Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
KingDerb
Mulan
Level 146
God Stats
9W - 7L
1,713 SR
Queue Stats
81W - 81L
1,549 Elo+
Party 2
Janus
Janus
TheBigHarmabe
Janus
Level 138
God Stats
5W - 5L
1,507 SR
Queue Stats
51W - 56L
1,544 Elo+
Party 2
Izanami
Izanami
blakjack101024
Izanami
Level 184
God Stats
14W - 4L
1,743 SR
Queue Stats
257W - 239L
1,525 Elo+
Party 3
Chang'e
Chang'e
duckyluckylada
Chang'e
Level 159
God Stats
2W - 0L
1,071 SR
Queue Stats
94W - 112L
1,465 Elo+
Party 2
Team Averages
Level 158
1,507 SR
1,517 Elo+

VS

Team Averages
Level 117
1,603 SR
1,719 Elo+
Horus
Horus
Brunch11
Horus
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 212L
1,624 Elo+
Solo
Poseidon
Poseidon
DAVIDGALINDO2
Poseidon
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 41L
1,639 Elo+
Party 1
Fafnir
Fafnir
LordWillyIII
Fafnir
Level 65
God Stats
4W - 3L
1,918 SR
Queue Stats
7W - 7L
1,768 Elo+
Party 1
Thanatos
Thanatos
SamuEscobedo
Thanatos
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 20L
1,813 Elo+
Party 1
Artemis
Artemis
Sopitas
Artemis
Level 142
God Stats
2W - 2L
1,598 SR
Queue Stats
48W - 33L
1,752 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
1 / 0 / 3
6,115
510
1,913
8,217
4,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
KingDerb
Mulan
12
6 / 1 / 1
7,202
600
10,190
12,940
12,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 3 / 3
6,479
540
5,605
7,373
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 1 / 0
6,856
571
7,865
8,989
3,515
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 1 / 5
6,746
562
4,309
9,479
7,363
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Brunch11
Horus
10
2 / 3 / 0
6,162
514
6,182
11,647
7,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Poseidon
DAVIDGALINDO2
Poseidon
12
4 / 4 / 1
6,746
562
7,533
7,312
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
9
0 / 0 / 3
5,905
492
2,173
5,922
5,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
SamuEscobedo
Thanatos
8
0 / 4 / 3
5,320
443
4,943
10,875
4,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Sopitas
Artemis
10
0 / 2 / 2
5,659
472
7,855
7,621
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
13
Kills
6
6
Deaths
13
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
0
3
2.5
L
Horus
Brunch11
Horus
2
3
0
0.67
L
Poseidon
DAVIDGALINDO2
Poseidon
4
4
1
1.13
W
Mulan
KingDerb
Mulan
6
1
1
6.5
L
Fafnir
0
0
3
1.5
L
Thanatos
SamuEscobedo
Thanatos
0
4
3
0.38
L
Artemis
Sopitas
Artemis
0
2
2
0.5
W
3
3
3
1.5
W
2
1
0
2
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,882
Damage
28,686
46,998
Taken
43,377
30,624
Mitigated
22,718
20,099
Healing
13,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
1,913
58
244
2,576
8,217
4,727
0
1,927
6,245
11,634
0
L
Horus
Brunch11
Horus
6,182
2,520
100
4,271
11,647
7,470
0
2,053
8,873
0
34,915
L
Poseidon
DAVIDGALINDO2
Poseidon
7,533
1,452
0
500
7,312
2,969
0
4,451
2,638
54,460
0
W
Mulan
KingDerb
Mulan
10,190
581
0
3,538
12,940
12,877
0
1,583
10,812
738
47,353
L
Fafnir
2,173
289
0
1,377
5,922
5,480
0
1,330
4,264
13,708
0
L
Thanatos
SamuEscobedo
Thanatos
4,943
1,956
0
4,542
10,875
4,154
0
2,704
7,989
0
27,492
L
Artemis
Sopitas
Artemis
7,855
3,652
0
2,556
7,621
2,645
0
1,590
5,987
0
40,544
W
5,605
269
0
1,498
7,373
2,142
0
3,215
4,114
46,101
0
W
7,865
5,064
0
2,755
8,989
3,515
41
1,153
7,836
0
67,328
W
4,309
178
2,479
7,009
9,479
7,363
0
1,849
7,585
37,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,398
Gold Earned
29,792
335
Minions Killed
285
0
Camps Cleared
0
1,220,537
Distance Traveled
1,186,952
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,115
510
6
1
0
241,204
3
L
Horus
6,162
514
50
4
0
228,299
1
L
Poseidon
6,746
562
91
8
0
238,621
0
W
Mulan
7,202
600
79
7
0
248,089
4
L
Fafnir
5,905
492
22
2
0
257,178
2
L
Thanatos
5,320
443
38
3
0
239,972
0
L
Artemis
5,659
472
84
7
0
222,882
0
W
Janus
6,479
540
91
8
0
254,639
0
W
Izanami
6,856
571
120
10
0
216,035
3
W
Chang'e
6,746
562
39
3
0
260,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role