Player Matchup

Hachiman
Hachiman
Logo_Dom
Hachiman
Level 127
God Stats
0W - 2L
1,289 SR
Queue Stats
125W - 143L
1,394 Elo+
Party 1
Bacchus
Bacchus
TheDemonKillerTT
Bacchus
Level 20
God Stats
21W - 20L
1,496 SR
Queue Stats
22W - 22L
1,417 Elo+
Party 1
Baba Yaga
Baba Yaga
ThePlasterGuy
Baba Yaga
Level 27
God Stats
18W - 23L
1,504 SR
Queue Stats
112W - 130L
1,388 Elo+
Party 1
Team Averages
Level 58
1,430 SR
1,400 Elo+

VS

Team Averages
Level 68
1,464 SR
1,293 Elo+
Janus
Janus
 
Janus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
chadslayer69
Skadi
Level 107
God Stats
1W - 0L
1,392 SR
Queue Stats
6W - 7L
1,111 Elo+
Party 2
Bacchus
Bacchus
pilotdroid12
Bacchus
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
6W - 2L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Logo_Dom
Hachiman
9
1 / 5 / 2
6,941
694
5,833
10,257
3,647
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8
1 / 6 / 2
6,634
663
3,668
12,153
10,147
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baba Yaga
ThePlasterGuy
Baba Yaga
10
2 / 8 / 0
7,569
757
8,166
10,402
4,244
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
1 / 3 / 13
8,158
816
9,789
7,446
2,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
16 / 1 / 2
10,182
1,018
14,122
7,496
2,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
pilotdroid12
Bacchus
10
1 / 0 / 15
8,014
801
3,250
6,106
4,309
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
4
Kills
18
19
Deaths
4
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
3
13
2.5
L
Hachiman
Logo_Dom
Hachiman
1
5
2
0.4
L
1
6
2
0.33
L
Baba Yaga
ThePlasterGuy
Baba Yaga
2
8
0
0.25
W
16
1
2
17
W
Bacchus
pilotdroid12
Bacchus
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,667
Damage
27,161
32,812
Taken
21,048
18,038
Mitigated
8,985
2,589
Healing
1,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,789
769
0
836
7,446
2,301
748
4,004
3,442
42,871
0
L
Hachiman
Logo_Dom
Hachiman
5,833
2,214
71
1,328
10,257
3,647
0
4,276
5,981
0
19,667
L
3,668
313
0
233
12,153
10,147
0
5,408
6,635
9,088
0
L
Baba Yaga
ThePlasterGuy
Baba Yaga
8,166
527
13
944
10,402
4,244
0
3,702
6,700
19,482
0
W
14,122
7,387
0
0
7,496
2,375
180
4,908
2,564
0
28,802
W
Bacchus
pilotdroid12
Bacchus
3,250
1,285
115
516
6,106
4,309
120
3,305
2,537
6,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,144
Gold Earned
26,354
51
Minions Killed
75
0
Camps Cleared
0
478,744
Distance Traveled
529,335
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,158
816
44
4
0
190,998
0
L
Hachiman
6,941
694
35
4
0
153,336
0
L
Bacchus
6,634
663
5
1
0
154,431
0
L
Baba Yaga
7,569
757
11
1
0
170,977
0
W
Skadi
10,182
1,018
29
3
0
156,932
0
W
Bacchus
8,014
801
2
0
0
181,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role