Player Matchup

Nox
Nox
LUA_Nicko97
Nox
Level 73
God Stats
31W - 31L
1,476 SR
Queue Stats
145W - 163L
1,372 Elo+
Party 2
Discordia
Discordia
YARC0
Discordia
Level 155
God Stats
7W - 4L
1,958 SR
Queue Stats
446W - 462L
1,543 Elo+
Solo
Pele
Pele
ellukii_
Pele
Level 76
God Stats
11W - 7L
1,431 SR
Queue Stats
132W - 124L
1,412 Elo+
Party 2
Izanami
Izanami
lautii_forg
Izanami
Level 89
God Stats
6W - 4L
1,454 SR
Queue Stats
134W - 133L
1,456 Elo+
Party 2
Hercules
Hercules
rulox19
Hercules
Level 121
God Stats
5W - 4L
1,614 SR
Queue Stats
387W - 385L
1,464 Elo+
Party 2
Team Averages
Level 103
1,587 SR
1,449 Elo+

VS

Team Averages
Level 103
1,600 SR
1,488 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
DeadPooooooool
Hades
Level 124
God Stats
3W - 0L
1,570 SR
Queue Stats
59W - 58L
1,436 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Zimmerr
Tsukuyomi
Level 126
God Stats
3W - 0L
1,810 SR
Queue Stats
63W - 51L
1,549 Elo+
Solo
Anubis
Anubis
x NiiTz x
Anubis
Level 80
God Stats
9W - 5L
1,617 SR
Queue Stats
68W - 73L
1,453 Elo+
Party 1
Horus
Horus
zFonTouRa
Horus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 108L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
7,155
511
6,227
7,975
4,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
YARC0
Discordia
13
2 / 4 / 0
7,175
513
9,974
7,552
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Pele
12
1 / 4 / 1
6,589
471
3,139
11,612
4,040
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Izanami
lautii_forg
Izanami
11
0 / 2 / 2
6,797
486
5,617
6,228
2,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
rulox19
Hercules
14
1 / 0 / 0
7,858
561
3,503
10,285
8,618
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
1 / 1 / 1
6,493
464
4,074
10,356
4,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 0 / 1
7,214
515
5,046
9,513
4,815
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Zimmerr
Tsukuyomi
15
7 / 1 / 4
8,551
611
12,808
12,617
5,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
x NiiTz x
Anubis
14
0 / 1 / 0
7,783
556
3,818
6,994
3,076
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
zFonTouRa
Horus
11
0 / 2 / 4
5,916
423
1,179
10,794
8,287
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
12
12
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
1
1
1
1.5
W
4
0
1
4.5
L
1
2
2
1
L
Discordia
YARC0
Discordia
2
4
0
0.5
W
Tsukuyomi
Zimmerr
Tsukuyomi
7
1
4
9
L
Pele
1
4
1
0.38
L
Izanami
lautii_forg
Izanami
0
2
2
0.5
L
Hercules
rulox19
Hercules
1
0
0
1
W
Anubis
x NiiTz x
Anubis
0
1
0
0
W
Horus
zFonTouRa
Horus
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,460
Damage
26,925
43,652
Taken
50,274
22,776
Mitigated
26,481
8,257
Healing
21,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,074
2,023
0
2,188
10,356
4,435
71
3,481
6,599
0
48,591
W
5,046
551
615
4,593
9,513
4,815
183
5,010
4,399
47,015
0
L
6,227
106
0
1,990
7,975
4,612
0
1,067
6,660
26,718
0
L
Discordia
YARC0
Discordia
9,974
281
0
1,170
7,552
2,613
0
1,588
5,912
55,188
0
W
Tsukuyomi
Zimmerr
Tsukuyomi
12,808
3,542
0
5,030
12,617
5,868
0
3,365
9,252
0
72,810
L
Pele
3,139
794
0
1,120
11,612
4,040
0
1,934
9,674
0
55,964
L
Izanami
lautii_forg
Izanami
5,617
3,371
0
1,261
6,228
2,893
706
427
5,801
0
56,931
L
Hercules
rulox19
Hercules
3,503
245
0
2,716
10,285
8,618
0
3,747
6,214
0
59,041
W
Anubis
x NiiTz x
Anubis
3,818
171
0
4,547
6,994
3,076
255
0
6,994
69,425
0
W
Horus
zFonTouRa
Horus
1,179
726
1,762
3,222
10,794
8,287
0
4,334
6,460
0
17,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,574
Gold Earned
35,957
410
Minions Killed
433
0
Camps Cleared
0
1,356,382
Distance Traveled
1,351,814
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,493
464
87
6
0
229,796
0
W
Hades
7,214
515
88
6
0
253,297
0
L
Nox
7,155
511
36
3
0
272,514
1
L
Discordia
7,175
513
78
6
0
258,433
0
W
Tsukuyomi
8,551
611
107
8
0
337,296
0
L
Pele
6,589
471
80
6
0
309,150
2
L
Izanami
6,797
486
93
7
0
265,128
2
L
Hercules
7,858
561
123
9
0
251,157
4
W
Anubis
7,783
556
122
9
0
231,614
6
W
Horus
5,916
423
29
2
0
299,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role