Player Matchup

Fenrir
Fenrir
Cupidsz
Fenrir
Level 131
God Stats
14W - 9L
1,658 SR
Queue Stats
379W - 393L
1,546 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DasThief
Morgan Le Fay
Level 152
God Stats
1W - 1L
1,274 SR
Queue Stats
14W - 26L
1,286 Elo+
Party 1
Kuzenbo
Kuzenbo
Shmah
Kuzenbo
Level 68
God Stats
134W - 104L
1,599 SR
Queue Stats
226W - 261L
1,555 Elo+
Party 1
Team Averages
Level 117
1,510 SR
1,463 Elo+

VS

Team Averages
Level 128
1,597 SR
1,454 Elo+
Skadi
Skadi
Elaine_Uzumaki
Skadi
Level 129
God Stats
20W - 12L
1,477 SR
Queue Stats
99W - 99L
1,464 Elo+
Party 2
Raijin
Raijin
Monopoly_Guy75
Raijin
Level 129
God Stats
1W - 4L
1,533 SR
Queue Stats
113W - 115L
1,439 Elo+
Party 2
Sun Wukong
Sun Wukong
x5six1
Sun Wukong
Level 127
God Stats
7W - 5L
1,780 SR
Queue Stats
212W - 207L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cupidsz
Fenrir
14
5 / 3 / 4
11,411
761
8,599
13,532
14,869
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
DasThief
Morgan Le Fay
16
4 / 3 / 5
12,331
822
10,063
10,022
5,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Shmah
Kuzenbo
11
1 / 2 / 4
9,845
656
5,587
12,456
18,787
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
11,528
769
7,155
8,534
2,947
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 6 / 4
12,102
807
11,535
11,567
4,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
x5six1
Sun Wukong
14
2 / 3 / 4
11,139
743
8,921
14,191
12,518
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
10
Kills
8
8
Deaths
11
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Cupidsz
Fenrir
5
3
4
2.33
L
Morgan Le Fay
DasThief
Morgan Le Fay
4
3
5
2.17
W
2
2
2
1.5
W
4
6
4
1
L
Kuzenbo
Shmah
Kuzenbo
1
2
4
1.5
W
Sun Wukong
x5six1
Sun Wukong
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,249
Damage
27,611
36,010
Taken
34,292
38,723
Mitigated
19,822
2,985
Healing
3,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Cupidsz
Fenrir
8,599
1,414
0
1,112
13,532
14,869
583
3,452
10,048
0
26,554
L
Morgan Le Fay
DasThief
Morgan Le Fay
10,063
1,477
155
1,718
10,022
5,067
175
4,340
5,682
62,792
0
W
7,155
2,542
0
888
8,534
2,947
1,407
3,264
5,146
0
53,827
W
11,535
405
0
250
11,567
4,357
451
4,699
6,652
59,868
0
L
Kuzenbo
Shmah
Kuzenbo
5,587
2,272
0
0
12,456
18,787
405
5,286
7,170
14,427
286
W
Sun Wukong
x5six1
Sun Wukong
8,921
1,086
0
2,486
14,191
12,518
380
7,872
6,115
923
24,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,587
Gold Earned
34,769
140
Minions Killed
185
0
Camps Cleared
0
707,310
Distance Traveled
754,768
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,411
761
33
2
0
247,400
0
L
Morgan Le Fay
12,331
822
90
6
0
218,489
0
W
Skadi
11,528
769
70
5
0
259,914
0
W
Raijin
12,102
807
91
6
0
251,772
0
L
Kuzenbo
9,845
656
17
1
0
241,421
0
W
Sun Wukong
11,139
743
24
2
0
243,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role