Player Matchup

Hel
Hel
IRapturexI
Hel
Level 27
God Stats
1W - 6L
1,582 SR
Queue Stats
8W - 34L
1,315 Elo+
Party 3
Neith
Neith
Soulspatch
Neith
Level 24
God Stats
6W - 11L
1,463 SR
Queue Stats
21W - 61L
1,422 Elo+
Party 3
Guan Yu
Guan Yu
TheeGrassyKnoll
Guan Yu
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,283 Elo+
Party 3
Nemesis
Nemesis
lilvibessz
Nemesis
Level 22
God Stats
2W - 0L
1,219 SR
Queue Stats
2W - 2L
1,283 Elo+
Party 3
Surtr
Surtr
traceified
Surtr
Level 148
God Stats
6W - 4L
1,758 SR
Queue Stats
207W - 246L
1,562 Elo+
Party 3
Team Averages
Level 49
1,504 SR
1,373 Elo+

VS

Team Averages
Level 71
1,574 SR
1,506 Elo+
Bacchus
Bacchus
AcquiredCone143
Bacchus
Level 105
God Stats
58W - 44L
1,547 SR
Queue Stats
583W - 555L
1,447 Elo+
Party 1
Tyr
Tyr
Buttplugg694725
Tyr
Level 29
God Stats
1W - 4L
1,523 SR
Queue Stats
106W - 114L
1,405 Elo+
Party 1
Hera
Hera
TTVakablackgoku
Hera
Level 29
God Stats
0W - 2L
1,561 SR
Queue Stats
58W - 45L
1,570 Elo+
Party 2
Charybdis
Charybdis
dayzee
Charybdis
Level 79
God Stats
3W - 9L
1,317 SR
Queue Stats
156W - 140L
1,573 Elo+
Party 2
Awilix
Awilix
namasull00
Awilix
Level 115
God Stats
7W - 2L
1,921 SR
Queue Stats
51W - 48L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
4,315
719
813
3,352
870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
6
1 / 1 / 0
3,642
607
2,426
2,301
762
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 0
3,705
618
2,268
4,901
2,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Nemesis
lilvibessz
Nemesis
5
0 / 0 / 0
3,530
588
643
3,693
906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Surtr
6
0 / 0 / 1
3,609
602
2,516
4,314
2,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,872
645
1,425
4,477
3,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
2 / 0 / 0
4,647
775
2,617
5,869
3,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

1
0 / 0 / 0
2,664
444
0
0
0
Charybdis
dayzee
Charybdis
6
0 / 1 / 1
3,518
586
2,181
3,737
963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
namasull00
Awilix
8
0 / 0 / 0
3,916
653
2,087
4,872
1,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
3
3
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
2
0
0
2
W
0
0
0
0
W
Neith
1
1
0
1
L
0
0
0
0
W
0
2
0
0
L
Charybdis
dayzee
Charybdis
0
1
1
0.5
W
Nemesis
lilvibessz
Nemesis
0
0
0
0
L
Awilix
namasull00
Awilix
0
0
0
0
W
Surtr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,666
Damage
8,310
18,561
Taken
18,955
7,608
Mitigated
9,389
5,432
Healing
5,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,425
100
0
1,461
4,477
3,927
0
56
4,196
7,978
0
L
2,617
531
0
2,306
5,869
3,001
0
94
5,340
0
26,621
W
813
53
431
1,968
3,352
870
0
0
3,352
26,712
0
W
Neith
2,426
837
0
231
2,301
762
0
629
1,672
0
14,557
L
0
0
0
0
0
0
0
0
0
0
0
W
2,268
441
0
787
4,901
2,495
0
0
4,901
0
14,682
L
Charybdis
dayzee
Charybdis
2,181
1,577
0
971
3,737
963
0
48
3,582
0
21,517
W
Nemesis
lilvibessz
Nemesis
643
364
0
375
3,693
906
0
0
3,693
0
15,969
L
Awilix
namasull00
Awilix
2,087
1,037
0
750
4,872
1,498
0
813
4,059
0
21,496
W
Surtr
2,516
944
0
1,640
4,314
2,575
0
796
3,518
212
13,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,801
Gold Earned
18,617
158
Minions Killed
136
0
Camps Cleared
0
636,647
Distance Traveled
519,991
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,872
645
20
3
0
131,697
4
L
Tyr
4,647
775
47
8
0
131,234
2
W
Hel
4,315
719
55
9
0
116,224
0
W
Neith
3,642
607
27
5
0
119,435
0
L
Hera
2,664
444
0
0
0
0
0
W
Guan Yu
3,705
618
27
5
0
132,133
1
L
Charybdis
3,518
586
30
5
0
105,772
0
W
Nemesis
3,530
588
28
5
0
137,102
0
L
Awilix
3,916
653
39
7
0
151,288
0
W
Surtr
3,609
602
21
4
0
131,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role