Player Matchup

Charybdis
Charybdis
Babers
Charybdis
Level 152
God Stats
1W - 4L
1,598 SR
Queue Stats
20W - 13L
1,674 Elo+
Party 2
Susano
Susano
ElGhost44
Susano
Level 121
God Stats
23W - 28L
1,581 SR
Queue Stats
190W - 189L
1,611 Elo+
Solo
Ra
Ra
Isamagu
Ra
Level 134
God Stats
22W - 25L
1,640 SR
Queue Stats
323W - 321L
1,529 Elo+
Solo
Charon
Charon
Korhyu
Charon
Level 158
God Stats
2W - 4L
1,630 SR
Queue Stats
18W - 13L
1,674 Elo+
Party 2
Achilles
Achilles
Moctezuma_1440
Achilles
Level 83
God Stats
1W - 7L
1,082 SR
Queue Stats
125W - 132L
1,495 Elo+
Solo
Team Averages
Level 130
1,506 SR
1,597 Elo+

VS

Team Averages
Level 165
1,721 SR
1,741 Elo+
Agni
Agni
Hanount
Agni
Level 210
God Stats
3W - 0L
1,862 SR
Queue Stats
118W - 71L
1,694 Elo+
Party 1
Thanatos
Thanatos
KrackHeadCraig
Thanatos
Level 144
God Stats
20W - 16L
1,623 SR
Queue Stats
186W - 112L
1,765 Elo+
Party 1
Maui
Maui
Rosco XL
Maui
Level 159
God Stats
1W - 4L
1,342 SR
Queue Stats
211W - 206L
1,657 Elo+
Party 1
Hercules
Hercules
SeePickle
Hercules
Level 130
God Stats
9W - 2L
1,873 SR
Queue Stats
75W - 33L
1,796 Elo+
Party 1
Guan Yu
Guan Yu
Timmmmmy
Guan Yu
Level 182
God Stats
6W - 1L
1,905 SR
Queue Stats
532W - 316L
1,792 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Babers
Charybdis
11
4 / 1 / 1
7,053
1,411
6,151
7,207
2,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
ElGhost44
Susano
10
1 / 1 / 1
5,888
1,178
991
2,481
604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 4 / 3
6,448
1,290
5,742
5,576
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
Korhyu
Charon
11
0 / 0 / 4
6,078
1,216
5,009
3,961
3,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
11
0 / 3 / 5
5,944
1,189
5,961
8,419
8,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

339

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Hanount
Agni
12
3 / 1 / 5
7,009
1,402
7,945
4,140
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
12
3 / 3 / 4
7,033
1,407
4,728
5,261
3,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Maui
11
0 / 1 / 7
6,710
1,342
2,524
7,361
5,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
SeePickle
Hercules
11
2 / 1 / 4
6,521
1,304
6,646
6,733
3,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
Timmmmmy
Guan Yu
11
1 / 0 / 4
6,252
1,250
4,480
5,608
4,798
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
6
Kills
9
9
Deaths
6
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Babers
Charybdis
4
1
1
4.5
L
Susano
ElGhost44
Susano
1
1
1
1.5
W
Agni
Hanount
Agni
3
1
5
5.5
L
1
4
3
0.63
L
Charon
Korhyu
Charon
0
0
4
2
W
Thanatos
3
3
4
1.67
L
Achilles
0
3
5
0.83
W
Maui
0
1
7
3.5
W
Hercules
SeePickle
Hercules
2
1
4
4
W
Guan Yu
Timmmmmy
Guan Yu
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,854
Damage
26,323
27,644
Taken
29,103
16,320
Mitigated
19,274
2,759
Healing
5,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Babers
Charybdis
6,151
3,419
0
638
7,207
2,123
0
2,700
4,427
0
13,710
L
Susano
ElGhost44
Susano
991
86
0
0
2,481
604
0
805
1,676
0
2,266
W
Agni
Hanount
Agni
7,945
275
0
0
4,140
1,685
0
824
3,316
21,433
0
L
5,742
205
547
314
5,576
1,931
0
2,386
3,190
24,156
0
L
Charon
Korhyu
Charon
5,009
481
0
346
3,961
3,147
0
1,808
2,089
10,360
796
W
Thanatos
4,728
794
0
2,118
5,261
3,431
0
3,056
2,205
0
12,767
L
Achilles
5,961
1,417
0
914
8,419
8,515
0
2,823
5,596
1,883
9,477
W
Maui
2,524
675
0
1,115
7,361
5,887
0
2,769
4,509
6,215
0
W
Hercules
SeePickle
Hercules
6,646
2,051
0
749
6,733
3,473
0
2,591
4,142
0
13,428
W
Guan Yu
Timmmmmy
Guan Yu
4,480
682
408
782
5,608
4,798
0
1,974
3,634
0
18,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,411
Gold Earned
33,525
102
Minions Killed
104
4
Camps Cleared
6
497,530
Distance Traveled
589,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,053
1,411
27
5
0
107,535
0
L
Susano
5,888
1,178
0
0
0
47,486
0
W
Agni
7,009
1,402
26
5
2
113,114
0
L
Ra
6,448
1,290
51
10
2
108,908
0
L
Charon
6,078
1,216
15
3
1
123,530
0
W
Thanatos
7,033
1,407
15
3
0
111,272
0
L
Achilles
5,944
1,189
9
2
1
110,071
0
W
Maui
6,710
1,342
9
2
0
106,028
0
W
Hercules
6,521
1,304
18
4
0
133,253
0
W
Guan Yu
6,252
1,250
36
7
4
126,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role