353 Elo+
Solo
Raijin
Raijin
alphatestertaco
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 34L
1,370 Elo+
Solo
Danzaburou
Danzaburou
pandora4me
Danzaburou
Level 63
God Stats
0W - 2L
1,224 SR
Queue Stats
110W - 90L
1,521 Elo+
Party 1
Team Averages
Level 28
1,445 SR
1,402 Elo+

VS

Team Averages
Level 35
1,443 SR
1,426 Elo+
Yemoja
Yemoja
Arthur King8947
Yemoja
Level 27
God Stats
5W - 4L
1,295 SR
Queue Stats
174W - 172L
1,444 Elo+
Party 3
Hercules
Hercules
BBCTTV
Hercules
Level 37
God Stats
2W - 1L
1,551 SR
Queue Stats
73W - 94L
1,406 Elo+
Party 2
Nu Wa
Nu Wa
DustiestBrush1
Nu Wa
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 176L
1,368 Elo+
Party 3
Bellona
Bellona
habibimaster
Bellona
Level 42
God Stats
4W - 5L
1,367 SR
Queue Stats
254W - 234L
1,503 Elo+
Party 3
Izanami
Izanami
itchISmiteBe
Izanami
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 93L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 2
7,952
497
2,967
14,393
8,216
Aphrodite
Lord_Kako26
Aphrodite
18
2 / 10 / 5
10,239
640
6,403
20,522
10,848
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
1 / 6 / 6
8,953
560
9,790
15,979
8,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 7 / 3
10,374
648
16,289
15,987
7,655
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
pandora4me
Danzaburou
20
6 / 4 / 3
11,126
695
14,851
14,160
7,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 17
11,107
694
2,670
10,859
9,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hercules
BBCTTV
Hercules
19
9 / 2 / 17
11,847
740
17,062
23,573
30,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
10 / 0 / 20
12,756
797
20,596
11,760
5,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
habibimaster
Bellona
19
5 / 2 / 21
11,793
737
11,430
18,930
19,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
itchISmiteBe
Izanami
18
10 / 6 / 14
11,798
737
23,456
18,153
8,563
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
124
12
Kills
35
35
Deaths
12
19
Assists
89
Player
Kills
Deaths
Assists
KDA
W
1
2
17
4.75
W
Hercules
BBCTTV
Hercules
9
2
17
8.75
L
0
8
2
0.13
W
10
0
20
20
L
Aphrodite
Lord_Kako26
Aphrodite
2
10
5
0.45
L
1
6
6
0.67
L
3
7
3
0.64
W
Bellona
habibimaster
Bellona
5
2
21
7.75
W
Izanami
itchISmiteBe
Izanami
10
6
14
2.83
L
Danzaburou
pandora4me
Danzaburou
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,300
Damage
75,214
81,041
Taken
83,275
42,266
Mitigated
74,224
17,135
Healing
42,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,670
427
19,620
2,941
10,859
9,422
780
2,817
7,890
7,315
0
W
Hercules
BBCTTV
Hercules
17,062
2,711
258
5,881
23,573
30,750
213
6,945
16,532
0
23,221
L
2,967
880
0
487
14,393
8,216
0
3,630
10,588
0
6,444
W
20,596
5,535
2,022
2,848
11,760
5,512
457
3,399
8,160
45,861
0
L
Aphrodite
Lord_Kako26
Aphrodite
6,403
1,802
1,626
5,254
20,522
10,848
324
6,812
13,574
23,179
0
L
9,790
5,909
927
1,856
15,979
8,062
280
3,085
12,668
0
20,683
L
16,289
1,163
647
535
15,987
7,655
0
4,913
10,961
41,640
0
W
Bellona
habibimaster
Bellona
11,430
1,240
2,381
3,245
18,930
19,977
1,480
5,018
13,653
0
27,346
W
Izanami
itchISmiteBe
Izanami
23,456
18,210
1,007
2,700
18,153
8,563
5,803
3,965
14,048
0
45,524
L
Danzaburou
pandora4me
Danzaburou
14,851
4,477
1,620
4,183
14,160
7,485
0
4,920
9,063
0
36,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,644
Gold Earned
59,301
143
Minions Killed
181
0
Camps Cleared
0
1,277,496
Distance Traveled
1,394,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,107
694
20
1
0
241,956
0
W
Hercules
11,847
740
18
1
0
311,599
0
L
Set
7,952
497
2
0
0
243,925
0
W
Nu Wa
12,756
797
61
4
0
286,042
0
L
Aphrodite
10,239
640
31
2
0
210,663
0
L
Anhur
8,953
560
19
1
0
261,957
0
L
Raijin
10,374
648
49
3
0
260,591
0
W
Bellona
11,793
737
38
2
0
298,680
0
W
Izanami
11,798
737
44
3
0
256,662
0
L
Danzaburou
11,126
695
42
3
0
300,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role