Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
C0balt3mpire
Hel
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 90L
1,490 Elo+
Party 2
Chaac
Chaac
II Leaend II
Chaac
Level 127
God Stats
9W - 6L
1,783 SR
Queue Stats
118W - 104L
1,504 Elo+
Party 2
Nemesis
Nemesis
PierreRobert
Nemesis
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,442 Elo+
Solo
Eset
Eset
ja306ck
Eset
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 179L
1,474 Elo+
Solo
Team Averages
Level 123
1,557 SR
1,482 Elo+

VS

Team Averages
Level 113
1,462 SR
1,471 Elo+
Hades
Hades
 
Hades
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
CryptoSpartan
Zeus
Level 126
God Stats
6W - 9L
1,408 SR
Queue Stats
330W - 304L
1,520 Elo+
Solo
Danzaburou
Danzaburou
TheBigTongue
Danzaburou
Level 105
God Stats
61W - 72L
1,430 SR
Queue Stats
226W - 207L
1,426 Elo+
Party 3
Cthulhu
Cthulhu
Useless_God-
Cthulhu
Level 151
God Stats
12W - 12L
1,568 SR
Queue Stats
292W - 257L
1,447 Elo+
Party 3
Anubis
Anubis
Yangka1
Anubis
Level 57
God Stats
23W - 23L
1,405 SR
Queue Stats
296W - 270L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
0 / 4 / 0
4,721
472
1,520
7,131
2,092
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 6 / 2
4,841
484
1,919
8,581
1,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
0 / 2 / 1
5,139
514
3,689
9,928
4,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
PierreRobert
Nemesis
8
1 / 2 / 0
4,870
487
2,658
7,421
2,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Eset
ja306ck
Eset
10
3 / 3 / 0
5,767
577
5,582
8,086
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
1 / 0 / 1
5,582
558
1,785
4,416
1,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 1
5,887
589
3,449
5,987
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
TheBigTongue
Danzaburou
11
7 / 0 / 3
7,240
724
6,039
2,930
1,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Useless_God-
Cthulhu
10
1 / 1 / 2
6,188
619
6,260
7,408
6,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Yangka1
Anubis
10
7 / 1 / 7
6,891
689
9,544
6,523
2,657
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
17
17
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
4
0
0
W
Hades
 
Hades
1
0
1
1.5
L
0
6
2
0.17
W
1
2
1
0.75
L
0
2
1
0.25
L
Nemesis
PierreRobert
Nemesis
1
2
0
0.5
W
Danzaburou
TheBigTongue
Danzaburou
7
0
3
8.5
W
Cthulhu
Useless_God-
Cthulhu
1
1
2
2
W
Anubis
Yangka1
Anubis
7
1
7
10.5
L
Eset
ja306ck
Eset
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,368
Damage
27,077
41,147
Taken
27,264
13,073
Mitigated
14,255
10,412
Healing
9,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
1,520
853
0
1,847
7,131
2,092
0
2,201
4,930
0
28,077
W
Hades
 
Hades
1,785
300
95
2,240
4,416
1,608
294
315
4,031
41,632
0
L
1,919
289
1,007
1,373
8,581
1,935
0
3,911
4,670
12,956
0
W
3,449
834
0
1,493
5,987
2,011
336
3,010
2,773
40,757
0
L
3,689
1,021
0
3,724
9,928
4,022
0
6,003
3,069
0
30,989
L
Nemesis
PierreRobert
Nemesis
2,658
1,396
0
491
7,421
2,293
0
2,541
4,798
0
30,570
W
Danzaburou
TheBigTongue
Danzaburou
6,039
2,475
0
963
2,930
1,107
447
653
2,217
0
35,078
W
Cthulhu
Useless_God-
Cthulhu
6,260
693
0
2,431
7,408
6,872
0
327
7,071
36,770
0
W
Anubis
Yangka1
Anubis
9,544
226
0
2,755
6,523
2,657
921
2,863
3,444
32,264
0
L
Eset
ja306ck
Eset
5,582
347
0
1,970
8,086
2,731
0
5,422
2,619
38,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,338
Gold Earned
31,788
245
Minions Killed
311
0
Camps Cleared
0
924,880
Distance Traveled
1,024,995
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,721
472
56
6
0
180,197
0
W
Hades
5,582
558
69
7
0
212,496
3
L
Hel
4,841
484
15
2
0
184,199
0
W
Zeus
5,887
589
74
7
0
190,485
0
L
Chaac
5,139
514
55
6
0
187,302
2
L
Nemesis
4,870
487
53
5
0
201,582
3
W
Danzaburou
7,240
724
54
5
0
217,034
4
W
Cthulhu
6,188
619
64
6
0
220,163
0
W
Anubis
6,891
689
50
5
0
184,817
0
L
Eset
5,767
577
66
7
0
171,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role