Player Matchup

Janus
Janus
Av3rag3Gatsby10
Janus
Level 40
God Stats
27W - 43L
1,463 SR
Queue Stats
94W - 140L
1,202 Elo+
Party 2
Vamana
Vamana
BootyyMonsta
Vamana
Level 26
God Stats
0W - 2L
1,325 SR
Queue Stats
102W - 124L
1,171 Elo+
Party 2
Thanatos
Thanatos
Br00Sk1_16
Thanatos
Level 27
God Stats
3W - 6L
1,490 SR
Queue Stats
32W - 66L
1,166 Elo+
Party 2
Cernunnos
Cernunnos
TheoneShane321
Cernunnos
Level 42
God Stats
3W - 1L
1,704 SR
Queue Stats
58W - 72L
1,288 Elo+
Party 1
Cerberus
Cerberus
largish-tube69
Cerberus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,296 Elo+
Party 1
Team Averages
Level 31
1,496 SR
1,224 Elo+

VS

Team Averages
Level 44
1,519 SR
1,397 Elo+
Thanatos
Thanatos
 
Thanatos
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
KIDDRAY
Danzaburou
Level 49
God Stats
10W - 9L
1,430 SR
Queue Stats
72W - 105L
1,357 Elo+
Solo
Sun Wukong
Sun Wukong
MajinWrath
Sun Wukong
Level 45
God Stats
7W - 2L
1,684 SR
Queue Stats
16W - 9L
1,419 Elo+
Party 3
Merlin
Merlin
PAPAFYY
Merlin
Level 28
God Stats
4W - 4L
1,598 SR
Queue Stats
40W - 38L
1,422 Elo+
Party 3
Ix Chel
Ix Chel
TransTornadaH
Ix Chel
Level 42
God Stats
11W - 14L
1,382 SR
Queue Stats
240W - 242L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,034
402
5,605
9,488
2,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
11
0 / 1 / 0
6,159
411
2,296
10,476
8,374
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
Br00Sk1_16
Thanatos
10
0 / 4 / 0
6,174
412
3,927
13,267
4,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
TheoneShane321
Cernunnos
10
0 / 2 / 0
6,097
406
4,964
9,807
2,958
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
9
0 / 5 / 0
6,142
409
2,675
16,226
7,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
7 / 0 / 4
8,736
582
8,054
8,088
4,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Danzaburou
KIDDRAY
Danzaburou
13
5 / 0 / 1
8,014
534
10,170
8,648
3,014
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
MajinWrath
Sun Wukong
13
1 / 0 / 3
8,035
536
6,708
7,348
4,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
PAPAFYY
Merlin
13
2 / 0 / 3
8,292
553
6,105
4,112
1,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ix Chel
11
1 / 0 / 5
7,449
497
4,006
7,265
4,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
16
17
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
0
4
9
L
0
5
0
0
L
Vamana
0
1
0
0
L
Thanatos
Br00Sk1_16
Thanatos
0
4
0
0
W
Danzaburou
KIDDRAY
Danzaburou
5
0
1
5.5
W
Sun Wukong
MajinWrath
Sun Wukong
1
0
3
2.5
W
Merlin
PAPAFYY
Merlin
2
0
3
3.5
L
Cernunnos
TheoneShane321
Cernunnos
0
2
0
0
W
Ix Chel
1
0
5
3.5
L
Cerberus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,467
Damage
35,043
59,264
Taken
35,461
26,027
Mitigated
17,601
18,382
Healing
15,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,054
784
0
6,900
8,088
4,261
188
1,400
6,642
0
64,029
L
5,605
40
0
990
9,488
2,425
60
2,775
6,625
41,428
0
L
Vamana
2,296
712
0
1,995
10,476
8,374
0
1,072
9,404
205
28,935
L
Thanatos
Br00Sk1_16
Thanatos
3,927
672
0
7,675
13,267
4,435
182
1,610
11,657
0
41,110
W
Danzaburou
KIDDRAY
Danzaburou
10,170
6,172
59
1,817
8,648
3,014
2,621
1,991
6,585
0
56,764
W
Sun Wukong
MajinWrath
Sun Wukong
6,708
567
8
1,146
7,348
4,476
961
152
7,170
0
45,580
W
Merlin
PAPAFYY
Merlin
6,105
0
0
350
4,112
1,294
496
2,022
1,862
51,786
0
L
Cernunnos
TheoneShane321
Cernunnos
4,964
1,514
0
2,690
9,807
2,958
627
1,873
7,934
0
37,642
W
Ix Chel
4,006
400
1,640
3,501
7,265
4,556
74
2,758
4,437
26,956
0
L
Cerberus
2,675
83
1,498
3,534
16,226
7,835
210
2,802
13,424
18,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,606
Gold Earned
40,526
270
Minions Killed
354
0
Camps Cleared
0
1,431,888
Distance Traveled
1,521,526
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,736
582
88
6
0
372,921
0
L
Janus
6,034
402
59
4
0
256,272
2
L
Vamana
6,159
411
33
2
0
292,000
0
L
Thanatos
6,174
412
70
5
0
324,129
0
W
Danzaburou
8,014
534
76
5
0
243,533
0
W
Sun Wukong
8,035
536
61
4
0
319,863
0
W
Merlin
8,292
553
95
6
0
303,250
0
L
Cernunnos
6,097
406
63
4
0
276,755
1
W
Ix Chel
7,449
497
34
2
0
281,959
0
L
Cerberus
6,142
409
45
3
0
282,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role