Player Matchup

Danzaburou
Danzaburou
Bardolfnasty
Danzaburou
Level 99
God Stats
20W - 18L
1,635 SR
Queue Stats
74W - 78L
1,480 Elo+
Party 1
Kuzenbo
Kuzenbo
Drfelterup
Kuzenbo
Level 108
God Stats
6W - 6L
1,741 SR
Queue Stats
96W - 88L
1,515 Elo+
Party 1
Kukulkan
Kukulkan
Legitimatix
Kukulkan
Level 37
God Stats
21W - 13L
1,500 SR
Queue Stats
176W - 184L
1,349 Elo+
Solo
Mercury
Mercury
Pepsicolaqueen
Mercury
Level 41
God Stats
17W - 13L
1,660 SR
Queue Stats
37W - 32L
1,527 Elo+
Solo
Ravana
Ravana
Saintxs
Ravana
Level 29
God Stats
4W - 9L
1,468 SR
Queue Stats
50W - 53L
1,477 Elo+
Party 1
Team Averages
Level 63
1,601 SR
1,470 Elo+

VS

Team Averages
Level 58
1,445 SR
1,491 Elo+
Erlang Shen
Erlang Shen
Ashton1219
Erlang Shen
Level 83
God Stats
8W - 4L
1,631 SR
Queue Stats
484W - 415L
1,517 Elo+
Party 2
Achilles
Achilles
OVAxBRICKS
Achilles
Level 64
God Stats
1W - 2L
1,205 SR
Queue Stats
246W - 203L
1,533 Elo+
Party 2
Agni
Agni
Uncle Gbody
Agni
Level 40
God Stats
4W - 0L
1,449 SR
Queue Stats
47W - 34L
1,327 Elo+
Solo
Hachiman
Hachiman
alejox188
Hachiman
Level 57
God Stats
11W - 14L
1,440 SR
Queue Stats
458W - 396L
1,553 Elo+
Solo
Chaac
Chaac
anahgee
Chaac
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
363W - 322L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bardolfnasty
Danzaburou
17
1 / 2 / 0
10,332
517
8,658
19,925
9,115
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
Drfelterup
Kuzenbo
10
1 / 0 / 1
7,297
365
3,813
9,392
10,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Legitimatix
Kukulkan
18
2 / 2 / 3
10,622
531
9,095
10,468
4,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 1 / 3
10,093
505
17,932
18,968
9,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Saintxs
Ravana
16
0 / 2 / 1
9,200
460
11,079
11,701
13,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ashton1219
Erlang Shen
19
2 / 2 / 3
11,036
552
9,327
18,787
14,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
OVAxBRICKS
Achilles
15
1 / 0 / 2
9,447
472
6,198
17,721
19,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
1 / 3 / 2
10,228
511
10,355
11,977
4,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
alejox188
Hachiman
18
2 / 0 / 0
10,798
540
14,062
13,169
5,454
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
anahgee
Chaac
15
1 / 2 / 3
9,154
458
8,092
21,671
18,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
7
Kills
7
7
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Ashton1219
Erlang Shen
2
2
3
1.75
L
Danzaburou
Bardolfnasty
Danzaburou
1
2
0
0.5
L
Kuzenbo
Drfelterup
Kuzenbo
1
0
1
1.5
L
Kukulkan
Legitimatix
Kukulkan
2
2
3
1.75
W
Achilles
OVAxBRICKS
Achilles
1
0
2
2
L
3
1
3
4.5
L
Ravana
Saintxs
Ravana
0
2
1
0.25
W
1
3
2
0.67
W
Hachiman
alejox188
Hachiman
2
0
0
2
W
Chaac
anahgee
Chaac
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,577
Damage
48,034
70,454
Taken
83,325
47,312
Mitigated
62,707
17,388
Healing
27,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Ashton1219
Erlang Shen
9,327
4,847
0
4,765
18,787
14,559
0
3,140
15,404
0
117,938
L
Danzaburou
Bardolfnasty
Danzaburou
8,658
3,469
0
10,895
19,925
9,115
0
0
19,925
0
105,942
L
Kuzenbo
Drfelterup
Kuzenbo
3,813
2,237
0
1,854
9,392
10,148
0
1,422
7,970
18,360
0
L
Kukulkan
Legitimatix
Kukulkan
9,095
930
0
450
10,468
4,850
0
4,212
6,256
93,307
0
W
Achilles
OVAxBRICKS
Achilles
6,198
2,720
0
2,013
17,721
19,782
109
938
16,775
92
51,168
L
17,932
11,092
0
1,863
18,968
9,313
0
3,487
15,481
0
119,638
L
Ravana
Saintxs
Ravana
11,079
3,272
0
2,326
11,701
13,886
320
1,361
10,340
203
71,985
W
10,355
535
75
2,383
11,977
4,479
738
2,871
8,956
78,222
0
W
Hachiman
alejox188
Hachiman
14,062
8,747
0
8,931
13,169
5,454
0
750
12,419
0
105,425
W
Chaac
anahgee
Chaac
8,092
1,891
0
9,135
21,671
18,433
320
5,066
16,488
0
52,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,544
Gold Earned
50,663
635
Minions Killed
650
0
Camps Cleared
0
1,908,972
Distance Traveled
1,922,600
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,036
552
163
8
0
487,519
0
L
Danzaburou
10,332
517
173
9
0
364,983
2
L
Kuzenbo
7,297
365
19
1
0
265,923
2
L
Kukulkan
10,622
531
174
9
0
408,607
4
W
Achilles
9,447
472
76
4
0
366,923
0
L
Mercury
10,093
505
152
8
0
523,879
0
L
Ravana
9,200
460
117
6
0
345,580
2
W
Agni
10,228
511
153
8
0
392,004
3
W
Hachiman
10,798
540
171
9
0
314,290
0
W
Chaac
9,154
458
87
4
0
361,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role