Player Matchup

He Bo
He Bo
BoyGeniusElite
He Bo
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2
Charon
Charon
ImSlatGrein
Charon
Level 108
God Stats
6W - 8L
1,566 SR
Queue Stats
127W - 132L
1,514 Elo+
Party 2
Jing Wei
Jing Wei
LordSilverVII
Jing Wei
Level 100
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 21L
1,358 Elo+
Party 2
Team Averages
Level 90
1,522 SR
1,457 Elo+

VS

Team Averages
Level 120
1,560 SR
1,450 Elo+
Mulan
Mulan
EphemeralFlare
Mulan
Level 147
God Stats
7W - 2L
1,500 SR
Queue Stats
226W - 226L
1,452 Elo+
Solo
Ix Chel
Ix Chel
Mando-World
Ix Chel
Level 135
God Stats
74W - 56L
1,625 SR
Queue Stats
489W - 480L
1,457 Elo+
Party 1
Rama
Rama
RaRa_2_Saucey4u
Rama
Level 77
God Stats
6W - 3L
1,554 SR
Queue Stats
159W - 150L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
6,583
598
702
2,853
733
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
11
0 / 3 / 1
7,433
676
5,335
12,907
10,286
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
LordSilverVII
Jing Wei
10
1 / 4 / 0
7,594
690
6,355
12,703
4,954
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 7
8,535
776
3,910
10,214
7,728
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
Mando-World
Ix Chel
14
7 / 0 / 2
9,925
902
12,243
5,455
2,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 1 / 6
8,536
776
8,491
7,952
3,166
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
9
9
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
1
0
7
4.5
L
Charon
0
3
1
0.17
L
Jing Wei
LordSilverVII
Jing Wei
1
4
0
0.25
W
Ix Chel
Mando-World
Ix Chel
7
0
2
8
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,392
Damage
24,644
28,463
Taken
23,621
15,973
Mitigated
13,344
2,160
Healing
6,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
702
51
0
0
2,853
733
0
1,546
1,307
4,955
0
W
3,910
199
0
2,042
10,214
7,728
451
3,350
6,852
0
19,955
L
Charon
5,335
345
0
250
12,907
10,286
0
5,983
6,924
15,221
0
L
Jing Wei
LordSilverVII
Jing Wei
6,355
4,278
0
1,910
12,703
4,954
0
4,714
7,989
0
31,059
W
Ix Chel
Mando-World
Ix Chel
12,243
1,141
726
1,288
5,455
2,450
591
1,790
3,664
53,248
0
W
8,491
6,453
0
2,154
7,952
3,166
1,207
2,114
5,838
0
36,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,610
Gold Earned
26,996
61
Minions Killed
131
0
Camps Cleared
0
463,395
Distance Traveled
604,520
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,583
598
7
1
0
55,963
0
W
Mulan
8,535
776
26
2
0
224,299
4
L
Charon
7,433
676
17
2
0
210,884
4
L
Jing Wei
7,594
690
37
3
0
196,548
0
W
Ix Chel
9,925
902
62
6
0
190,014
3
W
Rama
8,536
776
43
4
0
190,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role