Player Matchup

Baron Samedi
Baron Samedi
Bucki3DaJOker
Baron Samedi
Level 143
God Stats
229W - 204L
1,398 SR
Queue Stats
619W - 605L
1,482 Elo+
Solo
Kukulkan
Kukulkan
Elfourloko44
Kukulkan
Level 127
God Stats
4W - 4L
1,232 SR
Queue Stats
227W - 216L
1,539 Elo+
Party 1
Chiron
Chiron
MeleNotMelee
Chiron
Level 119
God Stats
1W - 3L
1,650 SR
Queue Stats
189W - 177L
1,501 Elo+
Party 3
Khepri
Khepri
VelvetMonkey
Khepri
Level 147
God Stats
11W - 7L
1,796 SR
Queue Stats
176W - 173L
1,495 Elo+
Party 3
Da Ji
Da Ji
ZoplaPoias
Da Ji
Level 87
God Stats
3W - 2L
1,739 SR
Queue Stats
204W - 176L
1,553 Elo+
Party 1
Team Averages
Level 125
1,563 SR
1,514 Elo+

VS

Team Averages
Level 109
1,503 SR
1,443 Elo+
Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
SuperWaifu
Mulan
Level 83
God Stats
9W - 7L
1,341 SR
Queue Stats
69W - 94L
1,384 Elo+
Party 2
Hachiman
Hachiman
Vrtuoso
Hachiman
Level 63
God Stats
1W - 0L
1,737 SR
Queue Stats
56W - 78L
1,430 Elo+
Party 2
Charon
Charon
cornpop123
Charon
Level 148
God Stats
31W - 29L
1,410 SR
Queue Stats
115W - 150L
1,445 Elo+
Party 2
Mercury
Mercury
ssbflak
Mercury
Level 122
God Stats
3W - 4L
1,528 SR
Queue Stats
94W - 126L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bucki3DaJOker
Baron Samedi
1
0 / 0 / 0
2,415
483
0
0
0
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Elfourloko44
Kukulkan
7
1 / 0 / 1
3,891
778
757
1,593
454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
5
0 / 0 / 0
3,088
618
2,063
2,374
766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
5
0 / 0 / 0
3,282
656
986
2,857
1,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
6
1 / 0 / 1
3,682
736
2,144
4,356
1,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
0 / 1 / 0
3,315
663
578
2,785
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
7
0 / 0 / 0
3,814
763
242
1,746
744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
Vrtuoso
Hachiman
5
0 / 0 / 0
2,953
591
1,383
2,016
516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Charon
cornpop123
Charon
5
0 / 0 / 0
3,272
654
1,696
3,537
1,946
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
ssbflak
Mercury
6
0 / 1 / 0
3,395
679
914
3,449
949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
2
Kills
0
0
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
1
0
0
L
Baron Samedi
Bucki3DaJOker
Baron Samedi
0
0
0
0
L
Kukulkan
Elfourloko44
Kukulkan
1
0
1
1.5
L
Chiron
0
0
0
0
W
Mulan
0
0
0
0
L
Khepri
0
0
0
0
W
Hachiman
Vrtuoso
Hachiman
0
0
0
0
L
Da Ji
1
0
1
1.5
W
Charon
cornpop123
Charon
0
0
0
0
W
Mercury
ssbflak
Mercury
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,950
Damage
4,813
11,180
Taken
13,533
3,969
Mitigated
4,954
4,142
Healing
5,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
578
39
121
1,052
2,785
799
0
524
2,261
17,880
0
L
Baron Samedi
Bucki3DaJOker
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
Elfourloko44
Kukulkan
757
258
0
696
1,593
454
0
388
1,205
25,167
0
L
Chiron
2,063
1,016
135
1,261
2,374
766
0
1,146
1,228
0
18,403
W
Mulan
242
0
0
1,258
1,746
744
0
0
1,746
0
19,126
L
Khepri
986
66
0
936
2,857
1,397
0
464
2,393
8,039
0
W
Hachiman
Vrtuoso
Hachiman
1,383
830
0
826
2,016
516
0
512
1,504
0
12,432
L
Da Ji
2,144
770
0
1,114
4,356
1,352
0
276
4,047
0
16,453
W
Charon
cornpop123
Charon
1,696
542
91
1,632
3,537
1,946
0
474
3,063
10,501
0
W
Mercury
ssbflak
Mercury
914
689
0
515
3,449
949
0
268
3,181
0
15,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,358
Gold Earned
16,749
119
Minions Killed
166
0
Camps Cleared
0
418,733
Distance Traveled
506,887
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
3,315
663
39
8
0
105,715
0
L
Baron Samedi
2,415
483
0
0
0
4,745
0
L
Kukulkan
3,891
778
52
10
0
98,756
0
L
Chiron
3,088
618
31
6
0
88,138
0
W
Mulan
3,814
763
53
11
0
91,589
0
L
Khepri
3,282
656
14
3
0
106,610
2
W
Hachiman
2,953
591
23
5
0
97,521
0
L
Da Ji
3,682
736
22
4
0
120,484
0
W
Charon
3,272
654
19
4
0
93,115
2
W
Mercury
3,395
679
32
6
0
118,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role