Player Matchup

Jormungandr
Jormungandr
LZboulder
Jormungandr
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 170L
1,490 Elo+
Solo
Hercules
Hercules
MISTER r u n
Hercules
Level 159
God Stats
3W - 3L
1,663 SR
Queue Stats
477W - 387L
1,506 Elo+
Party 1
Poseidon
Poseidon
RE360
Poseidon
Level 148
God Stats
3W - 0L
1,804 SR
Queue Stats
267W - 207L
1,507 Elo+
Party 1
Da Ji
Da Ji
callhimbiggs
Da Ji
Level 156
God Stats
3W - 0L
1,735 SR
Queue Stats
519W - 508L
1,526 Elo+
Solo
Charybdis
Charybdis
idcSpartan
Charybdis
Level 122
God Stats
3W - 3L
1,417 SR
Queue Stats
280W - 229L
1,520 Elo+
Party 1
Team Averages
Level 141
1,624 SR
1,510 Elo+

VS

Team Averages
Level 150
1,477 SR
1,563 Elo+
Pele
Pele
Amphabulous7
Pele
Level 137
God Stats
2W - 5L
1,318 SR
Queue Stats
99W - 89L
1,608 Elo+
Party 2
King Arthur
King Arthur
InsaneParasite
King Arthur
Level 169
God Stats
2W - 9L
1,223 SR
Queue Stats
619W - 651L
1,543 Elo+
Solo
Hachiman
Hachiman
Mase730
Hachiman
Level 155
God Stats
1W - 3L
1,730 SR
Queue Stats
149W - 154L
1,522 Elo+
Solo
Merlin
Merlin
TeekDaddy
Merlin
Level 148
God Stats
2W - 2L
1,613 SR
Queue Stats
155W - 140L
1,559 Elo+
Solo
Cernunnos
Cernunnos
dumptruck1999
Cernunnos
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 107L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LZboulder
Jormungandr
18
9 / 2 / 14
10,451
950
11,602
12,852
16,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
MISTER r u n
Hercules
17
2 / 2 / 15
9,387
853
9,769
17,460
20,384
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Poseidon
RE360
Poseidon
16
7 / 4 / 11
9,976
907
18,849
10,868
5,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
1 / 3 / 17
9,253
841
7,329
12,103
8,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
idcSpartan
Charybdis
16
4 / 2 / 12
9,147
832
10,314
10,766
5,405
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 6
8,820
802
11,874
14,858
7,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
InsaneParasite
King Arthur
15
1 / 4 / 8
8,839
804
5,459
15,150
13,781
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Mase730
Hachiman
16
5 / 5 / 8
9,452
859
8,380
11,021
5,740
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
TeekDaddy
Merlin
16
3 / 4 / 7
9,156
832
11,042
9,422
4,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
dumptruck1999
Cernunnos
14
1 / 6 / 10
7,859
714
6,881
13,194
6,321
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
52
23
Kills
13
13
Deaths
23
69
Assists
39
Player
Kills
Deaths
Assists
KDA
L
3
4
6
1.5
L
King Arthur
InsaneParasite
King Arthur
1
4
8
1.25
W
Jormungandr
LZboulder
Jormungandr
9
2
14
8
W
Hercules
MISTER r u n
Hercules
2
2
15
4.75
L
Hachiman
Mase730
Hachiman
5
5
8
1.8
W
Poseidon
RE360
Poseidon
7
4
11
3.13
L
Merlin
TeekDaddy
Merlin
3
4
7
1.63
W
1
3
17
3.17
L
Cernunnos
dumptruck1999
Cernunnos
1
6
10
1
W
Charybdis
idcSpartan
Charybdis
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,863
Damage
43,636
64,049
Taken
63,645
56,312
Mitigated
38,257
20,276
Healing
18,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,874
2,279
1,401
4,081
14,858
7,657
965
6,127
7,992
0
29,486
L
King Arthur
InsaneParasite
King Arthur
5,459
289
1,539
3,900
15,150
13,781
158
4,365
9,969
0
10,567
W
Jormungandr
LZboulder
Jormungandr
11,602
1,322
1,371
1,409
12,852
16,718
894
1,910
10,942
26,220
0
W
Hercules
MISTER r u n
Hercules
9,769
604
3,717
5,911
17,460
20,384
337
2,841
14,619
0
18,768
L
Hachiman
Mase730
Hachiman
8,380
4,300
1,351
653
11,021
5,740
951
6,196
4,238
0
14,160
W
Poseidon
RE360
Poseidon
18,849
1,607
778
902
10,868
5,259
0
2,196
8,648
31,884
0
L
Merlin
TeekDaddy
Merlin
11,042
337
596
1,097
9,422
4,758
394
4,331
4,636
24,239
0
W
7,329
951
751
506
12,103
8,546
677
2,417
9,686
0
12,873
L
Cernunnos
dumptruck1999
Cernunnos
6,881
2,445
1,327
2,446
13,194
6,321
755
6,437
6,164
0
13,760
W
Charybdis
idcSpartan
Charybdis
10,314
2,867
2,505
2,426
10,766
5,405
3,298
1,962
8,804
0
24,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,214
Gold Earned
44,126
141
Minions Killed
106
0
Camps Cleared
0
1,092,403
Distance Traveled
985,692
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,820
802
34
3
0
218,263
0
L
King Arthur
8,839
804
15
1
0
192,182
0
W
Jormungandr
10,451
950
31
3
0
230,426
0
W
Hercules
9,387
853
29
3
0
235,954
0
L
Hachiman
9,452
859
13
1
0
191,917
0
W
Poseidon
9,976
907
37
3
0
204,591
0
L
Merlin
9,156
832
36
3
0
186,289
0
W
Da Ji
9,253
841
15
1
0
224,758
0
L
Cernunnos
7,859
714
8
1
0
197,041
0
W
Charybdis
9,147
832
29
3
0
196,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role