Player Matchup

Ne Zha
Ne Zha
Gold III
MVRILO
Ne Zha
Gold III
Level 135
God Stats
1W - 4L
1,157 SR
Queue Stats
96W - 89L
1,510 MMR
Party 2
Anhur
Anhur
Bronze III
Thunder541
Anhur
Bronze III
Level 123
God Stats
7W - 9L
1,339 SR
Queue Stats
113W - 108L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold IV
VIVAVIAZUS
Sylvanus
Gold IV
Level 188
God Stats
538W - 528L
1,621 SR
Queue Stats
699W - 706L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
lvv1cho-
Ratatoskr
Silver I
Level 41
God Stats
4W - 2L
1,500 SR
Queue Stats
38W - 40L
1,485 MMR
Solo
Kukulkan
Kukulkan
Silver III
ninerfreek
Kukulkan
Silver III
Level 128
God Stats
17W - 13L
1,500 SR
Queue Stats
111W - 101L
1,455 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,423 SR
1,490 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,493 SR
1,491 MMR
Artemis
Artemis
Silver II
BroodierShoe69
Artemis
Silver II
Level 113
God Stats
1W - 1L
1,689 SR
Queue Stats
3W - 4L
1,565 MMR
Party 1
Thor
Thor
Gold III
DeathChasingYou
Thor
Gold III
Level 162
God Stats
9W - 6L
1,500 SR
Queue Stats
223W - 214L
1,483 MMR
Solo
Bellona
Bellona
Gold V
Raheem_isGawd
Bellona
Gold V
Level 120
God Stats
1W - 1L
1,512 SR
Queue Stats
10W - 10L
1,515 MMR
Solo
Cerberus
Cerberus
Bronze III
SleepyyyJoe
Cerberus
Bronze III
Level 122
God Stats
0W - 1L
1,624 SR
Queue Stats
6W - 7L
1,400 MMR
Party 1
Poseidon
Poseidon
Gold IV
TToastyy1
Poseidon
Gold IV
Level 66
God Stats
0W - 3L
1,140 SR
Queue Stats
91W - 95L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
MVRILO
Ne Zha
14
3 / 1 / 3
8,088
578
5,542
9,891
5,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
14
0 / 1 / 2
8,109
579
4,793
8,276
3,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
VIVAVIAZUS
Sylvanus
14
5 / 1 / 1
7,980
570
9,402
10,505
7,720
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ratatoskr
lvv1cho-
Ratatoskr
15
3 / 3 / 2
9,198
657
9,530
13,140
8,748
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
ninerfreek
Kukulkan
14
2 / 1 / 3
8,629
616
4,498
5,550
2,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
KaliMartichorasFreyaKuzenbo

VS

Bans
RavanaVamanaAo KuangMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,230
445
4,497
6,888
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
5 / 3 / 1
7,578
541
7,138
11,661
4,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
12
1 / 3 / 0
6,459
461
4,273
12,434
9,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
SleepyyyJoe
Cerberus
9
0 / 2 / 2
5,633
402
3,481
12,330
6,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
TToastyy1
Poseidon
10
0 / 3 / 0
6,020
430
2,682
5,560
1,522

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
13
Kills
6
7
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
5
3
1
1.83
W
Ne Zha
MVRILO
Ne Zha
3
1
3
4.5
L
Bellona
1
3
0
0.33
L
Cerberus
SleepyyyJoe
Cerberus
0
2
2
0.5
L
Poseidon
TToastyy1
Poseidon
0
3
0
0
W
Anhur
0
1
2
1
W
Sylvanus
VIVAVIAZUS
Sylvanus
5
1
1
5.5
W
Ratatoskr
lvv1cho-
Ratatoskr
3
3
2
1.33
W
Kukulkan
ninerfreek
Kukulkan
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,765
Damage
22,071
47,362
Taken
48,873
27,774
Mitigated
23,162
14,914
Healing
10,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,497
1,285
0
2,975
6,888
1,931
0
1,171
5,717
0
43,696
L
7,138
2,612
0
676
11,661
4,200
0
3,378
8,197
0
45,331
W
Ne Zha
MVRILO
Ne Zha
5,542
2,122
0
2,146
9,891
5,398
0
1,600
8,211
0
65,202
L
Bellona
4,273
1,193
0
2,253
12,434
9,347
0
2,383
10,051
0
26,284
L
Cerberus
SleepyyyJoe
Cerberus
3,481
127
0
3,951
12,330
6,162
0
3,561
8,737
22,053
0
L
Poseidon
TToastyy1
Poseidon
2,682
508
0
500
5,560
1,522
0
2,652
2,776
39,815
0
W
Anhur
4,793
2,767
0
4,059
8,276
3,636
1,747
504
7,695
0
64,045
W
Sylvanus
VIVAVIAZUS
Sylvanus
9,402
3,328
609
4,361
10,505
7,720
331
2,303
7,938
44,992
16,480
W
Ratatoskr
lvv1cho-
Ratatoskr
9,530
1,981
0
2,993
13,140
8,748
404
392
12,704
0
68,112
W
Kukulkan
ninerfreek
Kukulkan
4,498
429
0
746
5,550
2,272
0
1,574
3,894
74,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,004
Gold Earned
31,920
518
Minions Killed
290
0
Camps Cleared
0
1,380,452
Distance Traveled
1,254,780
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,230
445
66
5
0
266,664
0
L
Thor
7,578
541
79
6
0
289,590
4
W
Ne Zha
8,088
578
75
5
0
337,164
2
L
Bellona
6,459
461
32
2
0
270,392
0
L
Cerberus
5,633
402
45
3
0
257,593
4
L
Poseidon
6,020
430
68
5
0
170,541
2
W
Anhur
8,109
579
111
8
0
254,696
1
W
Sylvanus
7,980
570
88
6
0
250,502
2
W
Ratatoskr
9,198
657
109
8
0
268,303
0
W
Kukulkan
8,629
616
135
10
0
269,787
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role