Player Matchup

Hercules
Hercules
Skully78
Hercules
Level 127
God Stats
0W - 1L
1,560 SR
Queue Stats
27W - 22L
1,652 Elo+
Party 2
Charybdis
Charybdis
Sollandel
Charybdis
Level 78
God Stats
1W - 1L
1,677 SR
Queue Stats
75W - 64L
1,577 Elo+
Solo
Nu Wa
Nu Wa
Soperium
Nu Wa
Level 16
God Stats
0W - 1L
1,325 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
SphericMetal984
Jormungandr
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 94L
1,641 Elo+
Party 2
Danzaburou
Danzaburou
xOddFutureTacox
Danzaburou
Level 129
God Stats
2W - 3L
1,510 SR
Queue Stats
86W - 88L
1,536 Elo+
Party 2
Team Averages
Level 92
1,514 SR
1,581 Elo+

VS

Team Averages
Level 147
1,526 SR
1,577 Elo+
Medusa
Medusa
D0ubleaces
Medusa
Level 116
God Stats
2W - 1L
1,620 SR
Queue Stats
33W - 36L
1,501 Elo+
Party 1
Hercules
Hercules
DΔRKCRØW
Hercules
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 43L
1,604 Elo+
Party 1
Chiron
Chiron
Inmisericors
Chiron
Level 161
God Stats
15W - 5L
1,724 SR
Queue Stats
454W - 480L
1,513 Elo+
Party 3
Hera
Hera
LT1_WS6
Hera
Level 149
God Stats
1W - 1L
1,284 SR
Queue Stats
119W - 127L
1,536 Elo+
Solo
Bellona
Bellona
jebilicious
Bellona
Level 154
God Stats
4W - 1L
1,500 SR
Queue Stats
307W - 317L
1,731 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Skully78
Hercules
15
8 / 7 / 3
9,254
771
16,993
20,022
23,272
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
Sollandel
Charybdis
13
0 / 8 / 4
7,405
617
9,149
14,020
6,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Soperium
Nu Wa
14
1 / 6 / 4
8,027
669
11,142
10,038
4,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
SphericMetal984
Jormungandr
15
1 / 6 / 7
9,001
750
8,870
17,958
21,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
xOddFutureTacox
Danzaburou
15
3 / 5 / 7
9,161
763
9,662
13,919
8,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
D0ubleaces
Medusa
19
9 / 1 / 18
11,439
953
16,093
12,465
7,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
DΔRKCRØW
Hercules
16
3 / 2 / 26
10,318
860
10,531
24,146
29,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
15
3 / 2 / 17
9,234
770
13,085
8,234
4,599
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
LT1_WS6
Hera
18
11 / 3 / 18
11,262
939
20,636
10,340
5,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
jebilicious
Bellona
16
6 / 5 / 21
9,799
817
10,949
17,723
24,882
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
132
13
Kills
32
32
Deaths
13
25
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Medusa
D0ubleaces
Medusa
9
1
18
18
W
Hercules
DΔRKCRØW
Hercules
3
2
26
8
W
Chiron
3
2
17
5.75
W
Hera
LT1_WS6
Hera
11
3
18
6.67
L
Hercules
Skully78
Hercules
8
7
3
1.36
L
Charybdis
Sollandel
Charybdis
0
8
4
0.25
L
Nu Wa
Soperium
Nu Wa
1
6
4
0.5
L
Jormungandr
SphericMetal984
Jormungandr
1
6
7
0.75
W
Bellona
jebilicious
Bellona
6
5
21
3.3
L
Danzaburou
xOddFutureTacox
Danzaburou
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,816
Damage
71,294
75,957
Taken
72,908
64,421
Mitigated
72,225
10,485
Healing
36,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
D0ubleaces
Medusa
16,093
6,837
2,118
6,401
12,465
7,575
2,253
4,092
7,543
0
45,118
W
Hercules
DΔRKCRØW
Hercules
10,531
2,322
5,068
13,686
24,146
29,598
928
5,487
17,869
228
16,001
W
Chiron
13,085
3,274
1,454
1,973
8,234
4,599
2,549
2,264
5,792
0
28,233
W
Hera
LT1_WS6
Hera
20,636
5,017
896
1,424
10,340
5,571
1,927
3,167
6,658
36,280
0
L
Hercules
Skully78
Hercules
16,993
3,063
250
3,696
20,022
23,272
0
8,099
11,595
145
19,786
L
Charybdis
Sollandel
Charybdis
9,149
3,825
0
595
14,020
6,743
0
3,705
10,250
0
19,275
L
Nu Wa
Soperium
Nu Wa
11,142
1,517
0
0
10,038
4,695
0
2,928
7,110
20,590
0
L
Jormungandr
SphericMetal984
Jormungandr
8,870
1,611
384
1,192
17,958
21,644
0
5,422
12,480
19,319
0
W
Bellona
jebilicious
Bellona
10,949
1,284
1,215
2,431
17,723
24,882
205
3,661
13,744
4,030
17,397
L
Danzaburou
xOddFutureTacox
Danzaburou
9,662
2,373
1,454
2,914
13,919
8,067
462
3,044
10,827
0
25,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,848
Gold Earned
52,052
101
Minions Killed
162
0
Camps Cleared
0
979,340
Distance Traveled
1,116,911
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,439
953
60
5
0
239,145
0
W
Hercules
10,318
860
6
1
0
246,440
0
W
Chiron
9,234
770
44
4
0
224,370
0
W
Hera
11,262
939
33
3
0
191,514
0
L
Hercules
9,254
771
4
0
0
219,071
0
L
Charybdis
7,405
617
20
2
0
184,828
0
L
Nu Wa
8,027
669
23
2
0
192,874
0
L
Jormungandr
9,001
750
19
2
0
196,663
0
W
Bellona
9,799
817
19
2
0
215,442
0
L
Danzaburou
9,161
763
35
3
0
185,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role