Player Matchup

Sol
Sol
Silver II
BronzeTulip6728
Sol
Silver II
Level 110
God Stats
2W - 3L
1,585 SR
Queue Stats
237W - 249L
927 MMR
Solo
Thanatos
Thanatos
Silver I
DiosMaikel
Thanatos
Silver I
Level 127
God Stats
7W - 11L
1,379 SR
Queue Stats
216W - 247L
1,224 MMR
Party 1
Merlin
Merlin
Silver II
InkedOutPanda
Merlin
Silver II
Level 185
God Stats
14W - 15L
1,549 SR
Queue Stats
587W - 600L
1,005 MMR
Solo
Ares
Ares
Silver IV
samo2345
Ares
Silver IV
Level 129
God Stats
12W - 5L
1,781 SR
Queue Stats
213W - 258L
842 MMR
Party 1
Athena
Athena
Silver II
wolfxman4
Athena
Silver II
Level 140
God Stats
0W - 3L
1,267 SR
Queue Stats
156W - 173L
941 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 138
1,512 SR
988 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,514 SR
1,063 MMR
Pele
Pele
Silver I
 
Pele
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ullr
Ullr
Silver III
Austin36
Ullr
Silver III
Level 129
God Stats
63W - 90L
1,473 SR
Queue Stats
201W - 226L
947 MMR
Solo
Cerberus
Cerberus
Silver I
Chatsolide93
Cerberus
Silver I
Level 144
God Stats
4W - 5L
1,430 SR
Queue Stats
787W - 807L
1,045 MMR
Solo
Arachne
Arachne
Silver III
ZdradaOfHell
Arachne
Silver III
Level 119
God Stats
2W - 0L
1,716 SR
Queue Stats
23W - 33L
901 MMR
Party 2
Scylla
Scylla
Silver III
puckmonster23
Scylla
Silver III
Level 144
God Stats
8W - 14L
1,451 SR
Queue Stats
287W - 292L
923 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
7,784
519
15,832
11,824
4,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
DiosMaikel
Thanatos
14
5 / 4 / 1
8,159
544
9,713
18,432
7,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 3 / 1
7,754
517
3,078
5,599
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
9
0 / 4 / 0
5,448
363
3,998
9,048
7,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Athena
wolfxman4
Athena
11
2 / 3 / 4
7,099
473
7,329
13,337
12,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
SobekRavana

VS

Bans
TyrAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
9 / 0 / 1
10,656
710
15,838
17,331
10,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ullr
12
1 / 3 / 4
7,230
482
6,675
14,196
5,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Chatsolide93
Cerberus
12
1 / 5 / 3
6,903
460
5,742
17,519
12,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
ZdradaOfHell
Arachne
13
2 / 2 / 3
7,606
507
5,503
10,112
3,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 1
8,244
550
3,722
6,617
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
11
Kills
15
15
Deaths
11
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
9
0
1
9.5
W
Ullr
1
3
4
1
L
4
1
2
5
W
Cerberus
Chatsolide93
Cerberus
1
5
3
0.5
L
Thanatos
DiosMaikel
Thanatos
5
4
1
1.38
L
0
3
1
0.17
W
Arachne
ZdradaOfHell
Arachne
2
2
3
1.75
W
2
1
1
2.5
L
Ares
0
4
0
0
L
Athena
wolfxman4
Athena
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,950
Damage
37,480
58,240
Taken
65,775
33,145
Mitigated
33,276
23,460
Healing
19,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
15,838
4,222
0
8,030
17,331
10,114
682
5,522
10,939
247
90,153
W
Ullr
6,675
2,715
0
4,997
14,196
5,318
817
9,081
5,007
0
40,958
L
15,832
5,938
0
6,783
11,824
4,015
852
2,817
9,007
66,409
0
W
Cerberus
Chatsolide93
Cerberus
5,742
504
0
4,470
17,519
12,406
253
9,232
7,935
35,045
0
L
Thanatos
DiosMaikel
Thanatos
9,713
2,422
0
13,289
18,432
7,550
0
2,495
15,595
0
61,112
L
3,078
189
0
250
5,599
1,849
0
1,075
4,484
60,773
0
W
Arachne
ZdradaOfHell
Arachne
5,503
4,445
0
1,228
10,112
3,862
81
3,110
6,853
0
50,525
W
3,722
251
0
1,250
6,617
1,576
176
1,804
4,715
54,808
0
L
Ares
3,998
150
0
2,326
9,048
7,008
0
0
9,048
22,006
0
L
Athena
wolfxman4
Athena
7,329
1,705
0
812
13,337
12,723
114
2,696
10,294
30,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,244
Gold Earned
40,639
380
Minions Killed
457
0
Camps Cleared
0
1,289,781
Distance Traveled
1,569,444
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,656
710
143
10
0
343,511
1
W
Ullr
7,230
482
65
4
0
286,901
0
L
Sol
7,784
519
90
6
0
289,231
1
W
Cerberus
6,903
460
67
4
0
300,748
6
L
Thanatos
8,159
544
108
7
0
306,616
0
L
Merlin
7,754
517
125
8
0
268,956
1
W
Arachne
7,606
507
69
5
0
349,660
0
W
Scylla
8,244
550
113
8
0
288,624
0
L
Ares
5,448
363
19
1
0
151,156
0
L
Athena
7,099
473
38
3
0
273,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role