Player Matchup

Merlin
Merlin
HeroOfFreaks
Merlin
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 105L
1,463 Elo+
Solo
Neith
Neith
KMaster12346
Neith
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,495 Elo+
Party 1
Charon
Charon
LordPapio
Charon
Level 94
God Stats
3W - 0L
1,844 SR
Queue Stats
55W - 42L
1,518 Elo+
Party 1
Fenrir
Fenrir
MiggyMacc
Fenrir
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 42L
1,524 Elo+
Party 1
Jormungandr
Jormungandr
ToxicTatumUs
Jormungandr
Level 136
God Stats
2W - 0L
1,599 SR
Queue Stats
17W - 16L
1,405 Elo+
Solo
Team Averages
Level 89
1,589 SR
1,481 Elo+

VS

Team Averages
Level 70
1,389 SR
1,438 Elo+
Martichoras
Martichoras
Grimreaper8039
Martichoras
Level 51
God Stats
2W - 5L
1,364 SR
Queue Stats
107W - 127L
1,375 Elo+
Party 2
Amaterasu
Amaterasu
MrSchaefMan
Amaterasu
Level 103
God Stats
0W - 3L
1,237 SR
Queue Stats
17W - 28L
1,465 Elo+
Solo
Ratatoskr
Ratatoskr
VinniQuality
Ratatoskr
Level 69
God Stats
82W - 53L
1,585 SR
Queue Stats
302W - 273L
1,442 Elo+
Party 2
Khepri
Khepri
earthy-porpoise9
Khepri
Level 64
God Stats
0W - 2L
1,262 SR
Queue Stats
13W - 22L
1,412 Elo+
Solo
Janus
Janus
ltdeadend
Janus
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
0 / 2 / 3
8,705
544
7,313
11,039
4,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 3 / 4
8,306
519
9,497
9,400
3,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Charon
LordPapio
Charon
13
5 / 1 / 9
9,075
567
8,187
9,699
8,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
MiggyMacc
Fenrir
13
5 / 3 / 8
8,718
545
8,924
12,023
6,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jormungandr
ToxicTatumUs
Jormungandr
15
0 / 1 / 3
9,304
582
10,368
13,222
10,970
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Grimreaper8039
Martichoras
11
2 / 8 / 1
6,814
426
6,468
14,183
6,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Amaterasu
MrSchaefMan
Amaterasu
14
2 / 0 / 0
8,320
520
7,086
15,816
13,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
VinniQuality
Ratatoskr
14
4 / 4 / 2
8,108
507
7,785
13,427
5,603
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 1 / 4
7,304
457
3,612
10,586
10,007
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
ltdeadend
Janus
14
2 / 3 / 2
8,277
517
7,676
9,743
4,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
16
Kills
10
10
Deaths
16
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Martichoras
Grimreaper8039
Martichoras
2
8
1
0.31
W
Merlin
0
2
3
0.75
W
6
3
4
2.67
W
Charon
LordPapio
Charon
5
1
9
9.5
W
Fenrir
MiggyMacc
Fenrir
5
3
8
3
L
Amaterasu
MrSchaefMan
Amaterasu
2
0
0
2
W
Jormungandr
ToxicTatumUs
Jormungandr
0
1
3
1.5
L
Ratatoskr
VinniQuality
Ratatoskr
4
4
2
1.25
L
0
1
4
2
L
Janus
ltdeadend
Janus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,289
Damage
32,627
55,383
Taken
63,755
33,880
Mitigated
39,221
12,715
Healing
14,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Martichoras
Grimreaper8039
Martichoras
6,468
2,568
0
1,475
14,183
6,446
184
4,555
9,508
0
48,668
W
Merlin
7,313
95
0
2,750
11,039
4,263
409
3,210
7,498
73,147
0
W
9,497
3,633
0
1,306
9,400
3,441
492
1,941
7,401
0
44,846
W
Charon
LordPapio
Charon
8,187
1,619
0
2,470
9,699
8,414
353
2,183
7,390
33,986
0
W
Fenrir
MiggyMacc
Fenrir
8,924
2,332
0
2,925
12,023
6,792
0
2,699
9,156
32
40,308
L
Amaterasu
MrSchaefMan
Amaterasu
7,086
2,178
0
4,479
15,816
13,120
0
9,574
6,242
0
61,907
W
Jormungandr
ToxicTatumUs
Jormungandr
10,368
3,217
0
3,264
13,222
10,970
261
649
11,671
82,727
188
L
Ratatoskr
VinniQuality
Ratatoskr
7,785
1,764
0
3,734
13,427
5,603
238
3,628
9,631
0
62,550
L
3,612
224
0
2,834
10,586
10,007
0
2,835
7,646
19,309
0
L
Janus
ltdeadend
Janus
7,676
218
0
1,930
9,743
4,045
919
4,402
4,961
63,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,108
Gold Earned
38,823
432
Minions Killed
399
0
Camps Cleared
0
1,505,656
Distance Traveled
1,569,757
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Martichoras
6,814
426
54
3
0
245,680
0
W
Merlin
8,705
544
144
9
0
297,757
2
W
Neith
8,306
519
68
4
0
292,438
0
W
Charon
9,075
567
32
2
0
278,549
2
W
Fenrir
8,718
545
49
3
0
332,332
2
L
Amaterasu
8,320
520
111
7
0
337,833
0
W
Jormungandr
9,304
582
139
9
0
304,580
0
L
Ratatoskr
8,108
507
96
6
0
370,211
0
L
Khepri
7,304
457
27
2
0
327,856
9
L
Janus
8,277
517
111
7
0
288,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role