Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KIDxToXik
Tsukuyomi
Level 125
God Stats
1W - 2L
1,751 SR
Queue Stats
37W - 42L
1,437 Elo+
Party 3
Martichoras
Martichoras
Oh No Itz BoX
Martichoras
Level 133
God Stats
1W - 5L
1,349 SR
Queue Stats
33W - 37L
1,423 Elo+
Party 3
Hercules
Hercules
SSFernando
Hercules
Level 123
God Stats
77W - 63L
1,566 SR
Queue Stats
244W - 214L
1,543 Elo+
Party 2
Fafnir
Fafnir
VictorBelmont99
Fafnir
Level 125
God Stats
4W - 2L
1,776 SR
Queue Stats
62W - 50L
1,585 Elo+
Party 2
Team Averages
Level 129
1,588 SR
1,498 Elo+

VS

Team Averages
Level 107
1,583 SR
1,550 Elo+
Martichoras
Martichoras
 
Martichoras
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Jaihadonyt
Osiris
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,538 Elo+
Party 1
Nu Wa
Nu Wa
PrincessLucely2
Nu Wa
Level 123
God Stats
3W - 4L
1,357 SR
Queue Stats
24W - 20L
1,536 Elo+
Party 1
Charon
Charon
oofthathurt
Charon
Level 64
God Stats
6W - 2L
1,689 SR
Queue Stats
88W - 43L
1,649 Elo+
Solo
Nemesis
Nemesis
xXKingKevinXx
Nemesis
Level 108
God Stats
5W - 4L
1,869 SR
Queue Stats
24W - 23L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
0 / 1 / 2
7,363
491
6,652
5,968
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
KIDxToXik
Tsukuyomi
13
4 / 4 / 1
7,479
499
8,035
14,674
5,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Martichoras
Oh No Itz BoX
Martichoras
12
0 / 5 / 2
6,903
460
4,631
12,552
5,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hercules
SSFernando
Hercules
13
4 / 4 / 3
8,203
547
13,022
19,391
15,675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 2 / 1
7,607
507
5,316
13,419
14,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
14
5 / 2 / 2
8,422
561
9,872
11,005
5,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Osiris
Jaihadonyt
Osiris
12
2 / 6 / 5
7,480
499
7,989
19,541
13,159
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 1 / 9
7,858
524
9,723
7,248
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
11
0 / 2 / 10
7,514
501
7,617
12,980
11,561
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
15
8 / 0 / 2
9,032
602
11,084
14,566
6,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
11
Kills
16
16
Deaths
11
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
2
1
W
Martichoras
 
Martichoras
5
2
2
3
W
Osiris
Jaihadonyt
Osiris
2
6
5
0.75
L
Tsukuyomi
KIDxToXik
Tsukuyomi
4
4
1
1.13
L
Martichoras
Oh No Itz BoX
Martichoras
0
5
2
0.2
W
1
1
9
5.5
L
Hercules
SSFernando
Hercules
4
4
3
1.38
L
3
2
1
1.75
W
Charon
0
2
10
2.5
W
Nemesis
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,656
Damage
46,285
66,004
Taken
65,340
44,122
Mitigated
39,868
16,155
Healing
17,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,652
530
0
443
5,968
2,805
0
2,264
3,704
77,440
0
W
Martichoras
 
Martichoras
9,872
3,942
0
3,537
11,005
5,909
0
2,547
8,267
0
77,775
W
Osiris
Jaihadonyt
Osiris
7,989
3,779
0
8,221
19,541
13,159
0
1,964
17,222
0
43,153
L
Tsukuyomi
KIDxToXik
Tsukuyomi
8,035
2,910
0
1,501
14,674
5,545
12
4,069
10,533
0
53,222
L
Martichoras
Oh No Itz BoX
Martichoras
4,631
2,168
0
3,058
12,552
5,995
0
2,972
9,580
0
56,974
W
9,723
3,700
0
500
7,248
2,698
0
2,897
3,969
66,008
0
L
Hercules
SSFernando
Hercules
13,022
6,098
0
7,582
19,391
15,675
0
2,799
16,303
996
58,805
L
5,316
1,617
0
3,571
13,419
14,102
3
5,380
7,767
19,381
0
W
Charon
7,617
1,948
0
2,237
12,980
11,561
0
3,644
9,212
25,226
0
W
Nemesis
11,084
5,354
0
2,728
14,566
6,541
12
2,844
11,674
0
77,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,555
Gold Earned
40,306
428
Minions Killed
410
0
Camps Cleared
0
1,414,983
Distance Traveled
1,497,172
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,363
491
146
10
0
247,586
0
W
Martichoras
8,422
561
106
7
0
277,776
3
W
Osiris
7,480
499
58
4
0
278,929
0
L
Tsukuyomi
7,479
499
69
5
0
326,609
2
L
Martichoras
6,903
460
108
7
0
272,628
1
W
Nu Wa
7,858
524
104
7
0
284,946
0
L
Hercules
8,203
547
93
6
0
292,163
2
L
Fafnir
7,607
507
12
1
0
275,997
6
W
Charon
7,514
501
27
2
0
299,509
3
W
Nemesis
9,032
602
115
8
0
356,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role