Player Matchup

Nu Wa
Nu Wa
BacanoBatista
Nu Wa
Level 147
God Stats
1W - 0L
1,162 SR
Queue Stats
17W - 17L
1,550 Elo+
Party 3
Ares
Ares
MR CHE3KS
Ares
Level 140
God Stats
2W - 0L
1,715 SR
Queue Stats
33W - 34L
1,554 Elo+
Party 3
Chaac
Chaac
MagnumMangoBABY
Chaac
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,537 Elo+
Party 3
Ix Chel
Ix Chel
SkysOfBlue
Ix Chel
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 48L
1,499 Elo+
Solo
Danzaburou
Danzaburou
joedrumss
Danzaburou
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 48L
1,435 Elo+
Party 3
Team Averages
Level 128
1,475 SR
1,515 Elo+

VS

Team Averages
Level 94
1,666 SR
1,504 Elo+
Arachne
Arachne
Daddy b8863
Arachne
Level 109
God Stats
1W - 2L
1,720 SR
Queue Stats
103W - 90L
1,499 Elo+
Party 2
Fenrir
Fenrir
LoGiCBILLS
Fenrir
Level 129
God Stats
3W - 7L
1,668 SR
Queue Stats
101W - 87L
1,533 Elo+
Party 2
Cabrakan
Cabrakan
TriedToBeNice
Cabrakan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,508 Elo+
Party 1
Izanami
Izanami
Tyrannyrex
Izanami
Level 26
God Stats
2W - 1L
1,797 SR
Queue Stats
79W - 79L
1,453 Elo+
Solo
Ix Chel
Ix Chel
sayhiii
Ix Chel
Level 103
God Stats
2W - 2L
1,647 SR
Queue Stats
69W - 64L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 14
13,334
833
23,502
11,070
5,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
18
4 / 6 / 13
11,892
743
9,052
21,378
28,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
2 / 5 / 20
10,917
682
13,945
18,881
22,357
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
SkysOfBlue
Ix Chel
17
3 / 3 / 14
10,621
664
11,142
12,462
6,572
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
joedrumss
Danzaburou
20
9 / 1 / 12
13,910
869
19,281
9,814
6,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Daddy b8863
Arachne
16
1 / 8 / 9
10,141
634
9,237
20,894
13,077
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
LoGiCBILLS
Fenrir
19
4 / 5 / 7
10,518
657
9,848
20,905
20,123
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
TriedToBeNice
Cabrakan
16
1 / 7 / 7
9,964
623
8,418
18,723
22,753
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Tyrannyrex
Izanami
18
3 / 4 / 9
10,606
663
11,265
12,613
5,912
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
sayhiii
Ix Chel
19
8 / 5 / 7
11,390
712
17,696
14,657
7,580
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
56
29
Kills
17
17
Deaths
29
73
Assists
39
Player
Kills
Deaths
Assists
KDA
W
11
2
14
9
L
Arachne
Daddy b8863
Arachne
1
8
9
0.69
L
Fenrir
LoGiCBILLS
Fenrir
4
5
7
1.5
W
Ares
4
6
13
1.75
W
2
5
20
2.4
W
Ix Chel
SkysOfBlue
Ix Chel
3
3
14
3.33
L
Cabrakan
TriedToBeNice
Cabrakan
1
7
7
0.64
L
Izanami
Tyrannyrex
Izanami
3
4
9
1.88
W
Danzaburou
joedrumss
Danzaburou
9
1
12
15
L
Ix Chel
sayhiii
Ix Chel
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,922
Damage
56,464
73,605
Taken
87,792
69,551
Mitigated
69,445
19,484
Healing
26,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,502
9,017
1,776
1,431
11,070
5,968
3,418
3,485
7,565
48,861
0
L
Arachne
Daddy b8863
Arachne
9,237
6,629
460
4,823
20,894
13,077
0
9,442
11,416
0
22,486
L
Fenrir
LoGiCBILLS
Fenrir
9,848
1,911
3,396
6,249
20,905
20,123
82
8,663
12,242
0
23,285
W
Ares
9,052
407
0
1,391
21,378
28,168
645
7,658
13,720
14,240
0
W
13,945
1,237
607
3,547
18,881
22,357
644
8,281
10,511
0
26,260
W
Ix Chel
SkysOfBlue
Ix Chel
11,142
2,308
2,059
3,365
12,462
6,572
248
3,827
8,465
21,333
0
L
Cabrakan
TriedToBeNice
Cabrakan
8,418
764
487
1,656
18,723
22,753
34
9,763
8,695
20,533
0
L
Izanami
Tyrannyrex
Izanami
11,265
6,521
0
1,006
12,613
5,912
1,158
7,859
4,454
0
46,900
W
Danzaburou
joedrumss
Danzaburou
19,281
10,230
1,482
3,826
9,814
6,486
2,829
3,017
6,797
0
65,877
L
Ix Chel
sayhiii
Ix Chel
17,696
2,876
6,011
2,756
14,657
7,580
547
7,739
6,918
48,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,674
Gold Earned
52,619
203
Minions Killed
212
0
Camps Cleared
0
1,387,267
Distance Traveled
1,257,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,334
833
40
3
0
257,748
0
L
Arachne
10,141
634
29
2
0
253,808
0
L
Fenrir
10,518
657
28
2
0
285,212
0
W
Ares
11,892
743
15
1
0
275,176
0
W
Chaac
10,917
682
22
1
0
285,433
0
W
Ix Chel
10,621
664
14
1
0
290,482
0
L
Cabrakan
9,964
623
20
1
0
223,326
0
L
Izanami
10,606
663
80
5
0
243,032
0
W
Danzaburou
13,910
869
112
7
0
278,428
0
L
Ix Chel
11,390
712
55
3
0
251,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role