Player Matchup

Gilgamesh
Gilgamesh
AjaxFondlesKids
Gilgamesh
Level 9
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 45L
1,519 Elo+
Party 2
Martichoras
Martichoras
PandaLenin
Martichoras
Level 156
God Stats
6W - 8L
1,434 SR
Queue Stats
579W - 521L
1,516 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Veltayne
Morgan Le Fay
Level 158
God Stats
6W - 6L
1,699 SR
Queue Stats
189W - 199L
1,505 Elo+
Party 3
Danzaburou
Danzaburou
acidophilus420
Danzaburou
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Maui
Maui
hippho420
Maui
Level 18
God Stats
12W - 4L
1,656 SR
Queue Stats
132W - 129L
1,526 Elo+
Party 3
Team Averages
Level 69
1,558 SR
1,513 Elo+

VS

Team Averages
Level 82
1,582 SR
1,528 Elo+
Heimdallr
Heimdallr
Deadlockboi
Heimdallr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 49L
1,596 Elo+
Party 1
Chronos
Chronos
Murvious
Chronos
Level 29
God Stats
0W - 1L
1,715 SR
Queue Stats
227W - 219L
1,553 Elo+
Party 1
Cliodhna
Cliodhna
Rewkie
Cliodhna
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 170L
1,478 Elo+
Party 4
Shiva
Shiva
soupywoupy
Shiva
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,493 Elo+
Party 4
Ares
Ares
xskeetlesx
Ares
Level 145
God Stats
6W - 4L
1,693 SR
Queue Stats
355W - 378L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AjaxFondlesKids
Gilgamesh
18
6 / 0 / 7
11,387
599
15,961
15,403
12,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Martichoras
PandaLenin
Martichoras
17
8 / 2 / 5
11,039
581
15,352
11,551
5,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Veltayne
Morgan Le Fay
18
6 / 0 / 6
10,938
576
12,515
10,451
4,710
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
acidophilus420
Danzaburou
13
0 / 4 / 5
8,497
447
4,391
10,478
4,231
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
12
2 / 4 / 9
8,716
459
4,963
13,642
12,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Deadlockboi
Heimdallr
15
7 / 5 / 0
10,300
542
16,874
20,449
10,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
Murvious
Chronos
12
0 / 3 / 1
7,384
389
3,403
13,289
5,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Rewkie
Cliodhna
13
0 / 5 / 2
8,617
454
7,418
17,461
7,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
14
0 / 3 / 0
8,646
455
3,585
11,986
8,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 6 / 3
8,561
451
6,965
22,578
23,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
22
Kills
10
10
Deaths
22
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AjaxFondlesKids
Gilgamesh
6
0
7
9.5
L
Heimdallr
Deadlockboi
Heimdallr
7
5
0
1.4
L
Chronos
Murvious
Chronos
0
3
1
0.17
W
Martichoras
PandaLenin
Martichoras
8
2
5
5.25
L
Cliodhna
Rewkie
Cliodhna
0
5
2
0.2
W
Morgan Le Fay
Veltayne
Morgan Le Fay
6
0
6
9
W
Danzaburou
acidophilus420
Danzaburou
0
4
5
0.63
W
Maui
2
4
9
1.63
L
Shiva
0
3
0
0
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,182
Damage
38,245
61,525
Taken
85,763
39,562
Mitigated
54,607
12,091
Healing
17,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AjaxFondlesKids
Gilgamesh
15,961
6,669
0
4,385
15,403
12,603
226
777
14,438
0
92,230
L
Heimdallr
Deadlockboi
Heimdallr
16,874
8,688
0
5,878
20,449
10,299
904
4,960
15,489
0
91,339
L
Chronos
Murvious
Chronos
3,403
1,022
0
2,848
13,289
5,461
0
1,880
11,409
36,807
0
W
Martichoras
PandaLenin
Martichoras
15,352
3,828
0
2,980
11,551
5,918
597
3,312
8,039
0
88,083
L
Cliodhna
Rewkie
Cliodhna
7,418
953
0
3,426
17,461
7,451
0
2,877
14,484
0
80,065
W
Morgan Le Fay
Veltayne
Morgan Le Fay
12,515
1,742
0
721
10,451
4,710
0
1,606
8,785
106,625
0
W
Danzaburou
acidophilus420
Danzaburou
4,391
2,301
0
2,284
10,478
4,231
432
1,085
9,308
0
43,766
W
Maui
4,963
1,150
0
1,721
13,642
12,100
0
3,230
9,710
16,439
0
L
Shiva
3,585
481
0
988
11,986
8,358
448
607
11,379
70
50,695
L
6,965
178
0
4,258
22,578
23,038
0
7,264
15,208
28,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,577
Gold Earned
43,508
458
Minions Killed
430
0
Camps Cleared
0
2,040,855
Distance Traveled
1,816,961
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,387
599
118
6
0
388,013
3
L
Heimdallr
10,300
542
126
7
0
343,107
0
L
Chronos
7,384
389
62
3
0
390,753
0
W
Martichoras
11,039
581
130
7
0
351,563
8
L
Cliodhna
8,617
454
120
6
0
386,238
0
W
Morgan Le Fay
10,938
576
137
7
0
457,057
0
W
Danzaburou
8,497
447
63
3
0
451,680
0
W
Maui
8,716
459
10
1
0
392,542
2
L
Shiva
8,646
455
93
5
0
321,714
2
L
Ares
8,561
451
29
2
0
375,149
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role