Player Matchup

Charon
Charon
 
Charon
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FraisParker
Danzaburou
Level 154
God Stats
15W - 27L
1,469 SR
Queue Stats
508W - 507L
1,519 Elo+
Party 2
Mulan
Mulan
IiGiveZer0Foxl
Mulan
Level 144
God Stats
6W - 3L
1,706 SR
Queue Stats
622W - 505L
1,611 Elo+
Solo
Nemesis
Nemesis
MiguelXool
Nemesis
Level 180
God Stats
13W - 12L
1,640 SR
Queue Stats
231W - 237L
1,526 Elo+
Party 2
Kukulkan
Kukulkan
TheaPacolypse
Kukulkan
Level 166
God Stats
6W - 6L
1,390 SR
Queue Stats
232W - 230L
1,608 Elo+
Solo
Team Averages
Level 163
1,541 SR
1,553 Elo+

VS

Team Averages
Level 135
1,654 SR
1,508 Elo+
Nemesis
Nemesis
 
Nemesis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
Grimm_Creeper07
Charon
Level 129
God Stats
12W - 4L
1,848 SR
Queue Stats
204W - 181L
1,598 Elo+
Party 1
Ishtar
Ishtar
PierreRobert
Ishtar
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,406 Elo+
Solo
Nu Wa
Nu Wa
ebanarce13
Nu Wa
Level 106
God Stats
0W - 2L
1,851 SR
Queue Stats
103W - 101L
1,521 Elo+
Party 3
Thor
Thor
reddead-ian
Thor
Level 149
God Stats
63W - 47L
1,570 SR
Queue Stats
476W - 432L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 0 / 0
5,374
597
2,838
6,362
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
FraisParker
Danzaburou
9
0 / 0 / 1
5,429
603
2,807
5,358
1,926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 1 / 2
5,135
571
3,782
5,365
3,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
MiguelXool
Nemesis
9
1 / 1 / 1
5,303
589
2,152
7,425
3,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
TheaPacolypse
Kukulkan
12
2 / 0 / 2
6,255
695
2,962
4,684
1,797
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 0 / 0
5,315
591
4,705
6,080
2,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 1 / 0
4,888
543
4,072
6,871
4,838
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ishtar
2
0 / 1 / 1
3,416
380
307
1,269
327
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
7
0 / 2 / 0
4,432
492
2,829
4,852
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 1
4,845
538
2,589
6,624
2,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
5
Kills
2
2
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
0
0
0
L
Nemesis
 
Nemesis
1
0
0
1
W
Danzaburou
FraisParker
Danzaburou
0
0
1
0.5
L
1
1
0
1
W
2
1
2
3
W
Nemesis
MiguelXool
Nemesis
1
1
1
1.5
L
Ishtar
0
1
1
0.5
W
Kukulkan
TheaPacolypse
Kukulkan
2
0
2
3
L
Nu Wa
0
2
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,541
Damage
14,502
29,194
Taken
25,696
13,171
Mitigated
11,459
10,914
Healing
6,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
2,838
279
0
2,000
6,362
2,423
0
288
5,658
33,620
0
L
Nemesis
 
Nemesis
4,705
1,824
0
3,124
6,080
2,577
0
2,115
3,651
0
34,892
W
Danzaburou
FraisParker
Danzaburou
2,807
1,033
0
2,439
5,358
1,926
489
3,170
2,188
0
37,114
L
4,072
493
0
2,112
6,871
4,838
0
254
6,617
20,111
0
W
3,782
720
0
1,139
5,365
3,982
309
1,489
3,832
0
20,014
W
Nemesis
MiguelXool
Nemesis
2,152
599
0
2,831
7,425
3,043
0
521
6,781
0
35,739
L
Ishtar
307
307
0
374
1,269
327
0
0
1,269
0
3,367
W
Kukulkan
TheaPacolypse
Kukulkan
2,962
325
0
2,505
4,684
1,797
440
1,475
3,209
64,554
0
L
Nu Wa
2,829
723
0
500
4,852
1,476
0
1,700
3,152
24,164
0
L
2,589
375
0
467
6,624
2,241
0
1,394
5,200
0
31,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,496
Gold Earned
22,896
348
Minions Killed
179
0
Camps Cleared
0
872,782
Distance Traveled
754,994
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,374
597
75
8
0
169,344
0
L
Nemesis
5,315
591
62
7
0
203,628
1
W
Danzaburou
5,429
603
63
7
0
153,068
0
L
Charon
4,888
543
12
1
0
178,776
1
W
Mulan
5,135
571
36
4
0
183,459
2
W
Nemesis
5,303
589
61
7
0
198,263
0
L
Ishtar
3,416
380
7
1
0
27,073
0
W
Kukulkan
6,255
695
113
13
0
168,648
1
L
Nu Wa
4,432
492
44
5
0
145,414
0
L
Thor
4,845
538
54
6
0
200,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role