Player Matchup

Cernunnos
Cernunnos
ElFilly0
Cernunnos
Level 107
God Stats
18W - 18L
1,615 SR
Queue Stats
154W - 161L
1,422 Elo+
Solo
Ra
Ra
Lion_Lu27
Ra
Level 122
God Stats
0W - 2L
1,196 SR
Queue Stats
53W - 66L
1,442 Elo+
Party 2
Serqet
Serqet
williaangg1
Serqet
Level 87
God Stats
0W - 2L
1,163 SR
Queue Stats
14W - 18L
1,446 Elo+
Party 2
Team Averages
Level 105
1,325 SR
1,437 Elo+

VS

Team Averages
Level 54
1,697 SR
1,411 Elo+
Anubis
Anubis
DragonKing0177
Anubis
Level 63
God Stats
71W - 44L
1,642 SR
Queue Stats
315W - 321L
1,417 Elo+
Solo
Serqet
Serqet
Pertyeti202
Serqet
Level 34
God Stats
4W - 6L
1,855 SR
Queue Stats
61W - 63L
1,382 Elo+
Party 1
Chaac
Chaac
ScarletMarauder
Chaac
Level 66
God Stats
23W - 12L
1,595 SR
Queue Stats
95W - 94L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ElFilly0
Cernunnos
11
1 / 4 / 1
9,117
651
8,927
11,283
3,946
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 4 / 1
9,812
701
10,790
9,524
3,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Serqet
13
0 / 3 / 3
8,929
638
2,513
11,512
8,883
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 2
11,837
846
10,803
7,446
4,993
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Serqet
12
0 / 2 / 9
9,671
691
6,771
9,598
4,297
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 2 / 9
10,074
720
9,772
14,532
13,225
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
11
11
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
9
0
2
10
L
Cernunnos
ElFilly0
Cernunnos
1
4
1
0.38
L
3
4
1
0.88
W
Serqet
0
2
9
2.25
W
2
2
9
3.25
L
Serqet
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,230
Damage
27,346
32,319
Taken
31,576
16,267
Mitigated
22,515
8,326
Healing
13,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,803
874
200
3,430
7,446
4,993
1,321
2,131
5,244
60,363
0
L
Cernunnos
ElFilly0
Cernunnos
8,927
5,044
0
3,175
11,283
3,946
0
2,809
8,474
0
36,488
L
10,790
921
690
1,787
9,524
3,438
0
3,073
6,451
59,967
0
W
Serqet
6,771
1,524
0
3,714
9,598
4,297
1,377
5,169
4,228
0
31,152
W
9,772
716
0
6,140
14,532
13,225
0
3,700
10,674
0
24,722
L
Serqet
2,513
466
168
2,506
11,512
8,883
0
5,418
5,662
0
7,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,858
Gold Earned
31,582
145
Minions Killed
154
0
Camps Cleared
0
734,899
Distance Traveled
771,374
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,837
846
102
7
0
215,625
0
L
Cernunnos
9,117
651
42
3
0
216,628
0
L
Ra
9,812
701
91
7
0
253,999
0
W
Serqet
9,671
691
39
3
0
273,693
2
W
Chaac
10,074
720
13
1
0
282,056
4
L
Serqet
8,929
638
12
1
0
264,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role