Player Matchup

Arachne
Arachne
BLACKHULK202
Arachne
Level 68
God Stats
39W - 27L
1,318 SR
Queue Stats
106W - 101L
1,352 Elo+
Party 1
Achilles
Achilles
IMBLKGUNNER
Achilles
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 59L
1,352 Elo+
Party 1
Vulcan
Vulcan
JJRockster17
Vulcan
Level 56
God Stats
3W - 1L
1,564 SR
Queue Stats
50W - 39L
1,444 Elo+
Party 3
Izanami
Izanami
PRIV4T3J0K3R
Izanami
Level 57
God Stats
15W - 13L
1,387 SR
Queue Stats
52W - 55L
1,395 Elo+
Party 3
Sobek
Sobek
aBRAVEazzpanda
Sobek
Level 46
God Stats
16W - 15L
1,425 SR
Queue Stats
18W - 20L
1,314 Elo+
Party 3
Team Averages
Level 47
1,439 SR
1,371 Elo+

VS

Team Averages
Level 42
1,443 SR
1,378 Elo+
Ganesha
Ganesha
ALAN66502
Ganesha
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chang'e
Chang'e
Aleman664
Chang'e
Level 43
God Stats
0W - 4L
1,314 SR
Queue Stats
32W - 50L
1,351 Elo+
Solo
Mulan
Mulan
DonMauri1
Mulan
Level 27
God Stats
3W - 7L
1,500 SR
Queue Stats
170W - 209L
1,390 Elo+
Party 4
Thanatos
Thanatos
elrompet0t092
Thanatos
Level 95
God Stats
14W - 24L
1,401 SR
Queue Stats
268W - 293L
1,415 Elo+
Party 4
Kukulkan
Kukulkan
gummyspartan117
Kukulkan
Level 45
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 12L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BLACKHULK202
Arachne
12
5 / 1 / 2
8,150
1,164
6,115
4,169
1,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
IMBLKGUNNER
Achilles
12
0 / 1 / 5
7,014
1,002
3,676
4,669
4,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
13
1 / 0 / 6
7,457
1,065
10,064
4,890
1,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
PRIV4T3J0K3R
Izanami
12
0 / 0 / 6
7,154
1,022
5,280
3,004
1,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 1 / 4
8,171
1,167
3,627
7,290
8,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

380

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ALAN66502
Ganesha
11
0 / 5 / 2
6,984
998
2,428
9,347
6,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Aleman664
Chang'e
13
2 / 0 / 1
7,927
1,132
4,768
5,144
2,153
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
DonMauri1
Mulan
12
1 / 2 / 1
7,032
1,005
5,687
11,750
12,280
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thanatos
elrompet0t092
Thanatos
12
0 / 1 / 3
6,760
966
6,147
8,388
3,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
11
0 / 0 / 2
6,367
910
287
85
30

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
8
Kills
3
3
Deaths
8
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ganesha
ALAN66502
Ganesha
0
5
2
0.2
L
Chang'e
Aleman664
Chang'e
2
0
1
2.5
W
Arachne
BLACKHULK202
Arachne
5
1
2
6
L
Mulan
DonMauri1
Mulan
1
2
1
0.75
W
Achilles
IMBLKGUNNER
Achilles
0
1
5
2.5
W
Vulcan
1
0
6
4
W
Izanami
PRIV4T3J0K3R
Izanami
0
0
6
3
W
2
1
4
4
L
Thanatos
elrompet0t092
Thanatos
0
1
3
1.5
L
Kukulkan
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,762
Damage
19,317
24,022
Taken
34,714
18,659
Mitigated
24,640
2,741
Healing
3,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
ALAN66502
Ganesha
2,428
346
0
216
9,347
6,699
0
2,870
6,311
4,857
0
L
Chang'e
Aleman664
Chang'e
4,768
869
804
1,075
5,144
2,153
0
2,269
2,828
28,613
0
W
Arachne
BLACKHULK202
Arachne
6,115
4,514
0
648
4,169
1,994
0
1,290
2,879
0
11,882
L
Mulan
DonMauri1
Mulan
5,687
898
0
99
11,750
12,280
0
5,673
5,913
0
14,065
W
Achilles
IMBLKGUNNER
Achilles
3,676
1,125
0
272
4,669
4,582
0
1,953
2,669
0
12,982
W
Vulcan
10,064
4,828
0
0
4,890
1,958
0
998
3,892
27,049
0
W
Izanami
PRIV4T3J0K3R
Izanami
5,280
3,173
0
588
3,004
1,173
0
590
2,414
0
17,664
W
3,627
674
0
1,233
7,290
8,952
0
2,730
4,560
11,848
0
L
Thanatos
elrompet0t092
Thanatos
6,147
1,102
0
1,734
8,388
3,478
0
2,841
5,426
0
11,424
L
Kukulkan
287
60
0
0
85
30
0
66
19
2,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,946
Gold Earned
35,070
109
Minions Killed
103
7
Camps Cleared
4
664,414
Distance Traveled
471,988
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,984
998
2
0
0
71,713
0
L
Chang'e
7,927
1,132
67
10
3
115,800
0
W
Arachne
8,150
1,164
10
1
4
162,638
0
L
Mulan
7,032
1,005
20
3
1
119,208
0
W
Achilles
7,014
1,002
17
2
2
112,630
0
W
Vulcan
7,457
1,065
31
4
1
130,460
0
W
Izanami
7,154
1,022
32
5
0
128,945
0
W
Sobek
8,171
1,167
19
3
0
129,741
0
L
Thanatos
6,760
966
4
1
0
142,157
0
L
Kukulkan
6,367
910
10
1
0
23,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role